Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×

Honestly, What Do You Think Of The Current Corpus Concept?


Rorgal_Sina
 Share

Recommended Posts

I honestly never liked the helmet on the crewmen and aesthetically its the only gripe I have for warframe (except for infested diversity). If they could make it slightly less boxy while preserving its iconic look I would be more than satisfied! Also maybe adding a more specialized soldier/security team Corpus, like what AntoineFlemming submitted for the contest earlier.

:

 

fi1x.jpg

 

And of course, more crazy proxies!

Link to comment
Share on other sites

One of my favourite things about the Corpus identity is their use of 'proxies'. It's never explained whether Moas, Hyenas, Jackal etc. are remote controlled or inhabited in some way by a sapient member of Corpus or just 'dumb AI' with simple commands and I'd love to see that area fleshed out more.

 

(I never saw it but maybe something like Surrogates? I think it was a Bruce Willis movie?)

 

How does the indoctrination into Corpus ideology and/or methods affect those who undergo it? This Merchant cult seem to have a lot of ritual and dogma built up over the intervening time of Tenno wakening.

 

edit. I know Zanuka is controlled or guided to some extent by Alad V but it also seems at least partially autonomous. Still no conclusion either way.

Edited by Krjal
Link to comment
Share on other sites

I would like it if armored corpus started showing up when you raised the alarm. They don't have to actually fight any differently, just have better personal defense than what are clearly engineers operating as makeshift guardsman. Even if they *are* still Engineers, you can't tell me that they went through all the trouble of creating proxies but can't be bothered to put on a decent suit of impact absorbing armor. 

Apparently being tall and red gives you super powers among the Corpus. 

Link to comment
Share on other sites

One problem that i keep seeing with the Corpus that is actually getting on my nerves is that, in Invasion mission, the Corpus faceroll the Grineer every single time they fight them. I once saw a Corpus Tech take on two heavy gunner and a few Lancers, yet still came out the victor due to it's Supra's greens splooge of damage. I would really like to either see the Grineer's efficiency against the Corpus buffed, because seeing a professional military getting rolled by some merchant militia is a bit... Immersion breaking and unrealistic.

Link to comment
Share on other sites

I don't really know what op means. They are humans. Most likely further evolved than we are.

Someone once brought up the idea, that the Crewmen are conditioned to fight, because of that indoctrination thing - damn, we just don't know enough. Feed me more lore.

 

 

Design wise, I love the Corpus look. It's very retro-futuristic. Especially Alad V with that awesome visor.

And I love the Tilesets - the corpus maps, their ships..... It's so unique.

Retro- Science fiction - I love it.

I think that this is a design which tends to polarize: You either love it, or you don't.

 

The crewmen could use a bit more diversity though. Not much, since the only thing different among human corpus units, is the weapons they wield.

Link to comment
Share on other sites

Agreed the corpus need to rely more heavily on proxies. The only heavies they have are techs and those are just big dudes.

 

It would be cool if weaker versions of corpus bosses showed up as units.

Agreed! And Techs are pretty squishy for a "heavy" unit. Needs more shields at least.

Link to comment
Share on other sites

One problem that i keep seeing with the Corpus that is actually getting on my nerves is that, in Invasion mission, the Corpus faceroll the Grineer every single time they fight them. I once saw a Corpus Tech take on two heavy gunner and a few Lancers, yet still came out the victor due to it's Supra's greens splooge of damage. I would really like to either see the Grineer's efficiency against the Corpus buffed, because seeing a professional military getting rolled by some merchant militia is a bit... Immersion breaking and unrealistic.

 

yeah...That's right the problem.

I'm always wondering how the Corpus can trade and gain some money while the Grineer walks with its cruisers equipped with artillery as big as buildings.

Worse: how can a Corpus ship approach them and take the control while they are flying military bases?

