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Enemies That Fit Perfectly With The Lore, Don't Require Their Own Lore, Would Be Easy To Add And Would Realy Add A Lot Of Variety To The Game


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Posted (edited)

I hate long suggestions full of Bull Lore, Filled with misplaced fantasies that the OP hopes to put in (woo, cowboy theme!!) Here's a simple list, with as little detail as possible. Actualy after reading this I realised I put in some detail. Damn. Anyway, Most of these guys are described in under three lines. These are mostly just simple folks who'd happily function from moving already made assets around a bit or by some small amount of work. Bar one (who needs a new model) they're all just needing a reskin and maybe some code-pasting. 

 

 

Grineer

 

-Smasher/pulverizer/hammer man/ hitter, swinger, heavy hammer/ whatever name you'd come up with for a bombadier wielding the brokk, thinking he's all lech kril and stuff. 

It's a realy simple unit though. Get the Male heavy unit model, give him a different colour, give him a hammer, give him kril's animations. 

 

-Shield bombadier. 

Get a male heavy unit, give him a shield. Maybe a shield lancer shield, maybe a kite shield, maybe a dead moa. point is; give him a shield. THEN give him a weapon singleshot weapon with a chargeup time. Maybe an ogris, maybe a targeting laser that makes explosions, maybe a grineer version of the anti-moa gun.  Make his spine weak, and his shield attacks rather dodgeable. And thus you've made either the most annoying guy in the game or a magnificent beast that takes joy and inspiring skill to beat. 

 

- Hounds

Think kubrow, but grineer. For the frontier/arid maps. Unless of course they keep them at airports

 

- Ball

No, Not grineer capable of testosterone production (among other things) think Rollers, Only not difficult to shoot because they're large, yet dangerous because they're large. For the outdoor maps 

 

- Sky deployment

Imagine, instead of walking around aimlessly or spawning in piles in unseen locations, the enemy are shot in from the sky, land in some kinds of too-cool fashion and then fight. Either they spawn from an explosion beneath a pillar of light from the heavens (command carrier) or they have parachute, Or SPACE PARACHUUUTES (I hope nobody judged me for using caps there, because i sure did)

 

- Actually Fun butchers.

Think butchers. Then make them fast And give them a battlecry. Yeah, That'd be nice.  

 

- Springs.

Think agile grineer, With bouncy cybernetic feet (probably use the female grineer model) maybe the nailguns

 

Grineer eximus revisions

-Artic guy, keep his bubble shield

- Clone man. Give him Old hek's clone ability. 

- Cloak: Gives everyone nearby, including himself, invisibility. 

- Vorport- Has captain vor's teleport ability

- Arson, More warning between blasts. Ability to buff specific allies with extra fire damage

- Iron; Can give armour buff aura, or give ironskin to an individual teamate

- Neky: Has the power to revive the dead (which go away when he's killed) Always wears the commander hat. 

 

Corpus

 

-Penta guy

Rare Crewman or tech with penta that uses timed or contact grenades (whatever works better) 

 

-Jackal. Not the boss. An every day giant jackal robot that sticks his head into missions on occasion. More like a rare heavy unit than a boss. 

 

Raptor. Nope, again, not the boss. Think of a big osprey that comes in on outdoor maps, fights for a bit from above, might decide to leave, then come back. Like New hek in the hoverchair or maybe the half life 2 chopper. Only weaker. Like with a weapon similar to the oxium osprey: Inacurate, rapid fire with average strength (but realy pretty),  Maybe with a fun windup time or the hek drone laser pointer. 

 

Corpus imitation tenno (probably the most difficult guy here, because it's asking for a new model. But Salad 5 needs a hobby) 

Grab the tenno AI, give it to a guy that looks halfway between crewman and vaubun/nyx/Excalibro.  Favorite weapons are tetra/penta/amprex, Cestra, plasma sword/gram/lecta. 

Come with second rate powers, or technologies that work similarly to powers. 

 

 

Corpus eximus

Get rid of the artic guy. Instead, Make a guy who uses the volt shield

Cloaking eximus (invisible aura) 

Speed burst eximus. Like the oxium osprey, but without the suicide

Technician eximus: causes all nearby units to increase their rate of fire. Also has the power to heal/revive moa

 

 

 

Corrupted

Lancer, Trooper, butcher, bombadier/napalm 

Crewmen of all weapons, Mine osprey and moa (the pew pew kind) 

Chargers. Leapers

Also: make runners rarer, more damaging, and with a mighty battlecry. 

 

Infested 

- Mortar- A realy big crawler, that fires large and slow overhead projectiles. 

 

 

Infested eximus (with undeniably great names) 

-Meaty: No powers, just much bigger and more durable. 

-Leader: Makes allies run faster

-deranged- Has the ability to pull targets to them, Like scorpions. 

-Puss- Makes all allies explode on contact with the enemy/death, doing glorious damage. 

Edited by Innocent_Flower

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