GAME_PRO24X Posted May 28, 2014 Posted May 28, 2014 So i didnt get why everyone complained about teh stat helms and i have a few thoeries why someone would complain 1. Its exclusive and everyone cant get it and our frames wont be as good as someone elses. if this was one of the arguments then its a heavily flawd one. You can aquire the helmet with play or waiting for the alert to come around for you to obtain it. 2. Helms should be cosmedic only no stats. I did accept that future helmets do not get stats at all so i was accepting but the older frames needed these helmets to be better such as trin duration. so why not kept teh tradition of making future helmets statless? 3 The uglyest helmets have the stats i want but i dont wanna wear it. Then dont? either that or why didnt DE just make stats swappable like rhinos thrak and vangaurd helmet can have each other stats swo you can pick whatever helmet you want with the stat of the other. Well tbh making them become an ARCANE version doesnt solve the problem it instead gave people more reason to be greedy and charge up the rates for theyre stat helmets. and when you buy that helmet your gonna use it for the stats. so it didnt stop anyone for getting statless helms. it instead robbed newer players a chance to aquire these helmets themselves and if they want one they better be ready to charge up the &#! for one. so hows that fair to them? that seems a lil exclusive to me dont you think? and you know much ppl hate exclusivity on warframe *cough* event items. also you can make your arcane helmet statless..... um why would you purposly nerf yourself? if you wanna nerf yourself why not chop off an index finger instead if you think it provides that much of a challenge to you. Its not a competition, youd wanna have the best gear possible to help our your team as much. In all honesty i really really wish i can just swap stats. I have a quantum nova helmet thats beautiful, but i want the stats of the god aweful flux helmet. so if DE can make stats swappable thatd be nice. Also can someone answer what was the leading reason for removing these helmets? because again it created more exclusivity and greed amongst players.
taiiat Posted May 28, 2014 Posted May 28, 2014 (edited) the problem was Cosmetics were tied to Stats. that was the problem. Edited May 28, 2014 by Letter13 tidying
Kade974 Posted May 28, 2014 Posted May 28, 2014 They removed stats because some players wanted to use helmets like the Gambit Vauban, but they didn't because the stat boost was bad for how you're suppose to build the Vauban. It discouraged players from using the helmet they wanted to use all because it gave stats people didn't like. By removing the stats you can use the helmet that you like. I personally do have a lot of the state helmets and don't plan on changing them to normal, but I do support what they did and agree with them. As for exclusives again I like having things like that; It's like a reward for being loyal to the game and keeping up with it as it continues. There are people who complain about not being able to get the Excalibur Prime, but how would that be fair to the people that paid good money to be a founder of the game and gain the rewards that they got?
Arblarg Posted May 28, 2014 Posted May 28, 2014 (edited) A toggle button was all that was needed. Edited May 28, 2014 by Letter13 tidying
GAME_PRO24X Posted May 28, 2014 Author Posted May 28, 2014 They removed stats because some players wanted to use helmets like the Gambit Vauban, but they didn't because the stat boost was bad for how you're suppose to build the Vauban. It discouraged players from using the helmet they wanted to use all because it gave stats people didn't like. By removing the stats you can use the helmet that you like. I personally do have a lot of the state helmets and don't plan on changing them to normal, but I do support what they did and agree with them. As for exclusives again I like having things like that; It's like a reward for being loyal to the game and keeping up with it as it continues. There are people who complain about not being able to get the Excalibur Prime, but how would that be fair to the people that paid good money to be a founder of the game and gain the rewards that they got? again why didnt they make the stats swappable and yea i wouldove love to use that mythbuster inspired jamie hyneman helmet but taht stat was useless, i wouldove like to have em swapped not removed all together.
GAME_PRO24X Posted May 28, 2014 Author Posted May 28, 2014 A toggle button was all that was needed. yea and again players got really greedy, i dont even wanna know how much those stat helms go for but i can tell its gonna be an arm or a leg.