Still one... If the Corpus looks for the profit, and if they also look for the technology of Warframes. Why they don't invest any credits in the large-scale development of an armament adapted to our arrest? Even the Grineer with the grustag have a device to limit our actions against their empire! Then why not the Corpus?

ps : Srry if my english is bad D:

 

Edited by Tyrilanel
Link to comment
Share on other sites

Crewman- boxhead clumsy personnel with some decent technology to back them up.

 

Like seriously, I don't know what to say, but I'll start here. The Crewmen are like pirates/bountyhunters that ganged up together and created something called the Corpus... Their military equipment seems soo... below average. They seem to be a makeshift fighting force for an organization, or something like the New Conglomerates from Planet Side 2.

 

So really, what are the Corpus? A political faction of a race? A whole race? A powerful galactic organization of a race? Perhaps even multiple races? Not really specified yet, but I really feel the current Corpus security is just... not much.

 

Perhaps they are focused on economy more... Perhaps they aren't even good at fighting the first place, relying on economic pressure to gain support in the "Sol Council" that Lotus "once" mentioned during the old Vay Hek mission. The crewman don't seem trained (don't know what they signed up for... profit!!!), and even their proxies don't seem practical....

 

So if the Corpus are not actually a whole race of people, would you want a main security faction for the race? Something more proffesional that serves as a fighting force for an actual government? This faction may sometimes back the Corpus up with the Corpus threatening them economically under refusion.

 

 

So overall tldr: Is the current Corpus Security concept good enough? Should a more "proper" (opinions) security force be established?

 

 

I'm thinking of people with Dead Space suits holding Dera Vandals.. :/

 

The Corpus originally just controlled the rails and had control of one planet, their home base. Our missions where just invading strategic point that the Corpus had all around the solar system. Later on DE changed this whole thing up and created this invasion missions where the Corpus and Grineer are straight up fighting.

 

So if we turn this change into an actual story, originally the Corpus had no reason to worry about security until the Tenno started showing up so they ended up using whatever they had at hand to fight. They activated some of the robots they sell and gave ships and base crews some fighting equipment. Now that they are in an actual all out war with the Grineer we are slowly seeing more advancements into building an actual army with new Ospreys, new MOA, and more specialized crewmen. We got the Tech, that sniper, the Detron one, and we may see them build a proper army as this continues on.

Link to comment
Share on other sites

I dont think that Corpus needs more units, instead they need new models for some of them. Giving Sniper Crewman different color and weapon from regular Crewman, doesnt make them different. Model is the same in the end.

Link to comment
Share on other sites

I've said it many times before, I'll say it again: They are the ultimate retail machine.

 

So while you can imagine them to be whoever you want or whatever you want, the cold, hard reality is:

 

There's corpus whose only job is saying, "Hello. welcome to Walmart, are you finding everything okay?", while praying they don't get transferred to the shipping division.

Link to comment
Share on other sites

I've said it many times before, I'll say it again: They are the ultimate retail machine.

 

So while you can imagine them to be whoever you want or whatever you want, the cold, hard reality is:

 

There's corpus whose only job is saying, "Hello. welcome to Walmart, are you finding everything okay?", while praying they don't get transferred to the shipping division.

That's kind of an interesting perspective. Corpus who go to war would actually represent the least successful people the Corpus have to offer. "Oh Alad V? I heard he was in charge of Grineer politics, now he's just some local mook on Jupiter." Maybe that's why they can only afford jump suites and flimsy robots. 

Link to comment
Share on other sites

For now, I shall see all of Corpus' troops as placeholders that may eventually be worked over or replaced with better units, each having their own little repertoire of abilities and equipment.

 

The biggest problem I see with them atm is the fact that, despite it being suggested that Corpus do not really fight, but have their proxies doing the fighting while the crewmembers are basically just the dudes manning the stations/ships and doing their day-to-day activities - it never seems to be like that. MOA dispensers are everywhere inside their tilesets, yes, but still, the biggest bulk of their force remains being their squishy crewmen, who never appear to be doing anything but patrol the area or stand around with a drawn weapon, rather than actually WORK. Tho, the latter bit is just an immersion issue.

