Xievie Posted June 20, 2014 Share Posted June 20, 2014 OMG YES I SAID IT IM SORRY FOR BEING THAT GUY WHO COMPLAINS THE DAY OF RELEASE THAT SOMETHING WAS OP OR SOMETHING. Seriously though, dayum, these guys were dropping my Sechura party on Wave 1. It's ridiculous. I'm afraid to even try ODD. OP? Well, yeah, kind of. I'm not too butthurt since I'm pretty powerful in the game with so many things forma'd but I see a lot of my future groups dropping dead easily. I had like 150 health left after Tailwinding out, then it instantly killed me the next time I touched the toxic clouds. Sorry, I don't want to sound whiney, but these things are a bit too powerful. As if being harder to hit (and extremely hard to hit if you go melee-only) wasn't bad enough. I still want a way to hit flying enemies with melee, by the way. -Xievie Link to comment Share on other sites More sharing options...
immolator1001 Posted June 20, 2014 Share Posted June 20, 2014 Good, since the infested could be taken down by 1 skill before. Link to comment Share on other sites More sharing options...
PsiWarp Posted June 20, 2014 Share Posted June 20, 2014 Please change that Toxin into Viral. It's much more fun than watching your health bar go down every second. Link to comment Share on other sites More sharing options...
Xievie Posted June 20, 2014 Author Share Posted June 20, 2014 Good, since the infested could be taken down by 1 skill before. Pretty much everything could have been taken down in one skill until a certain level. I still don't like being taken down in a few fast ticks of poison so easily. Link to comment Share on other sites More sharing options...
LordBeeBrain Posted June 20, 2014 Share Posted June 20, 2014 Once again, the Tenno have been bested by the power of farts. Link to comment Share on other sites More sharing options...
Drazhar14 Posted June 20, 2014 Share Posted June 20, 2014 (edited) The poison doesn't do that much damage unless you stand there in it. They probably weren't using Vitality and had no method of restoring health. I think the Infested Ospreys are fine. It's bad enough people wined to get the toxic ancient poison cloud removed... Edited June 20, 2014 by Drazhar14 Link to comment Share on other sites More sharing options...
Bobsplosion Posted June 20, 2014 Share Posted June 20, 2014 It's bad enough people wined to get the toxic ancient poison cloud removed... That thing was super annoying, though. Link to comment Share on other sites More sharing options...
Xievie Posted June 20, 2014 Author Share Posted June 20, 2014 That thing was super annoying, though. I'd prefer toxic ancient clouds over these things. Once again, the Tenno have been bested by the power of farts. Very much so. Link to comment Share on other sites More sharing options...
immolator1001 Posted June 20, 2014 Share Posted June 20, 2014 Pretty much everything could have been taken down in one skill until a certain level. But vortex beat the infested at any level. Link to comment Share on other sites More sharing options...
Erelas Posted June 20, 2014 Share Posted June 20, 2014 LOL! Welcome to the good old infested days, where the ancients use to drop these clouds in a large pool upon death, love seeing it again. My only complaint with the infested ospreys is they have such a small hit area, I'm having a very hard time shooting them. In addition, they're getting stuck on a lot of the dark sector missions making the waves take much longer than needed. Link to comment Share on other sites More sharing options...
Xievie Posted June 20, 2014 Author Share Posted June 20, 2014 LOL! Welcome to the good old infested days, where the ancients use to drop these clouds in a large pool upon death, love seeing it again. My only complaint with the infested ospreys is they have such a small hit area, I'm having a very hard time shooting them. In addition, they're getting stuck on a lot of the dark sector missions making the waves take much longer than needed. These clouds cover a lot more area, though, and you get DECIMATED if there's like, five of these farting all over the area. Link to comment Share on other sites More sharing options...
-FrostByte- Posted June 20, 2014 Share Posted June 20, 2014 toxic resistance mods are op. Link to comment Share on other sites More sharing options...
DalaiLlama Posted June 20, 2014 Share Posted June 20, 2014 These things are even more powerful than the toxic ancients of the past, those things released concentrated clouds upon death. These things release walls of gas and keep on ticking, not to mention their rather small hit area makes them less hard to hit but more hard to spot. Link to comment Share on other sites More sharing options...
PurpleBomber Posted June 20, 2014 Share Posted June 20, 2014 At the very least, these guys need to be removed from Venus when infested pop up there. I was doing the invasions today for Fieldron, and the new players trying to run through were getting completely wrecked by the ospreys and they didn't have a clue how or why. Link to comment Share on other sites More sharing options...