Kade974 Posted May 28, 2014 Posted May 28, 2014 (edited) again why didnt they make the stats swappable and yea i wouldove love to use that mythbuster inspired jamie hyneman helmet but taht stat was useless, i wouldove like to have em swapped not removed all together. I sure swapping stats would be much harder to program and enter into the game. I have only seen them go for 12-25plat which is a steal since the ones without stats are 75 in the market. Yeah there are some weird ones that go for 100plat, but if you want to pay that then by all means pay that. Edited May 28, 2014 by Kade974
Letter13 Posted May 28, 2014 Posted May 28, 2014 Thread tidied of disrespectful comments directed at the developers (seriously, please don't bash the devs... instead provide constructive criticism that isn't disrespectful). Also thread restored.
Arblarg Posted May 28, 2014 Posted May 28, 2014 Thread tidied of disrespectful comments directed at the developers (seriously, please don't bash the devs... instead provide constructive criticism that isn't disrespectful). Also thread restored. Mayhaps DE should return a respect to players as well, future and current by not adding / making more functional exclusives. The way stat helmets were executed was an extremely poor decision that didn't tackle either sides complaints. I firmly believe what they did was cop-out and the end of days sale on the helmets in the market was money-grabbing. Its not bashing, its just actual honesty. Removing the helmets from alerts, making them unobtainium outside of trade doesn't fix the underlying 'balance' problem a lot of people stated there being. If the issue was indecisive players, why didn't they just make the stat remover blueprint and leave stat helms in place otherwise? All that needed to be done was a toggle needed to be added. Unobtainium is never a good solution for anything functional.
Sirabot Posted May 28, 2014 Posted May 28, 2014 (edited) The devs made a bad call on this. I pleaded, I screamed and I begged. I even tweeting to steve. But they were full on committed to removing stats from helms. Now, people want stats on cosmetic armor. And DE is wondering if they jumped the gun. Yes they did. And DE as a whole ignored half of the community on this one. I don't disrespect them in any other way than saying they were wrong. EDIT: They just didn't think it through for a good solution. They ignored all of the solutions the community provided. They could have at least TRIED something different, rather than something so fatalistic as the removal and exclusivity of those items in question. Edited May 28, 2014 by Sirabot
Rakosta_Kai Posted May 28, 2014 Posted May 28, 2014 So i didnt get why everyone complained about teh stat helms and i have a few thoeries why someone would complain -snip Also can someone answer what was the leading reason for removing these helmets? because again it created more exclusivity and greed amongst players. Where to begin... First off, DE wasn't crazy about having the helmets with stats. This is why they stopped releasing new helmets with stats. Not long after that Nightmare and Corruption mods started being released. Second, there was a rift between cosmetic and usefulness. Some awesome helmets looked like junk to some players and some horrible stat helmets looked awesome. Third, a rift began to form between "haves and have-nots" in regard to helmet attributes. That rift widened and became a very large balance debate centered around: The Vanguard helmet and Rhino's role as a tank Helmets with no attribute downside P2W due to the helmets being available for platinum Long story short (too late)... Player outcry about an issue DE had already asserted they weren't comfortable with cause DE to remove them from future purchases. Rather sad really... This time next year, many of the Arcane helmets will be sold for considerably more platinum than the market cost of the frames they can be applied to. This is one notable instance where Forum toxicity is going to hurt new players by creating a highly rare tradeable item from an item that initially wasn't. It should have served to be an object lesson... But looking at the Forums, it did the exact opposite.
notionphil Posted May 28, 2014 Posted May 28, 2014 (edited) I hate to sound like a conspiracy theorist...but none of the DE stated reasons for removing stat helms connect with reality. If the issue really were "ppl don't like the helm but want the stats"...they could have easily just released another set of statless helms as they did.... and left the orig "arcane" ones available. DE's not stupid, so that was obviously not the problem. The problem was the stats themselves. DE backed themselves into a corner with a few of the actual stats (Vanguard's speed for one). They didn't figure on how accessible the helms would become over time, essentially giving certain frames a significant boost with no meaningful drawback. Between alerts, plat purchase and the game taking off....It simply got away from them. It became a balance issue, but because of the direct plat purchases, I feel they didn't want to adjust the helm stats themselves. It's one thing to 'tweak/balance' a frame with many attributes/abilities. But reducing the stats on a plat item which was bought just to boost stats is asking for outcry. So, their reply was to stop making stat helms, and then, after the Rhino Prime Vanguard debacle, the outcry got out of control and they realized they had to do even more. Edited May 28, 2014 by notionphil
dashashou Posted May 28, 2014 Posted May 28, 2014 Or they looked at it this way - IT WAS A WAY TO MAKE MONEY ! That by removing stats from the new helms and keeping the old stated helms it would cause players to plat buy the "acane "/ stated helms before the change went into effect . That completionists would buy a statsless helm that they like the look of but not the stats , while keeping the old helm in case of class changes . That new players would plat trade for the arcane helms , and buy plat to do so .