 

What Corpus needs: 

- More proxies with different models and functionality (twin-cannon MOA that can fire while moving; an agile, small-scale proxy that walks on ceilings and walls and fires at the tenno with a weaker gun but will try to avoid getting near the Tenno's crosshairs, etc.)

- Less aggressive Crewmen, they should have less morale and, if you start killing them, other crewmen should probably flee and possibly lock themselves into rooms while activating Proxy deployers in the current one.

- More Proxy stations, each clearly showing WHAT they deploy (so MOA deployers look visually different to Shockwave, Railgun, Fusion, etc. type), including new stations for ospreys and possibly new proxy types. They can be hacked and spawn a proxy of said type. Personal Railgun escort? :P

- Existing crewmen need to be revamped, for example:

  * Basic Crewmen use pistols, will flee when morale is low. They're the cheap laborers, don't know how to fight. Can however use Proxy terminals to spawn a squad of MOA/Osprey/etc.

  * Elite Crewmen wear a suit of armor / armor plating attached to their normal work suit. Gain the ability to deploy a small energy-or-physical shield as temporary cover, and several types of grenades along (stun, cryo, knockdown?)

  * Snipers get equipped with a railgun and a "Shroud" cloaking device that makes them harder to see the further you are away from them. They try to keep a distance and will use a flash bomb when you get too close to try and get some distance.

  * Technicians become an actual heavy unit, wearing/piloting a powersuit/hardsuit that has 2 built-in Supra, plus a rear/shoulder-mounted tactical grenade launcher, which fires grenades that explode after several seconds, possibly causing stun/knockdown effects. They come paired with a Guardian Proxy that will repair nearby robotic units including the Technician itself. Said proxy has an AI that will have it actively dodge the crosshair and projectiles of enemies.

 

Just some ideas of how we could restructure the Corpus so far.

Link to comment
Share on other sites

Most people in this thread seem to underestimate how time-consuming and expensive it is to train capable soldiers. I assure you that a productive crewman is much more valuable than a mass produced proxy robot. Not even counting the fact that crewman probably are regular workers, too.

Link to comment
Share on other sites

More robots, less humans.  When I first started playing I figured the Crewmen were just humanoid robots since the Corpus are described as using their robotic proxies for everything and the Crewmen spoke in their "wort wort" robo-language.  That and the Techs are super huge for a human.  It makes sense for the Grineer since genetic manipulation seems to be a thing they do all the time, plus they tend to be at least 50% cybernetics anyway.

Link to comment
Share on other sites

That's kind of an interesting perspective. Corpus who go to war would actually represent the least successful people the Corpus have to offer. "Oh Alad V? I heard he was in charge of Grineer politics, now he's just some local mook on Jupiter." Maybe that's why they can only afford jump suites and flimsy robots. 

Exactly.

 

Why can they afford to have you exchange fire with the space ninjas? Because you're making minimum wage and are decidedly unfit for being a cashier after you gave that guy an 80% discount instead of the 8% one his coupon said he should get. If you're lucky, in about a year or two, you might be allowed to stock shelves again. If not, we've taken a life insurance policy on you that will pay us 50,000 credits on your demise.

 

Good luck, and try not to forget the punch code for "Tenno Assassin Alert". I know you're not good at handling punch codes, but you should learn that one like your life depends on it. Here's a hint: It does.

Link to comment
Share on other sites

More robots, less humans.  When I first started playing I figured the Crewmen were just humanoid robots since the Corpus are described as using their robotic proxies for everything and the Crewmen spoke in their "wort wort" robo-language.  That and the Techs are super huge for a human.  It makes sense for the Grineer since genetic manipulation seems to be a thing they do all the time, plus they tend to be at least 50% cybernetics anyway.

