FyreNForget Posted June 19, 2014 Share Posted June 19, 2014 is it me or did the DE change the slash animation for Dual Icor to a spin initializing attack? This nerfed its coptering ability. use to be able to nerf equal to dual zoren now it can only go a few feet. anyone else see this? Link to comment Share on other sites More sharing options...
immolator1001 Posted June 19, 2014 Share Posted June 19, 2014 Oh no! One of the 3 most power melee weapons can't copter now! Guess we all have to use Dakra now... Link to comment Share on other sites More sharing options...
botbot123321 Posted June 19, 2014 Share Posted June 19, 2014 Should be the same as the dual zoren cause they have the same attak speed. Link to comment Share on other sites More sharing options...
FyreNForget Posted June 19, 2014 Author Share Posted June 19, 2014 Should be the same as the dual zoren cause they have the same attak speed. they do but they changed the first animation of dual icor so its not a swift attack slash its a long drawn out spin attack kinda like a sythe attack (hate) Link to comment Share on other sites More sharing options...
Archistopheles Posted June 19, 2014 Share Posted June 19, 2014 What stance mod are you using? Link to comment Share on other sites More sharing options...
Tarille Posted June 19, 2014 Share Posted June 19, 2014 Just hopped on to test this out... My Ichors are still working fine, and copter well (Outside the fact that I use Spoiled Strike) Either Crossing Snakes changes the slide attack (I'm not sure, I haven't gotten that stance yet) or you're experiencing some lag that's affecting your ability to copter? Link to comment Share on other sites More sharing options...
jofdeath Posted June 19, 2014 Share Posted June 19, 2014 almost every single weapon got a animation rework even for none mod attack, ive noticed a delay on the initial part of slide attack to have a weird delay before lunging forward. its just less noticeable with faster weapons Link to comment Share on other sites More sharing options...
Keltik0ne Posted June 19, 2014 Share Posted June 19, 2014 What stance mod are you using? I suspect you're onto something. Link to comment Share on other sites More sharing options...
FyreNForget Posted June 20, 2014 Author Share Posted June 20, 2014 I suspect you're onto something. i was using swirling but also tried crossing snakes BOTH start with the long spinning attack. Neither have the basic swipe which initiates the copter. what happens now if im on a high enough drop. Ill do my spinning attack slowly for about 5 feet then it will start the copter lunge but only after about 5-7 feet so if im not high enough no copter is initiated it just makes me travel slower. I have been playing since beta and have been coptering since dual zoren first came out so i know how to do it and lag isn't really an issue. All other weapon like dual zoren still copter fine with there slash attack starter but anything with that dreaded spin is useless for travel. Link to comment Share on other sites More sharing options...
Guest Shibboleet Posted June 20, 2014 Share Posted June 20, 2014 Should be the same as the dual zoren cause they have the same attak speed. Dual Ichors have .1 less atk speed. Link to comment Share on other sites More sharing options...
RealPandemonium Posted June 20, 2014 Share Posted June 20, 2014 (edited) Just tested this. The Ichors were a mediocre copter weapon before the Melee 2.0 changes. Its performance now is slightly better than it was then at base. An attack speed boost from mods was necessary to make Ichors a good coptering choice before and it remains that way now. Edited June 21, 2014 by RealPandemonium Link to comment Share on other sites More sharing options...
Nadhua Posted June 21, 2014 Share Posted June 21, 2014 my ichors send me from one end of the solar system to the other a lot. but it's also decent coptering consistently. Link to comment Share on other sites More sharing options...
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