Janzer Posted May 28, 2014 Posted May 28, 2014 yea and again players got really greedy, i dont even wanna know how much those stat helms go for but i can tell its gonna be an arm or a leg. If you think 10-30 plat is an arm and a leg, then yes they are expensive. I've seen event mods go for 300p easy though, and full ranked certain mods can hit above that. The only thing that pushed up cost for arcane helmets was the initial rush/hype to get them. After people either got their fill, decided to not bother, or realized it wasn't worth it, the demand has dropped off super fast. So it's all really a moot point to even bother with.
TheHeraldXII Posted May 29, 2014 Posted May 29, 2014 the problem was Cosmetics were tied to Stats. that was the problem. It's seriously just this. Cosmetics were being chosen for their stats alone or ditched because the stat changes were godawful. Either way it's better off with the cosmetics being bought for their cosmetic value rather than being bought for their stats.
Phatose Posted May 29, 2014 Posted May 29, 2014 That would be the reason I'd suspect - if it weren't for the reality that this only fixed a small portion of the problem. If you had a helmet you really liked that had stat changes that didn't fix your build, statless helmets fix that. But you're still stuck with the issue that not using a stat helmet that benefits your build is gimping yourself for aesthetics. For example, if I really like the look of the Thrak helmet but hated losing the speed, I can now wear the Thrak without losing the speed. But I still have a problem - wearing the Thrak means I'm not wearing the Vanguard, and effectively I'm losing speed anyway. If the intention here was in fact to alleviate the problem of stats dictating your helmet instead of cosmetics.....well, they failed to accomplish that.
Nagisawa Posted May 29, 2014 Posted May 29, 2014 (edited) the problem was Cosmetics were tied to Stats. that was the problem. No, it wasn't. What it really was, is the 'Special Snowflake' issue, namely the Rhino with the Vanguard helmet. Everyone who didn't have a Rhino, nor that particular helmet, but had a Loki or a Volt loved the fact that they were supposed to be the fastest suits in the game. It made them feel special (in a PvE game no less) when they could rush ahead, get the Rescue target killed, and blame everyone else for not being as fast as them. But the Rhino with Vanguard? That stepped on their egos, HARD. Especially when the slowest suit, the one they mocked was suddenly keeping up with their antics and proving to them that being the fastest just makes you look silly. And so like they did with the Strun Wraith, they whined and whined and whined and got the stats killed. Edited May 29, 2014 by Nagisawa
TheHeraldXII Posted May 29, 2014 Posted May 29, 2014 If the intention here was in fact to alleviate the problem of stats dictating your helmet instead of cosmetics.....well, they failed to accomplish that. Yeah, gonna agree with this, the damage was already done and the idea was flawed (though well intentioned) from the start. No, it wasn't. What it really was, is the 'Special Snowflake' issue, namely the Rhino with the Vanguard helmet. Everyone who didn't have a Rhino, nor that particular helmet, but had a Loki or a Volt loved the fact that they were supposed to be the fastest suits in the game. It made them feel special (in a PvE game no less) when they could rush ahead, get the Rescue target killed, and blame everyone else for not being as fast as them. But the Rhino with Vanguard? That stepped on their egos, HARD. Especially when the slowest suit, the one they mocked was suddenly keeping up with their antics and proving to them that being the fastest just makes you look silly. And so like they did with the Strun Wraith, they whined and whined and whined and got the stats killed. Well, it's also that a lot of cool looking helmets had bogus stats that made me avoid them even though I thought they looked really cool. Even then, the Vanguard helmet was a pretty poor choice to add in the first place.
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