Ryujen Posted May 31, 2014 Posted May 31, 2014 (edited) Having the corpus damage increased considerably has worked really well in these missions. It has changed my way of playing (I use cover more often and flanking has become essential to survival) Although sometimes it may be a bit too punishing (One MOA can shoot you down in seconds). Despite that it is definitely a welcome change, and I hope to see more of this, of course better tweaked, in the future. Edited May 31, 2014 by Ryujen
mistopportunity Posted May 31, 2014 Posted May 31, 2014 Having the corpus damage increased considerably has worked really well in these missions. It has changed my way of playing (I use cover more often and flanking has become essential to survival) Although sometimes it may be a bit too punishing (One MOA can shoot you down in seconds). Despite that it is definitely a welcome change, and I hope to see more of this, of course better tweaked, in the future. They've just been boosted to nightmare mode stats even though it says level 15, but still the challenge is well needed again
HK-A6A7 Posted May 31, 2014 Posted May 31, 2014 (edited) I dig the difficulty on those alerts:They die fast, but at the same time, they hit harder than a Falcon Punch.The only problem I have is the overwhelming amount of enemies appearing at the same time, I killed 40 with one Rhino stop... That ain't normal. Edited May 31, 2014 by HK-A6A7
TaintedDream Posted June 1, 2014 Posted June 1, 2014 Their DPS is pretty low compared to high Defense/Survival, and I actually like the number of them. XP gain is actually bearable (frankly, this game needs better ways to gain XP than just go ODD and let your allies kill everything for you).
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now