[DE]Megan Posted June 6, 2014 Share Posted June 6, 2014 Changes: The Alliance/Clan Vault balance will no longer be displayed when contributing if the clan member does not have Treasurer permissions, or if the Clan does not have Tactician Permissions. Tweaked the visual effects on the Dread. Tweaked the visual effects of Volt's Shock ability. Added purple text notifications & reminders when new builds become available. Players in the Dojo will be given a 15 minute warning when a new build is deployed before being automatically disconnected. This will prevent AFK hosts from blocking other users trying to connect to the Dojo. Fixes: Fixed an issue with crits not appearing for Clients when stealth-attacking enemies. Fixes self-inflicted death wounds being caused by throwing Glaives through Volt or Nyx's energy shields/bubbles. Fixed Nekros’s Shadows of the Dead clones attacking players after host migration occurs. Fixed a couple of text related issues with the Reward Coupons. Fixed an issue with Absorb not being affected by range mods when cast by clients. Fixed an issue with players being able to deploy multiple Specters if downed while one is currently deployed. Fixed an issue with players not properly receiving XP from kills made by their Specter. Fixed an issue with Hydroid Swarm Tentacles spawning on Drones which would subsequently result in floating tentacles. Fixed an issue with the Shotgun Scavenger mod providing ammo bonuses for non-shell type ammunitions. Fixed an issue with the visual effects for Silence not disappearing correctly if the power is interrupted by a teleport volume. Fixed an issue with Bladestorm not functioning correctly in Conclave matches. Fixed an issue with all Arc Traps present on a level being respawned after a host migration occurs. Fixed an intermittent issue on dual core systems where the game would freeze for several seconds. Fixed various gameplay crashes. Link to comment Share on other sites More sharing options...
infrno40 Posted June 6, 2014 Share Posted June 6, 2014 (edited) Yay! Thank you DE! Edited June 6, 2014 by genthis Link to comment Share on other sites More sharing options...
AldehydeBackhand Posted June 6, 2014 Share Posted June 6, 2014 Woot, thanks! Link to comment Share on other sites More sharing options...
Elitist-Founder Posted June 6, 2014 Share Posted June 6, 2014 (edited) Still no fix for AI Krakens that Seekers have being 10 times as powerful as they should be? SMH. Edited June 6, 2014 by TheMightyVoice Link to comment Share on other sites More sharing options...
-VS-AtLasVegas Posted June 6, 2014 Share Posted June 6, 2014 (edited) Thx for the fix for the self-inflicted dmg! Edited June 6, 2014 by AtLasVegas-EGT- Link to comment Share on other sites More sharing options...
Nijuroku Posted June 6, 2014 Share Posted June 6, 2014 (edited) I don't see the "Fixed Orokin Drones not being affected by melee" here... Edited June 6, 2014 by Nijuroku Link to comment Share on other sites More sharing options...
Fonic_Artes Posted June 6, 2014 Share Posted June 6, 2014 Thanks, all these are very useful. Link to comment Share on other sites More sharing options...
Aver Posted June 6, 2014 Share Posted June 6, 2014 wait what my shades attacked me if the host dc'd? Link to comment Share on other sites More sharing options...
Fo0otsteps Posted June 6, 2014 Share Posted June 6, 2014 (edited) Players in the Dojo will be given a 15 minute warning when a new build is deployed before being automatically disconnected. This will prevent AFK hosts from blocking other users trying to connect to the Dojo. Edited June 6, 2014 by Fo0otsteps Link to comment Share on other sites More sharing options...
Brahmastra Posted June 6, 2014 Share Posted June 6, 2014 Players in the Dojo will be given a 15 minute warning when a new build is deployed before being automatically disconnected. This will prevent AFK hosts from blocking other users trying to connect to the Dojo. aww.. Link to comment Share on other sites More sharing options...
Judge_Hellboy Posted June 6, 2014 Share Posted June 6, 2014 Fixed an issue with Hydroid Swarm Tentacles spawning on Drones which would subsequently result in floating tentacles. ;-; Link to comment Share on other sites More sharing options...
Buldozers Posted June 6, 2014 Share Posted June 6, 2014 Link to comment Share on other sites More sharing options...
Maou Posted June 6, 2014 Share Posted June 6, 2014 Wished they would fix channeling visuals for excalibur prime :l but good nonetheless Link to comment Share on other sites More sharing options...
trst Posted June 6, 2014 Share Posted June 6, 2014 Fixed an intermittent issue on dual core systems where the game would freeze for several seconds. Fixed various gameplay crashes. If this means what I think it means then I think I may FINALLY be able to play online without crashing. Thank you basedDE :D Link to comment Share on other sites More sharing options...
Loxen Posted June 6, 2014 Share Posted June 6, 2014 and the Yamako Syandana still trying to rape us... Link to comment Share on other sites More sharing options...
DietEbolaCola Posted June 6, 2014 Share Posted June 6, 2014 Om nom noms shiny fixes. Now if only dojo AFKers didn't lock my dojo up throughout the weekend, too. Link to comment Share on other sites More sharing options...
Cannamancer Posted June 6, 2014 Share Posted June 6, 2014 Nice thanks for the patch DE. Link to comment Share on other sites More sharing options...
Fubukin Posted June 6, 2014 Share Posted June 6, 2014 Aww, no fix for Blade Storm as client sometimes locking melee and powers (when the target dies before it can be attacked), making Ash invincible, letting him airwalk and endless slide, only changing height through terrain? Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 6, 2014 Share Posted June 6, 2014 Aww, no fix for Blade Storm as client sometimes locking melee and powers (when the target dies before it can be attacked), making Ash invincible, letting him airwalk and endless slide, only changing height through terrain? This is a known issue - we have put out a request for EE.logs to support.warframe.com if it occurs again. Link to comment Share on other sites More sharing options...
BlackVortex Posted June 6, 2014 Share Posted June 6, 2014 nice, lets see if I can play my Ash normally now xD Link to comment Share on other sites More sharing options...
Xyana Posted June 6, 2014 Share Posted June 6, 2014 (edited) Still no fix for the backwards icons on banners in the Dojo? I submitted this big and it was answered over a month ago. Edited June 6, 2014 by Xyana Link to comment Share on other sites More sharing options...
TrinityPrime Posted June 6, 2014 Share Posted June 6, 2014 You mean this whole time I was supposed to be able to get xp from the things my specter kills? Link to comment Share on other sites More sharing options...
Fubukin Posted June 6, 2014 Share Posted June 6, 2014 (edited) This is a known issue - we have put out a request for EE.logs to support.warframe.com if it occurs again. Oh so it was what you meant with 'Blade Storm in Conclave' ? I'll give Ash a spin then, see if I can trigger it again and let you know! Thanks for the answer! Edit: Ran the Catalyst Alert on what I guess was a good host and spammed Blade Storm, no issues. Went to Pluto Sechura, intentionally targeting enemies that are about to die - second Blade Storm glitches me out. PS. The new Shadow Copy looks good, but the Clan Emblem looks a bit weird. Better leave it off completely instead of having a weirdly textured hovering square? Edited June 6, 2014 by Fubukin Link to comment Share on other sites More sharing options...
Anubias Posted June 6, 2014 Share Posted June 6, 2014 YES praise the day timeout for dojo afkers XD Link to comment Share on other sites More sharing options...
OverlordAsheron Posted June 6, 2014 Share Posted June 6, 2014 Is it possible that no one noticed that for 2 months at least (or even since Leaders were introduced) Corpus Tech Eximus has messed up textures? This can't be intended, right? Link to comment Share on other sites More sharing options...
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