(PSN)MrGhillie07 Posted June 15, 2014 Posted June 15, 2014 So ember should be a completely offensive warframe, but she gets outmatched by nova in every way. Should ember get a buff?
Marshall Posted June 15, 2014 Posted June 15, 2014 At being hot... yeah, that idle animation <3 well, Ember has her own way of being awesome, especially against Infested; a clan mate of mine did an Ember and Ignis build
Zareek Posted June 15, 2014 Posted June 15, 2014 I think ember should in fact be buffed damage wise. Her abilities aren't bad, but they start lacking awfully early on.
PsychedelicSnake Posted June 15, 2014 Posted June 15, 2014 I think ember should in fact be buffed damage wise. Her abilities aren't bad, but they start lacking awfully early on. The only ability I have a problem with is Fire Blast. It doesn't seem to do enough damage and it has little utility.
Zareek Posted June 15, 2014 Posted June 15, 2014 The only ability I have a problem with is Fire Blast. It doesn't seem to do enough damage and it has little utility. I think World on Fire is awfully weak. I mean sure we have Accelerant to boost it up with, but if we have to spam that everytime we want to use WoF, then the energy consumption would be huge. Fire blast is indeed a bit weak though, I usually throw narrow minded on Ember if I want to use a fire blast build, then I stack them at the pod and watch the enemies die when they walk into it. However, that build doesn't last long. :P
SoulEchelon Posted June 15, 2014 Posted June 15, 2014 (edited) Ember's awesome. She's my favorite warframe, but she needs alot more than other warframes to be on par sadly. However, using her abilities in conjunction with each other can produce even stronger results than Nova. Accelerant multiplies the output of any fire based damage on enemies. This makes her 1 the strongest 1 in the game, since it can absolutely decimate chunks of enemies even at high-ish level if you use Accelerant first (and have the right mods.) Edited June 15, 2014 by SoulEchelon
Zareek Posted June 15, 2014 Posted June 15, 2014 Ember's awesome. She's my favorite warframe, but she needs alot more than other warframes to be on par sadly. However, using her abilities in conjunction with each other can produce even stronger results than Nova. Accelerant multiplies the output of any fire based damage on enemies. This makes her 1 the strongest 1 in the game, since it can absolutely decimate chunks of enemies even at high-ish level if you use Accelerant first (and have the right mods.) yeah but when we do missions, we move quickly through a map. If you have to pop an accelerant everytime you encounter new enemies, your power would be gone before you could say: .
MetroFallout Posted June 15, 2014 Posted June 15, 2014 Just a thought but what if WoF's made toggleable?
Zareek Posted June 15, 2014 Posted June 15, 2014 Just a thought but what if WoF's made toggleable? That's actually not a bad idea. Then consuming energy over time like Banshee's sound quake.
Rionat Posted June 15, 2014 Posted June 15, 2014 (edited) Low to mid level afk world on firing derp also low to mid level speed running with a volt Edited June 15, 2014 by Rionat
Lunaticked Posted June 15, 2014 Posted June 15, 2014 She was a lot better before Overheat got removed. She could get into the thick of things safely and use her abilities in the midst of a horde.
SoulEchelon Posted June 15, 2014 Posted June 15, 2014 (edited) yeah but when we do missions, we move quickly through a map. If you have to pop an accelerant everytime you encounter new enemies, your power would be gone before you could say: . Well Accelerant doesn't take long at all to use, and you don't need to use it constantly. I use it when I'm surrounded, or there are some tanky enemies nearby, and so on. If not, then a normal fireball with its damage/DoT/100% stun will suffice long enough for me to shoot/chop said enemies in their faces. Now I'm not advocating that Ember is perfect currently. Sadly she's not. I believe she should have higher base speed and a bit more armor. But the main problem is that alot of enemies are strong against fire. She doesn't shine very well unless fighting Infested. Grineer flesh is weak against it, but since she has little armor/health and Grineer are known for high damage/bleeding proc.. yeah, it's a bad combination. I myself would propose: 1. More CC ability for her Fire Blast. Currently it's a ring of warm tickles unless stacked a bunch of times. 2. More armor, since 3 of her abilities are best used while surrounded and thus she could use the survivability. 3. A touch more speed, because it makes absolutely 0 sense for a wildfire warframe like Ember be slower than Rhino. 4. Higher damage ticks in her DoTs. Ember's main strength is high CC and high DoT. (due to her "On Fire" proc) She's not meant to do raw instant damage - she's meant to panic and stun enemies while baking them alive. This buff would fix all the damage issues from Fire Blast and WoF. Just a few more tweaks.. and imo she'd be perfect. Not too strong, and not too weak. She was a lot better before Overheat got removed. She could get into the thick of things safely and use her abilities in the midst of a horde. Totally disagree. Overheat was a crutch, a Rhino-centered ability that totally destroyed any semblance of challenge and skill. It made you pretty much impervious to all damage, and ruined what Ember was supposed to be, according to Scott himself. Edited June 15, 2014 by SoulEchelon
PlebbyMilliner Posted June 15, 2014 Posted June 15, 2014 (edited) I think most of her abilities are good, except for Fire Blast. It's not good as defense, does very little damage, and is not affected by Power Range. Now if her Fire Blast was changed to something like the Fire Blast on the Leaders/Eximus versions (that big wall of fire that knocks you on your @$$) them it becomes a great crowd control mechanic. Add some a damage boost, make her about 10% faster, and give her a bit of extra health boost (shields are fine). Edited June 15, 2014 by PlebbyMilliner
Brynslustafir Posted June 15, 2014 Posted June 15, 2014 (edited) Embers ult is great for infested survival and defense. Since it sticks with you as you move around it's great for clearing rooms, or you can just stand on the pod and let the flames do the work for you. Edited June 15, 2014 by Plasmaface
TheCometCE Posted June 15, 2014 Posted June 15, 2014 Nowadays I only really use her for Accelerant, everything else she has doesn't reliably proc burn/blast so I can't rely on her to keep enemies in check during her abilities. It's a shame really, fire's proc is great lategame.
