ssjRandy Posted May 22, 2014 Share Posted May 22, 2014 (edited) If the DEs see this they better add when an enemy ship comes to attack you can fight back and take either their supplies, ship, or take over that area for yourself. Edited May 22, 2014 by ssjRandy Link to comment Share on other sites More sharing options...
Zarozian Posted May 24, 2014 Share Posted May 24, 2014 And then our ships can dock at Vectors! Each planet has one Vector where Tenno can lounge and chat with each other instead of screaming at each other in Region chat! :D Link to comment Share on other sites More sharing options...
Renegade343 Posted May 24, 2014 Share Posted May 24, 2014 (edited) Have captured targets in the cells, if interrogated, reveal a possible Rare Mod/Void key on a certain node so you can find it (i.e. a personal alert) (I think this has been suggested in another thread, but I forgot what it is). Edited May 24, 2014 by Renegade343 Link to comment Share on other sites More sharing options...
abaddun Posted May 24, 2014 Share Posted May 24, 2014 (edited) Maybe certain environments with open air would allow for a laser designated bombardment from your ship as a "one per mission" support tool. This also imies that we can change the weapon systems on the ship to suit different tasks, like a missile barrage or laser lance. Edited May 24, 2014 by abaddun Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted May 24, 2014 Author Share Posted May 24, 2014 (edited) EDIT: Merged "Tenno Ships V2" and "Tenno Ships V1" (this thread) to the best of my ability. The main topic has been edited to reflect these changes. Edited May 24, 2014 by PsychedelicSnake Link to comment Share on other sites More sharing options...
(PSN)luminousvoid26 Posted May 24, 2014 Share Posted May 24, 2014 Holding cells containing capture targets. Potential mini missions or side missions from interrogating them to unlock a personal alert for uncommon type mods or something that you could invite people in on. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted May 24, 2014 Author Share Posted May 24, 2014 Holding cells containing capture targets. Potential mini missions or side missions from interrogating them to unlock a personal alert for uncommon type mods or something that you could invite people in on. Unfortunately, until we get confirmation that there is more to the Tenno Ships than what was shown, entire holding cells would be impractical given the somewhat small size. Link to comment Share on other sites More sharing options...
(PSN)SpiderRoll Posted May 24, 2014 Share Posted May 24, 2014 With that big window on the ship, I wonder if we'll see conflicts as they happen. The Devstream mentioned something about a Grineer ship that was supposed to be visible, so it seems reasonable to see Corpus and Grineer ships above the planet, shooting each other during the invasions. I'm not sure how it should look during an Infestation, but maybe there's some Infested ship that hasn't been shown yet. Unfortunately, until we get confirmation that there is more to the Tenno Ships than what was shown, entire holding cells would be impractical given the somewhat small size. Maybe we'll do what we've always been doing. We'll just add a bit of water to the captive and reconstitute him in the back of the ship. When we're done, we'll just turn him back into a fine powder. Link to comment Share on other sites More sharing options...
Sixty5 Posted May 24, 2014 Share Posted May 24, 2014 Two suggestions: First, the ability to acquire a bigger ship through subsequent quests or play. A bunch of these ideas are cool, but the current design of the ships would limit them. Having the ability to get a bigger ship would allow for more features and add more progression. Second, is having other players come aboard your ship if you are hosting a private lobby. Along with this, the ability to throw people out of the airlock would also be a great addition. Link to comment Share on other sites More sharing options...
Garuda112 Posted May 24, 2014 Share Posted May 24, 2014 I guess this may be under the banner of previous suggestions, but it would be nice to get some in-ship notification about alerts when they are first triggered. You know, some sort of "INCOMING TRANSMISSION" that comes up on a holoscreen for the player to investigate. This could coincide with Inbox/Death Marks, and/or Chat. I wonder if these would have a diegetic appearance in the ship. Link to comment Share on other sites More sharing options...
Toppien Posted May 24, 2014 Share Posted May 24, 2014 on other words, we all want the normandy...XD (mag = tali) this game is getting better and better XD Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted May 24, 2014 Author Share Posted May 24, 2014 on other words, we all want the normandy...XD (mag = tali) this game is getting better and better XD Tali is love. Tali is life. On-Topic: More customisation, especially when it comes down to really making the ship "yours" rather than a copy/paste of another player's ship, is a top priority, or at least it should be. Link to comment Share on other sites More sharing options...
(PSN)SpiderRoll Posted May 24, 2014 Share Posted May 24, 2014 I wonder how far the ship customization will go. The stream showed off the interior of the ship and focused on that, but will we be able to customize the exterior as well? Do the ship modules change the exterior? (example: new engine that lets you travel to the void) Do we get special scenes or messages when we finish our quests to enhance the ship? (example: The ship is docked somewhere. Robots uninstall the old, battered ship armor and install better armor.) It'd be good to have visible progression for our ship, and show it off during scenes or while it's docked at the dojo/hubs. Link to comment Share on other sites More sharing options...
