XJCLW Posted June 18, 2014 Share Posted June 18, 2014 (edited) ---Atom has no current design, but he looks slightly orokin and has glowing spots where his eyes would be.--- (His stats are a combination of valkyr's, excalibur's, and loki's weaknesses/strengths) Atom is a fast, agile frame. He has 60 health and 90 shields, a base energy pool of 120, sprint speed of 1.1, armor of 50. Beneath his sup par stats, he has these abilities: First Ability: Molecule Scout Atom turns into a microscopic ball with a high FOV, and can be controlled to fly around. This is good for scouting areas, and bumping into an enemy distracts them, making them walk towards where you hit them. Does no damage. Base cost: 30 energy 1 energy ticks away per second Second Ability: Light Beam This ability allows Atom to put up his hand to fire a single beam of light, ticking away energy for up to 25 energy lost as a timer. Although it does really high damage (100, plus bleeding) it has serious drop off as the light particles disperse and has a limited range close to a spectra. Base Cost: 60, 5 energy ticks away per second for 5 seconds Alternate Second Ability: Capturing Ring This ability shoots disks of light from Atom's hand. capturing enemies around the waist and tying their hands to their sides. Energy cost: 50 energy Third Ability: Control Atom turns into a particle and begins to control the enemy that is targeted. You can use every weapon of the enemy and have it's stats, but the ability ticks away energy for 45 seconds. This is essentially his version of invisibility - using the enemies body he can do almost anything without raising TOO MUCH suspicion, so he can sneak attack the enemies when he's alone with one. When the timer runs out, a ring of light is released from the enemy, slicing enemies around it, causing bleeding damage and then the controlled enemy dies. Base cost: 75 energy 1 Energy ticks away per second Fourth Ability: Light Burst For the fourth ability, atom turns into a version of him made of pure light. If he walks into an enemy it burns them, and if he steps in front of a light source it amplifies and beams through him. If you click, he bursts into a large ball of light, dealing high AOE damage. Base cost: 100 energy 1 Energy per second ticks away bonus Edited June 19, 2014 by XJCLW Link to comment Share on other sites More sharing options...
Pokeking135 Posted June 18, 2014 Share Posted June 18, 2014 Cof cof Nova Cof cof... Link to comment Share on other sites More sharing options...
XJCLW Posted June 18, 2014 Author Share Posted June 18, 2014 Cof cof Nova Cof cof... Cof cof Nova Cof cof... If you actually read his abilities and stats he's nothing at all like nova and has no stats like nova at all. Link to comment Share on other sites More sharing options...
Pokeking135 Posted June 18, 2014 Share Posted June 18, 2014 If you actually read his abilities and stats he's nothing at all like nova and has no stats like nova at all. Yeah, but the overhall idea for a nuclear/atomic frame is allready used. Link to comment Share on other sites More sharing options...
dragonboss Posted June 18, 2014 Share Posted June 18, 2014 Yeah, but the overhall idea for a nuclear/atomic frame is allready used. Change it to Light/Photon then, and done, still nothing like nova. Besides, Nova's theme is anti-matter, not nuclear/atomic. Link to comment Share on other sites More sharing options...
dragonboss Posted June 18, 2014 Share Posted June 18, 2014 Fourth Ability: Light Burst For the fourth ability, atom turns into a version of him made of pure light. If he walks into an enemy it burns them, and if he steps in front of a light source it amplifies and beams through him. If you click, he bursts into a large ball of light, dealing high AOE damage. Base cost: 100 energy 1 Energy per second ticks away bonus Yeah, this might not work with the current lighting type in warframe. It would require more dynamic light sources, plus some special coding to make this work, so that part is unlikely, otherwise I like this frame concept. Link to comment Share on other sites More sharing options...
XJCLW Posted June 19, 2014 Author Share Posted June 19, 2014 Yeah, this might not work with the current lighting type in warframe. It would require more dynamic light sources, plus some special coding to make this work, so that part is unlikely, otherwise I like this frame concept. Not exactly, have a special see through object with no collision that, on touch, detects if the used ability variable is true. If it is true then beam it through in a shape extruded from the mesh. Note: This _is_ of course assuming that warframe is scripted more than hardcoded. It would still work, but slightly differently if it's programmed. Link to comment Share on other sites More sharing options...
XJCLW Posted June 21, 2014 Author Share Posted June 21, 2014 bump Link to comment Share on other sites More sharing options...
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