Jump to content
Sign in to follow this  
[DE]Rebecca

Update 7.7.2: Hotfixes

Recommended Posts

Hotfix incoming RE: Saryn's damage output with contagion.

<3 you guys.

Share this post


Link to post
Share on other sites

Dammit i just put my potato on my fragor!!!

pls davs do the we could plug off our potatos!

or just make more blue potato alrats

  • Upvote 1

Share this post


Link to post
Share on other sites

But one thing:

" Fixed Contagion granting invincibility."

Why?

Because it was a bug. Bugs need to be squashed.

  • Upvote 1

Share this post


Link to post
Share on other sites

Doesn't seem to do any damage for me either, not even to low level mobs.

On it.

  • Upvote 6

Share this post


Link to post
Share on other sites

On it.

You guys are awesome. You're probably the most responsive dev-team I've seen in the gaming industry. From a fellow Software Engineer: You guys have my respect.

  • Upvote 3

Share this post


Link to post
Share on other sites

Added an option in controls to toggle wall run to a tap instead of holding jump.

New Screen to customize your Gamepad Controls.

OMG...I'm gonna tear up a little bit.

Share this post


Link to post
Share on other sites

On it.

And while you fix it, make it cost 50 energy

And by the way, nice update.

Edited by CubedOobleck
  • Upvote 2

Share this post


Link to post
Share on other sites

loot drops are still bad

yea currently testing new system, did tolstoj twice got not much sentinel mods so that's good. Testing pluto now. Hopefully it's at least somewhat better than 7.7

Share this post


Link to post
Share on other sites

Is the Mire infested sword a blade (skana) or a greatsword (gram)?

Description says longsword but thats not clear.

It's a longsword.

  • Upvote 1

Share this post


Link to post
Share on other sites

Hammer is nice, but sword... too much anime there. So no.

Share this post


Link to post
Share on other sites

Is the Mire infested sword a blade (skana) or a greatsword (gram)?

Description says longsword but thats not clear.

Longsword is the same class as a Skana. Weapons like the Gram are in the Heavy class.

Share this post


Link to post
Share on other sites

Added an option in controls to toggle wall run to a tap instead of holding jump.

When you activate this option you lose the ability to wallrun altogether in some locations

Share this post


Link to post
Share on other sites

This numbering convention is bizarre. Why not do 7.8, 7.9, 7.10, 7.11 and so on?

Anyway, nice update!

Version.Iteration.Hotfix, I'm going to say.

Share this post


Link to post
Share on other sites

Oh.

People actually have to use revives to get through that?

Before the leveling up of shields and health passively, a lot of people would do the first test with 75 or 100 shields, you loaded into being fired at by several enemies at once and were usually out of shields before you even had a chance to see whats going on. I didnt fail it but I know a couple people that did.

Share this post


Link to post
Share on other sites

No Crash to desktop fix...the game is very unstable. Is the game hate AMD platform PC (Procie,Mobo and Graphic)...XD

I've yet to have it crash ever, though I'm on on Intel + nvidia platform.

Share this post


Link to post
Share on other sites

Ah, it's never fun disappointing people but the design was never to allow invincibility.

Since this update i cannot go into my arsenal without being held prisoner. When going in my arsenal i cannot click "back" or even escape using the ESC key, logging out also does not work because it will not let you log back in. Only way to get into a level is to completely close the game and relogin. And then your stuck in the arsenal again once you go into it.

  • Upvote 1

Share this post


Link to post
Share on other sites

Meh..another axe skin and another sword. Anyway glad to hear that saryn is no longer op :)

  • Upvote 1

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...