BerelHawdos Posted May 25, 2014 Share Posted May 25, 2014 A room where I have every weapon and warframe I own on display like a museum. Looks like I'll need a bigger ship :P Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted May 25, 2014 Author Share Posted May 25, 2014 A room where I have every weapon and warframe I own on display like a museum. Looks like I'll need a bigger ship :P Personally, I'd love to be able to have this and upgrade the size of the ship itself. Heck, the armory room would be half the ship. Link to comment Share on other sites More sharing options...
DJ-7809 Posted May 25, 2014 Share Posted May 25, 2014 Suggestions 1-5 1. Warframe Crew: Your Tenno ship will be inhabited by the other Warframes that you own. Obviously, if you only own one Warframe, you will not have a populated ship. In addition to this, the ability to switch between your Warframes by communicating with them or via a console has been discussed. Given the somewhat small state of the Tenno Ships, it may come down to selecting certain Warframes to be present, instead of potentially all sixteen. This....I do NOT want to see this implemented. I am a solo Tenno with multiple suits, I don't like being different people. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted May 25, 2014 Author Share Posted May 25, 2014 Suggestions 1-5 1. Warframe Crew: Your Tenno ship will be inhabited by the other Warframes that you own. Obviously, if you only own one Warframe, you will not have a populated ship. In addition to this, the ability to switch between your Warframes by communicating with them or via a console has been discussed. Given the somewhat small state of the Tenno Ships, it may come down to selecting certain Warframes to be present, instead of potentially all sixteen. This....I do NOT want to see this implemented. I am a solo Tenno with multiple suits, I don't like being different people. To each his own. Personally, I like the idea of multiple Tenno. Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted May 25, 2014 Share Posted May 25, 2014 I'd like to have a launch room that allows me to connect myself to a skiff for the ride down to the mission. In that launch room I'd like an arsenal bench that will let me choose weapons and gear for the mission. Bit more walking but a bit more immersion too. Link to comment Share on other sites More sharing options...
SoulEchelon Posted May 26, 2014 Share Posted May 26, 2014 (edited) I'm liking everything you're selling. But this: 1. Warframe Crew: Your Tenno ship will be inhabited by the other Warframes that you own. Obviously, if you only own one Warframe, you will not have a populated ship. In addition to this, the ability to switch between your Warframes by communicating with them or via a console has been discussed. Given the somewhat small state of the Tenno Ships, it may come down to selecting certain Warframes to be present, instead of potentially all sixteen. THIS is what I want, above all else. Suggestions 1-5 1. Warframe Crew: Your Tenno ship will be inhabited by the other Warframes that you own. Obviously, if you only own one Warframe, you will not have a populated ship. In addition to this, the ability to switch between your Warframes by communicating with them or via a console has been discussed. Given the somewhat small state of the Tenno Ships, it may come down to selecting certain Warframes to be present, instead of potentially all sixteen. This....I do NOT want to see this implemented. I am a solo Tenno with multiple suits, I don't like being different people. Then a simple compromise: Have the console specified in the suggestion to also include options to reduce or totally remove the "crew". Perhaps put them in cryostasis pods instead. Which means both us who like to believe one Tenno = one warframe and those that believe one Tenno = all Warframes are happy. Best of both worlds. Edited May 26, 2014 by SoulEchelon Link to comment Share on other sites More sharing options...
(PSN)JoeyTwoShoes Posted May 27, 2014 Share Posted May 27, 2014 I think I have to take a break from the forums, this thread alone has already exceeded my daily recommended intake of awesomeness. Link to comment Share on other sites More sharing options...
(PSN)SpiderRoll Posted May 27, 2014 Share Posted May 27, 2014 I'd have to say that I'm in the "no crew" camp, since I currently believe you're one Tenno able to control the different frames you acquire. You simply swap bodies to whatever suits the mission. It's kinda like what Motoko Kusanagi does in Ghost in the Shell. Even though she's able to control multiple bodies simultaneously, she still has limits and she generally resides in one shell at a time. It seems likely that the player ship has four stations because our parties have a limit of four people. Each person in your party or lobby can be at a station during whatever pre-mission cutscene happens. (for example: a view from the back, showing the people in your party, looking out the window at the planet they're approaching) Link to comment Share on other sites More sharing options...
-Ropefish- Posted May 27, 2014 Share Posted May 27, 2014 have a bunch of sentinels ( I.e current one equipped and a max of 5 maybe? ) floating around and doing things maybe? like repairing sections and moving things around Link to comment Share on other sites More sharing options...
NickBoay Posted June 8, 2014 Share Posted June 8, 2014 (edited) maybe would be cool if you switch planet that you have a short travel time , to close in on the planet or idk if thats already in it , would be awesome to see yourself homing in , not to slow tho ( id say put turbo in them ships) ( edit: also add a skip button for the people who dont like this so they dont have to suffer ) Edited June 8, 2014 by NickBoay Link to comment Share on other sites More sharing options...
gavdl13 Posted June 8, 2014 Share Posted June 8, 2014 that sounds awesome.. +1 Link to comment Share on other sites More sharing options...
grillv20 Posted June 8, 2014 Share Posted June 8, 2014 tenno bathroom plz, my tenno hasnt taken a poop since closed beta Link to comment Share on other sites More sharing options...
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