dice Posted June 2, 2014 Posted June 2, 2014 This speeds up enemies, this was confirmed by the Devstream to be a BUG, and they want to fix it. I think it should stick around, anyone else? It is, just like a regular Mprime, still beneficial to you and your teammates.
Omega7142 Posted June 2, 2014 Posted June 2, 2014 Needs to stay and also whenever you speed up enemies Benny Hill should play.
Kaotyke Posted June 2, 2014 Posted June 2, 2014 Life Leech Eximus Heavy Gunner with +60% Fire Rate.............brrrrrrrrrrrr!
[DE]Momaw Posted June 2, 2014 Posted June 2, 2014 I don't want to play with super-fast enemies. Fix the bug, be happy with the buffs you got and the fact that Nova wasn't broken beyond recognition like Trinity.
Omega7142 Posted June 2, 2014 Posted June 2, 2014 How, exactly, does this HELP your team? On survival they run onto your swords faster so you can get their life support drops.
Zachles Posted June 2, 2014 Posted June 2, 2014 How, exactly, does this HELP your team? It does in Defense missions, believe it or not. If you use it in ODS, the Infested will run towards the center of the room faster, and you can just kill it all sooner, versus them moving towards it even slower.
low1991 Posted June 2, 2014 Posted June 2, 2014 How, exactly, does this HELP your team? a Slowing M Prime will cause mob to spawn slower, and reach their dying range slower as well. a speed-up m prime reduce the time needed to hit a certain wave or kill mob faster.
dice Posted June 2, 2014 Author Posted June 2, 2014 How, exactly, does this HELP your team? A fast Mprime is essentially a fast-forward button, and gets things to you quicker, so you can move along the mission faster.
Vargras Posted June 2, 2014 Posted June 2, 2014 This speeds up enemies, this was confirmed by the Devstream to be a BUG, and they want to fix it. Too bad they made a dev post about a week or more ago that mentioned said bug and how it was going to stay as a "happy accident", like coptering.
Adidasprime Posted June 2, 2014 Posted June 2, 2014 https://forums.warframe.com/index.php?/topic/232681-warframe-ability-changes-nova/page-19#entry2733687 That doesn't say they want to fix it.
(PSN)CrimsonShinku Posted June 2, 2014 Posted June 2, 2014 yup, glad it's staying, i can't wait to do fast ODD runs.
16Bitman Posted June 2, 2014 Posted June 2, 2014 https://forums.warframe.com/index.php?/topic/232681-warframe-ability-changes-nova/page-19#entry2733687 That doesn't say they want to fix it. Best news of the day :D
Shafilp Posted June 2, 2014 Posted June 2, 2014 don't fix that pls :\ Speed buff mp really help out in ODD / DS , that speed up each wave can finish faster also i still hate slowdown mp (full strength) slowass enemies so boring :\
PeterKha Posted June 2, 2014 Posted June 2, 2014 don't fix that pls :\ Speed buff mp really help out in ODD / DS , that speed up each wave can finish faster also i still hate slowdown mp (full strength) slowass enemies so boring :\ Don't worry my man, it is staying. That's the only reason I use Nova now because the speed makes it so much fun to use. They said if it causes any balancing issues they'll probably change it but I don't see any downside to it, I quite enjoy it.
0hMyTenno Posted June 2, 2014 Posted June 2, 2014 I would be sad if it's not staying, we found a way to keep nova in co-op missions without "ruining" all the fun. I believe it's one of those miscalculated things that deserves to stay. Unrewarding defense mission becomes funnier, faster and with good framemates you can even use NegativeMprime(-Mprime/ +Mprime ) on grineer, corpus or corrupted.
Mesyra Posted June 2, 2014 Posted June 2, 2014 I want it to stay for infested defence, makes it so much faster, or normal defence with RD loki :D
VicAnimus Posted June 2, 2014 Posted June 2, 2014 I really don't like it. Yeah, it get's through Dark Sector Defenses faster, but try getting 10 headshots on fast enemies that blow up enemies close to them, before 5 waves when everyone quits (When I tried getting out of the range of MPrime the Nova got &!$$ed at me. Telling me I was taking all of the experience). I get that people like this bug, but it makes certain challenges a lot harder.
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