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Zephyr's Tornado Keeps Throwing Enemies Inside Walls Or Underground


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Posted

This is getting really annoying now. Tornado turns enemies into ragdolls and they fall out of the map, get stuck inside walls and get stuck inside the floor.

 

It gets really annoying on Defense and Exterminate missions because you either have to guess where the enemy got stuck and use AOE abilities or abort completely.

 

Please look into fixing this somehow, DE.

Posted

Agreed. when I was playing zephyr, t3 defense harvester attacked and huge number of mobs used tornado

now the harvester was nowhere to be found. 

The defense wave stopped spawning and we were running across the map to realize that he is inside the reactor that we are defending.

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