Jump to content

Wrist Darts


TheOnlyWarBear
 Share

Recommended Posts

The idea is fairly simple. The weapon is a secondary. It goes on your wrist. Shoots darts with huge kinetic force. Automatic.

Now, I thought about it for a bit, and I figured:

 

-Projectile Speed: 75.0

-100% accuracy

-20 round magazine.

-Reload: 1 second

 

-Physical Dmg: 65

-IMPACT: 25 20

-PUNCTURE: 25

-SLASH: 15

-Critical Chance: 2%

-Crit Damage: x4.0

-Status: 25%

 

Please, if you do not like the stats/info I have listed, feel free to modify it.

 

EDIT: COMPLETELY SILENT!!!!

Edited by Kunsumption
Link to comment
Share on other sites

Maybe decrease the Impact by 5 and increase the Puncture by 5, doesn't make much sense that the darts would be super balanced in terms of Punct/Impact

 

Like the idea too, it'd be sexy to have another alternate weapon concept like that.

Link to comment
Share on other sites

Can you imagine running into a room and shooting up the place with darts? Not just any darts, but darts that have a great status chance and awesome critical bonus if you got it :D

lol u run into a room and shoot enemies with darts or stealth into the room and silently shoot them like kunais.

Link to comment
Share on other sites

I was thinking the same thing recently. Here are my ideas to share since you spawned the thread already:

Visuals:

- Might sorta look like Black Widow's weapons. Animations: wrist forward with other hand on forearm when active. Current firing tube raises up. Rotates & raised tube switched to the next firing tube each shot. 

(totally silent weapon, yes!)
 

Stats:

- VERY high status chance, reaching 100% or more when modded (this is what I imagine core function of weapon is)

- Low firing rate (0.8) & clip size (like 5-8) so its more a careful aim, guaranteed status, repeat.

- 1.0 reload seems cool

- Base damage maybe 50 Puncture, 15 Impact 10 slash in my imagining (or even just puncture & impact)

 

Special

This is my idea of why it would not totally suck in the way less badass stats above:
+30% base status effect increase - Status (including impact stagger & puncture weaken!) almost always happens on a hit & to greater effect.

new mods could alter this (for other weapons as well but benefitting this weapon greatly)

ex: Corrosive/Puncture/Freeze/Radiation have longer duration;  Fire/Toxin have greater damage per tick ; Viral/Magnetic reduce health/shields more. Electricity chains more?stuns longer?

 

It seems like this would be pretty powerful as a silent, careful, guaranteed status proc & quite ninja-themed! In a pinch, you could light a nearby foe on fire, or slow them down to get yourself some space, but mainly I picture it an assist weapon for your team (or self: ex. guaranteed corrode or magnetic proc, then stealth attack for sure kill!)

 

[my 2+ cents :)]

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...