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Some Suggestions To Improve Gameplay (Edit 37: Health Regaining Improvements)


Renegade343
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Aren't Seekers deadly enough? They deal more damage than Ballistas and are far more accurate.

I think I written down in the small collection and changes that all Seekers will now wield Vipers and fire in full auto instead. I could include that with that suggestion. 

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  • 5 weeks later...

 

-Tweak the Invite system so that players cannot invite other players to a node that the invited player has not unlocked yet, no matter what is on that node (Alerts, Invasions etc.) (e.g.: Player A, who has already unlocked node X, invites Player B, who has not yet unlocked node X, to play on node X. Under this new suggestion, Player A will receive a message: Cannot invite Player B as Player B has not unlocked this node yet.). For Dark Sectors, players must have completed the node connecting to it before they can be invited to that Dark Sector. This change will give more incentive for new players to complete the Star Chart instead of just being taxied to nodes just to obtain rare items.

 

 

This could be harmful for friends trying to play together. Maybe it could be made so that you can only invite people in your friend's list? (I don't know if there is a friend's list on PC but if not, maybe someone could suggest a better way to make this work for friends trying to play together.

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