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Posted (edited)

Having the corpus damage increased considerably has worked really well in these missions. It has changed my way of playing (I use cover more often and flanking has become essential to survival) Although sometimes it may be a bit too punishing (One MOA can shoot you down in seconds).

 

Despite that it is definitely a welcome change, and I hope to see more of this, of course better tweaked, in the future.

Edited by Ryujen
Posted

Having the corpus damage increased considerably has worked really well in these missions. It has changed my way of playing (I use cover more often and flanking has become essential to survival) Although sometimes it may be a bit too punishing (One MOA can shoot you down in seconds).

 

Despite that it is definitely a welcome change, and I hope to see more of this, of course better tweaked, in the future.

They've just been boosted to nightmare mode stats even though it says level 15, but still the challenge is well needed again

Posted (edited)

I dig the difficulty on those alerts:
They die fast, but at the same time, they hit harder than a Falcon Punch.

The only problem I have is the overwhelming amount of enemies appearing at the same time, I killed 40 with one Rhino stop... That ain't normal.

Edited by HK-A6A7
Posted

Their DPS is pretty low compared to high Defense/Survival, and I actually like the number of them. XP gain is actually bearable (frankly, this game needs better ways to gain XP than just go ODD and let your allies kill everything for you).

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