Something that is not quite fully covered - the Corpus are the reason that Grineer have the cloning technology to begin with (iirc), but since Corpus are shrewd merchants with a sense of self-preservation, they decided to ensure that Grineer wouldn't be able to build up an entire race of perfect genetically-engineered soldiers that could dominate the entire solar system and beyond - and thus modified the tech to ensure that the Grineer clones would be inferior to their originals and successive cloning would just make matters worse...(which is why they are forced to cybernetically enhance their hideously-deformed troops)

 

Now, you could assume that the Corpus still own the original, working version of the cloning technology and are perfectly able to create batches of workers for their various vessels and facilities, and merely feel that giving these lowly soldiers more expensive gear would be a waste of money. (then again, the Oxium Ospreys exist... some boardmembers must be lighting their cigars with credit bills)

Edited by ScorpDK
Link to comment
Share on other sites

I thought the Corpus lore states that the people themselves are rarely seen, with them relying on their robots to do most of their work.

 

If so, shouldn't there be more robots than soldiers?

Soldiers are robots. Mindblown.

Link to comment
Share on other sites

The crewmen could use a bit more diversity though. Not much, since the only thing different among human corpus units, is the weapons they wield.

I highly disagree.

In fact, since the Corpus are supposed to be known for utilizing proxies, why would they send Crewmen into battle?

From my POV, Crewmen are literally just low-ranking Crew members of the ship, with a large variety of non combat-related duties. Which is why they seem so clumsy and disorganized. The MOAs on the other hand, are clearly programmed to do what they are supposed to - kill.

IMO, I'd like to see a role change : Crewmen becoming support units instead, as they use a wide array of support related abilities to bolster the frontlines : their robotic proxies

Was kind of disappointed when so many of the cool proxies didn't make it into the game. The Corpus need to establish a new identity in combat, like Alad V has.

 

 

For now, I shall see all of Corpus' troops as placeholders that may eventually be worked over or replaced with better units, each having their own little repertoire of abilities and equipment.

 

The biggest problem I see with them atm is the fact that, despite it being suggested that Corpus do not really fight, but have their proxies doing the fighting while the crewmembers are basically just the dudes manning the stations/ships and doing their day-to-day activities - it never seems to be like that. MOA dispensers are everywhere inside their tilesets, yes, but still, the biggest bulk of their force remains being their squishy crewmen, who never appear to be doing anything but patrol the area or stand around with a drawn weapon, rather than actually WORK. Tho, the latter bit is just an immersion issue.

 

What Corpus needs: 

- More proxies with different models and functionality (twin-cannon MOA that can fire while moving; an agile, small-scale proxy that walks on ceilings and walls and fires at the tenno with a weaker gun but will try to avoid getting near the Tenno's crosshairs, etc.)

- Less aggressive Crewmen, they should have less morale and, if you start killing them, other crewmen should probably flee and possibly lock themselves into rooms while activating Proxy deployers in the current one.

- More Proxy stations, each clearly showing WHAT they deploy (so MOA deployers look visually different to Shockwave, Railgun, Fusion, etc. type), including new stations for ospreys and possibly new proxy types. They can be hacked and spawn a proxy of said type. Personal Railgun escort? :P

- Existing crewmen need to be revamped, for example:

  * Basic Crewmen use pistols, will flee when morale is low. They're the cheap laborers, don't know how to fight. Can however use Proxy terminals to spawn a squad of MOA/Osprey/etc.

  * Elite Crewmen wear a suit of armor / armor plating attached to their normal work suit. Gain the ability to deploy a small energy-or-physical shield as temporary cover, and several types of grenades along (stun, cryo, knockdown?)

  * Snipers get equipped with a railgun and a "Shroud" cloaking device that makes them harder to see the further you are away from them. They try to keep a distance and will use a flash bomb when you get too close to try and get some distance.

  * Technicians become an actual heavy unit, wearing/piloting a powersuit/hardsuit that has 2 built-in Supra, plus a rear/shoulder-mounted tactical grenade launcher, which fires grenades that explode after several seconds, possibly causing stun/knockdown effects. They come paired with a Guardian Proxy that will repair nearby robotic units including the Technician itself. Said proxy has an AI that will have it actively dodge the crosshair and projectiles of enemies.

 

Just some ideas of how we could restructure the Corpus so far.

^ Basically, something like this

Edited by kaboomonme
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...