Devarook Posted June 5, 2014 Posted June 5, 2014 I'm messing around with the elements on my weapons and I would like to see what the community recommends. I use 3 elements on my weapons, so which combinations would you say are best? If you don't have the codex complete then you can use the Damage 2.0 from the wiki as a reference. http://warframe.wikia.com/wiki/Damage_2.0 Infested: Gas + Electricity - (AoE + Stun) +75% damage to Infested +50% damage to Infested flesh or Corrosive + Heat - (Armor Reduction + DOT) +25% damage to Infested +50% damage to Infested flesh +75% damage to Fossilized Infested Flesh - Crawlers and Runners Infested - Leapers and Chargers Fossilized - Disruptors and Toxic Ancients Grineer Viral + Heat - (-50% Max Health + DOT) +100% damage to Cloned Flesh or Radiation + Toxin - (Accuracy De-buff and Friendly Fire + DOT) +25% damage to Ferrite +75% damage to Alloy (The main reason for this build is because I hate heavy Grinner...) or Corrosive + Heat - (-25% armor + DOT) +25% damage to Cloned Flesh +75% damage to Ferrite Cloned Flesh - All but 3 types of Grineer - Latcher, Regulator, and Rollers use Machinery Ferrite - All non-heavy Grineer units. ("Heavy Gunner" also uses this) Alloy - Heavy Units - Napalm, Bombard, Elite Lancer, and Eviscerator Corpus (Is anything better than this?) Magnetic + Toxic - (-75% shields + DOT) +50% damage to Flesh +75% damage to Shields +100% damage to Proto Shields -25% damage to Robotic Flesh - All humanoid Corpus use this. Shields - All Corpus use this. Proto Shields - Corpus Bosses and Corpus Tech Robotic- Non-humanoid Corpus Bosses, MOAs, Ospreys, and Drones
Psychotoxin Posted June 5, 2014 Posted June 5, 2014 Ignis modded to do gas damage and with maximalised dmg per tick. cleans infested out nicely... other than that i personally stick to Magnetic, Blast, Corrosive or Gas. Radiation on some melee or long range weaps...
Issun135 Posted June 5, 2014 Posted June 5, 2014 (edited) Tysis with radiation and viral = most anti-grineer weapon ever. Period. edit:or the stug, stug works too. Edited June 5, 2014 by Issun135
Frostosti Posted June 5, 2014 Posted June 5, 2014 i always put the 3 elemental mods with the highest % on the weapon. i have no idea how the system works, so i will follow this thread and see what other people write. But unless you aim for long survival or defence missions it doesnt matter much what you put on it, enemies die anyway.
Sabreracer Posted June 5, 2014 Posted June 5, 2014 As a general rule and because I can't be arsed changing damage mods on a game by game basis. A : Grineer Radiation and Viral B : Corpus Magnetic and Toxin C : Void/Infested Corrosive and Cold I have no problem getting to 40 minutes on T3 Survival with Bolter Prime using C. After then starts to take more time to kill them but haven't done one since adding another Forma for maxed Heavy Caliber.
Question
Devarook
I'm messing around with the elements on my weapons and I would like to see what the community recommends. I use 3 elements on my weapons, so which combinations would you say are best?
If you don't have the codex complete then you can use the Damage 2.0 from the wiki as a reference. http://warframe.wikia.com/wiki/Damage_2.0
Infested:
Gas + Electricity - (AoE + Stun)
+75% damage to Infested
+50% damage to Infested flesh
or
Corrosive + Heat - (Armor Reduction + DOT)
+25% damage to Infested
+50% damage to Infested flesh
+75% damage to Fossilized
Infested Flesh - Crawlers and Runners
Infested - Leapers and Chargers
Fossilized - Disruptors and Toxic Ancients
Grineer
Viral + Heat - (-50% Max Health + DOT)
+100% damage to Cloned Flesh
or
Radiation + Toxin - (Accuracy De-buff and Friendly Fire + DOT)
+25% damage to Ferrite
+75% damage to Alloy
(The main reason for this build is because I hate heavy Grinner...)
or
Corrosive + Heat - (-25% armor + DOT)
+25% damage to Cloned Flesh
+75% damage to Ferrite
Cloned Flesh - All but 3 types of Grineer - Latcher, Regulator, and Rollers use Machinery
Ferrite - All non-heavy Grineer units. ("Heavy Gunner" also uses this)
Alloy - Heavy Units - Napalm, Bombard, Elite Lancer, and Eviscerator
Corpus
(Is anything better than this?)
Magnetic + Toxic - (-75% shields + DOT)
+50% damage to Flesh
+75% damage to Shields
+100% damage to Proto Shields
-25% damage to Robotic
Flesh - All humanoid Corpus use this.
Shields - All Corpus use this.
Proto Shields - Corpus Bosses and Corpus Tech
Robotic- Non-humanoid Corpus Bosses, MOAs, Ospreys, and Drones
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now