(PSN)MoriartyHaaaiii Posted June 15, 2014 Posted June 15, 2014 (edited) However, using her abilities in conjunction with each other can produce even stronger results than Nova. Accelerant multiplies the output of any fire based damage on enemies. You're wrong. Edited June 15, 2014 by (PS4)MoriartyHaaaiii
SoulEchelon Posted June 15, 2014 Posted June 15, 2014 (edited) You're wrong. You used AD, which is both powerful on its own and can be infinitely buffed by bullet damage. I was talking about Molecular Prime. I didn't elaborate, however. But yeah, good job showcasing Nova is still overpowered just to prove your point. You even made sure to use a weapon that's noteworthy for destroying Grineer to buff your AD up to its extreme. *thumbs up* Edited June 15, 2014 by SoulEchelon
(PSN)friedricetheman Posted June 15, 2014 Posted June 15, 2014 (edited) Uhhh... Antimatter Drop requires you to aim and leaves you completely exposed to getting shot at. Accelerant stuns mobs for 5 seconds and applies fire damage buff on them for longer. Also, unles you're the host, AMD sometimes bugged out and turns invisible.. Edit : that's not his picture. It was posted in the forums a week ago. Edited June 15, 2014 by (PS4)friedricetheman
SoulEchelon Posted June 15, 2014 Posted June 15, 2014 (edited) Uhhh... Antimatter Drop requires you to aim and leaves you completely exposed to getting shot at. Accelerant stuns mobs for 5 seconds and applies fire damage buff on them for longer. Also, unles you're the host, AMD sometimes bugged out and turns invisible.. Edit : that's not his picture. It was posted in the forums a week ago. Hence why I wasn't comparing AD to Accelerant? Edit: Let's not make this into a Nova vs Ember thread, please. Let it end now. Edited June 15, 2014 by SoulEchelon
ThunderZsolt Posted June 16, 2014 Posted June 16, 2014 Low to mid level afk world on firing derp also low to mid level speed running with a volt exactly this 2 things. especially good for low level infestation outbreaks. if you are busy with trading/speaking with clanmates/etc, just pick ember, press 4 when the wawe comes, and collect energy orbs when they are dead. this way you can win defense missions almost effortlessly (not sure that the last word exist, lol)
Darzk Posted June 16, 2014 Posted June 16, 2014 Now I'm not advocating that Ember is perfect currently. Sadly she's not. I believe she should have higher base speed and a bit more armor. But the main problem is that alot of enemies are strong against fire. She doesn't shine very well unless fighting Infested. Grineer flesh is weak against it, but since she has little armor/health and Grineer are known for high damage/bleeding proc.. yeah, it's a bad combination. I myself would propose: 1. More CC ability for her Fire Blast. Currently it's a ring of warm tickles unless stacked a bunch of times. 2. More armor, since 3 of her abilities are best used while surrounded and thus she could use the survivability. 3. A touch more speed, because it makes absolutely 0 sense for a wildfire warframe like Ember be slower than Rhino. 4. Higher damage ticks in her DoTs. Ember's main strength is high CC and high DoT. (due to her "On Fire" proc) She's not meant to do raw instant damage - she's meant to panic and stun enemies while baking them alive. This buff would fix all the damage issues from Fire Blast and WoF. I totally support these changes. With a bit of clarification to 1 and 4; Fireball is fine with it's 100% fire proc on direct impact and ~25%? on splash. I believe Fireblast needs 100% proc as well, in such a way that the 'Im-on-fire-flailing' occurs within the ring of fire. The problem would be that procs could either stack or not, and either is not ideal. For example if procs stacked they would have stronger and stronger dot by the time the flailing would be done, and that would be too powerful. But if stacks simply refresh duration, multiple stacked fireblasts would lose a lot of their power. I don't think WoF needs a change in output, it's pretty strong. I would like to see the impact stagger an enemy (maybe just the first time it hit?) as getting hit by a giant pillar of fire and completely ignoring it is quite unrealistic. I also would consider making WoF toggleable, but I think it may become too powerful should you do that, as modding for duration would no longer be needed. Perhaps make both of these changes but make WoF way more expensive, but that would really hurt low modded beginner embers :P
Question
(PSN)MrGhillie07
So ember should be a completely offensive warframe, but she gets outmatched by nova in every way. Should ember get a buff?
23 answers to this question
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