DeMeritus Posted June 12, 2014 Share Posted June 12, 2014 What does it mean? A, B, and C reward rotations are a bit cryptic and unexplained. They're listed at https://forums.warframe.com/index.php?/topic/172911-prime-gear-drop-locations/ and are a bit unclear as to what they entail. Having some explanation would be a bit useful. While this would make perfect sense to the developers who implemented the drop tables, it's a bit... cryptic to many of the rest of us. What's the difference between the mechanics of rotations A, B, and C? Maybe tack up a little explanation about what that means at the top of the post? Maybe if DE is especially generous, we can get percentages of how likely each item is to drop? :) Given that the contents of that are obviously subject to change, there are some of us that would like to know what our chances are of getting things. So if we have a free weekend and want to try to complete one item, we don't pick the one with only a 0.5% chance of dropping. Instead we can choose one with a better chance, so that we can have fun with our friends, and feel accomplished at getting a new drop, instead of spending all weekend frustrated, souring ourselves and friends on the game. Mysteries are nice and all, but... some things are a bit silly to keep "mysterious" from players. Or am I making crazy talk? Link to comment Share on other sites More sharing options...
Y4gers Posted June 12, 2014 Share Posted June 12, 2014 I think (and thats really just my IDEA) its as the name suggests a Rotation. So you get at 5 mins the A category, at 10 mins the B, at 15 C and then it begins again. So 20: A, 25: B and 30 C Link to comment Share on other sites More sharing options...
blizt1998 Posted June 12, 2014 Share Posted June 12, 2014 I'll never understand why they put Reaper Handle in 2 out of 3 rotation in survival IV. Link to comment Share on other sites More sharing options...
Punchedface Posted June 12, 2014 Share Posted June 12, 2014 I'll never understand why they put Reaper Handle in 2 out of 3 rotation in survival IV. To intensify the grind duh Link to comment Share on other sites More sharing options...
ZeGreymane Posted June 12, 2014 Share Posted June 12, 2014 (edited) Edit : Cleared to avoid confusion. Edited June 12, 2014 by ZeGreymane Link to comment Share on other sites More sharing options...
Hybridon Posted June 12, 2014 Share Posted June 12, 2014 It seems to be A, A, B, C. 5 - 10 - 15 -20. Rinse and repeat. Link to comment Share on other sites More sharing options...
KaMicahZay Posted June 24, 2014 Share Posted June 24, 2014 I agree that an explanation from DE would be useful. Link to comment Share on other sites More sharing options...
(PSN)kiwimarini1997 Posted July 9, 2014 Share Posted July 9, 2014 According to the post of DE it seems like rotation would change after every 20 minutes in a chronological way. I will test it and will keep you informed :) Link to comment Share on other sites More sharing options...
5Billion Posted July 9, 2014 Share Posted July 9, 2014 For Void survival missions, the rotations are: A A B C 5 min. 10 min. 15 min. 20 min. For Void Defense missions, certain prime parts and BPs are rewarded for specific wave numbers (5,10, 15+) When it says 15+, it means every FIVE waves after that, you'll have another chance to be rewarded one of those prime parts/ Bps. Link to comment Share on other sites More sharing options...
WhiteKnightPn Posted October 22, 2014 Share Posted October 22, 2014 Soo how des rotations work!? Does* Link to comment Share on other sites More sharing options...
(PSN)Veg1ta Posted October 22, 2014 Share Posted October 22, 2014 People take great interest in this, but without proper reserch most casuals dont even know how this works, me personally just play my keys and thats that. Link to comment Share on other sites More sharing options...
Rikka_ Posted December 17, 2014 Share Posted December 17, 2014 I'm just as confused as you are, however i feel like it has something to do with a random chance of playing on rotation a, b or c. when you start the mission. it randomly decides. so if i were to start a void defense it would pick through the rotations. the way i find out what rotation you are in is by the drops. lets say soma prime blueprint. it drops in rotation A of Tower 2 defense. so if i'm in rotation A, i'l see a soma prime blueprint depending on how long i'm in game for. again this is just what i believe and many others think differently. Link to comment Share on other sites More sharing options...
(PSN)Mosslauncher Posted March 9, 2015 Share Posted March 9, 2015 (edited) It is actually easy to understand Def Surv A W5(25,45,65) <same in minutes A W10(30,50,70) <same B W15(35,55,75) <same C W20(40,60,80) <same Basically it resets drop availability every 20 waves/minutes so if you didn't get your desired R B drop at 15 you will get it at R C +15 For R A its 5 and 10 + R C it's just looping Edited March 9, 2015 by (PS4)Mosslauncher Link to comment Share on other sites More sharing options...
Tsukinoki Posted March 9, 2015 Share Posted March 9, 2015 The 'rotations' aren't that hard to understand:In defense: Rotation A is waves 5 and 10. Rotation B is wave 15 and Rotation C is wave 20. Then it repeats all over again.In survival: Rotation A is 5 and 10 minutes. Rotation B is 15 minutes, and Rotation C is 20 minutes. Then it repeats.In interception: Rotation A is 1st and 2nd round. Rotation B is 3rd round, and Rotation C is the 4th round. Then it repeats. Link to comment Share on other sites More sharing options...
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