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Posted (edited)

On the Phobos interception tile when grineer try to capture C they will sometimes fall through the floor when activating the panel above the 1st ramp. They then get stuck in a wall between the main area and a small side room, it is possible to shoot them from the side room so its not game-breaking. However when they fall through they continue to capture the point as if they were still standing at the panel. This is the only place I have 100% seen it. It may happen other places as well.

 

It is very irritating to have the node captured when no enemy is visible.

Edited by Rabidbluedeath
Posted

Adding pictures to better show what I'm talking about.

 

This is the terminal at C that causes them to sink into the floor

Smi0w5B.jpg

 

They end up stuck in the wall above this door.

5yFeprL.jpg

 

Unrelated bug where groups of enemies will freeze on this ramp in a nice straight line

UbIKIsN.jpg

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