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Posted

At this moment there are only 11k people playing this on Steam, it is summer and everyone is out of school k-12 and every college I know of. This game should be exploding, but as we know DE has made some (to be kind) not very good decisions in the direction of the game.

 

Borderlands or Dark sectors were a poor idea that has grown into a pile of bad ideas that is spilling over to pvp size bad ideas. Which is something DE has long said is the wrong direction for the game and they themselves thought was a bad idea.

 

Virtual pets was something that Dreamcast tried right before they went belly up and then Xbox tried with their spyglass deal. Both were flaming failures, now Warframe is firing up this gem. Can't we have an awesome dog pet without the junk idea with it?

 

A lot of games have fired up stuff for summer, knowing that the kids are out and ready to play, so they figure lets grab fans and a bigger share of the market while the getting is good. DE decided to not do anything different at all?

 

To turn things around, drop the DS trah idea now, please. What could replace it and should have is the proxy war idea that was given at the same time. Proxy wars is better suited for Warframe and would add much needed lore. After all something else Warframe is sorely lacking is story. Every great game has either fantastic lore or a blockbuster story, Warframe has shallow pools of both.

 

Get rid of the virtual pet ideas forever, but keep the player ship idea, this is better than the player hub and in fact probably is a mini version of that idea and in my opinion a better one for it.

 

Get rid of your project manager, he/she is leaving this project scattered and with no focus, making this a game with zero direction and good ideas keep getting a half treatment and bad ideas are getting our money and time wasted. Once you lose enough fans because of bad direction and terrible game decisions the money will dry up and you will be left with whatever version of the steamy pile of poor thinking is currently on the table. Remember it still beta you can ditch bad ideas now and start with better...

 

De can still get this game on track and catch a bit of the player base that is looking for that hot summer game!

Posted

This guy gets it.

 

Right now the only way warframe is going is down. Numbers don't lie, nor do the posts on the forums.

At the end of the day warframe is and stays grind. They better turn it around fast or it's going to be another DS / Star Trek.

I could post more but.. >inb4 thread locked/deleted

Posted

Everyone is entitled to their own opinion, of course. But, let's look at it by saying that Warframe is still in beta; they're trying out different things and feeling things out still.

 

Maybe feedback like this, if there's enough of it, will sway their approach.

Posted (edited)

And this is coming from a Grand Master, someone that saw potential in this game and bet a huge amount of money on it's success and replay value. Truly DE, you have to start getting some more professional help, especially in the marketing and replay venues. Also, stop letting us down with trying to ferry these failing ideas to the brink of player hatred, it isn't working.

Edited by NightSniper
Posted

Kinda off topic, but it tickles me how the industry now refers to alpha stages as beta to convince people 'this is almost done'.

New content is added in alpha while beta is the realm of bug squashing, or at least that's how things used to work.

Posted

And this is coming from a Grand Master, someone that saw potential in this game and bet a huge amount of money on it's success and replay value. Truly DE, you have to start getting some more professional help, especially in the marketing and replay venues. Also, stop letting us down with trying to ferry these failing ideas to the brink of player hatred, it isn't working.

I still see potential, in fact, all this really is a plea to get the game going in a better direction. We have at its core is a great game, but DE has lost focus on what their goal is and how to get it there. I wish they would walk into work eveeyday with one thing on their minds, "today, I'm going to make a better space ninja game!" This one thought can help the game out a lot. What does it mean to be a space ninja game and how can we improve that concept. We all can see what happens if you lose focus on that concept. They also need a writer or 5, this game is in dire need of story and lore. A games starts with fun and grows on its story. Warframe can and has been fun, but has almost no real story to it...

Posted

Yeah, to be completely honest, I have more time to play Warframe during the school year than my full-time job during the summer.

Posted

Yeah, to be completely honest, I have more time to play Warframe during the school year than my full-time job during the summer.

It is wonderful you have a full-time job this summer. I, on the other hand, have plenty of time, after a year of full load all year. I could only play games as a study break or on some week ends. Now, I am looking for a game to really sink my summer free time into and I am looking elsewhere, because Warframe a game that I truly love and have enjoyed, has now taken a turn in directions that are just simply not fun and In my opinion breaking what was one of the most addictive and what could have been the next giant title of our time and stuffing bad idea after bad idea lately down our throat and then when we straight up tell the devs how bad these ideas are, they say "have an open mind" and go forward, while the people who play and love this game can see the whole time how truly terrible these things are.

Posted

To be honest, the biggest problem is that there is absolutely no challenge by the time you mop up the map progress. After a while, the only challenge comes in high-level defense/survival, and even then, it's not fun, because over the span of about 3 minutes, the enemies go from pathetic tissue-paper to deadly bullet-sponges because enemy scaling is exponential instead of linear. 

 

Warframes and weapons range from pathetically underpowered to horrendously overpowered based on the mods you have, and because of this, balance is impossible. If they compressed player power and got rid of enemy armour scaling, it would go a long way to making more of the content entertaining. 

 

Also, when I started, Primes weren't too bad to get a hold of, but since then the drop tables have been so diluted that getting specific primes is a pain, and getting them all is practically torture. And what's worse, they dilute the tables with every new prime, then apologize about it, but never try anything different. The apology kinda rings hollow if you keep doing it over and over despite about a dozen suggestions that would be a vast improvement.

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