Xievie Posted June 20, 2014 Author Share Posted June 20, 2014 I just spent like, 3 minutes at the end of wave 5 TRYING to kill these stupid things, while my team was getting annihilated. It's no fun when you're melee only. This was probably more than 10 minutes for a single 5 wave run. I had to revive three times as well. Link to comment Share on other sites More sharing options...
Monolake Posted June 20, 2014 Share Posted June 20, 2014 they get stuck all the time indeed making infested def a chore to play now quite hard to hit too not sure about the damage yet Link to comment Share on other sites More sharing options...
Arblarg Posted June 20, 2014 Share Posted June 20, 2014 They're just like normal ospreys, yet some how even more annoying. They need to actually go to the core / pod / defense target when you're playing those missions, otherwise they just goof off in some random corner and play hide and go fart. Link to comment Share on other sites More sharing options...
taiiat Posted June 20, 2014 Share Posted June 20, 2014 Please change that Toxin into Viral. It's much more fun than watching your health bar go down every second. that sounds fairly good. we may want to not have them trail their Aura though, and just be a reasonable area around them. as trailing clouds of death, with multiple of them around, means an entire area could be multi-stacked, meaning getting nearby could hit you many times at once, which would be bad for gameplay. and ofcourse like all Ospreys, their hitbox is garbage, it's ~10% of their actual size, crap. Link to comment Share on other sites More sharing options...
Xievie Posted June 20, 2014 Author Share Posted June 20, 2014 I don't want to get hot headed with my complaint for these things, but I will say this: These Ospreys alone made infested go from my favorite faction to fight my LEAST favorite. It's so bad that I don't even want to do infested at all anymore unless they fix this. It's really bad for my heart. They: -Deal a lot of damage -Are EXTREMELY difficult to hit (I have to switch to the Penta to kill them reliably, and I'm supposed to be leveling my other primaries) -Have been dropping my groups even at wave 1 of Sechura -Force me to NOT use melee-only in Infested missions, which I always did back then. Looks like I can't go melee only on Corpus AND Infested now due to Ospreys It's both funny and frustrating. My whole team was just chasing one of the ospreys around the map trying to kill it. It was funny, sure, but I think I'm done having fun and want to level my equipment and earn credits reliably. They're just like normal ospreys, yet some how even more annoying. They need to actually go to the core / pod / defense target when you're playing those missions, otherwise they just goof off in some random corner and play hide and go fart. This especially. On a much higher level of stupidity than the Corpus Ospreys, too. You know, every wave for Infested an Osprey is off doing it's own thing, but if a Corpus Osprey is lost, it's usually because it got stuck (which isn't so common). Link to comment Share on other sites More sharing options...
Hasp Posted June 20, 2014 Share Posted June 20, 2014 I've never been a person to call nerf on something in games, but these new ospreys are just making games not fun. While doing the Sechura Dark Sector we stuck around past wave 5 and by 13 these things were so bad everybody died constantly. At 15 we completed with myself as being the only one alive when everybody had exhausted their revives for the day. It's bad enough that the hit box is so small but when there are so many of these things going around they are difficult to see and sitting in a cloud for even a second is almost instant death. If they would go to a predictable place they could be handled, but the AI wants to just randomly fart all over the map. Then they torment you after the rest of the wave is over by hiding in some obscure corner only for you to find them and they fly off to go fart elsewhere. Link to comment Share on other sites More sharing options...
Amazerath Posted June 20, 2014 Share Posted June 20, 2014 Sorry, I don't want to sound whiney, but these things are a bit too powerful. As if being harder to hit (and extremely hard to hit if you go melee-only) wasn't bad enough. I still want a way to hit flying enemies with melee, by the way. Before the event went online I did a single Sechura run with my Valkyr (rank 30+forma). She managed to deal with the poison well enough, so perhaps armor is reducing toxic damage from that specific enemy? Could also be a bug though. Anyway, the real problem was that I was there to rank my Obex up so I went in without ranged weapons. Landing wall run attacks on those things was... kinda fun, but incredibly time consuming. Won't be able to play melee-only over there anymore. Link to comment Share on other sites More sharing options...
Hexagoros Posted June 20, 2014 Share Posted June 20, 2014 I hate them. Link to comment Share on other sites More sharing options...
N64Gamefreak Posted June 20, 2014 Share Posted June 20, 2014 I hate them as well. Any combination of the following needs to happen:1. Reduce chance of toxin proc, 2. Reduce toxin cloud size and/or duration, 3. Reduce frequency of spawns, 4. Reduce flight speed, 5. Reduce toxin damage Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted June 20, 2014 Share Posted June 20, 2014 These things turned the most fun part of WF into the most stupid, I instantly die when I can barely see the cloud, max redirection max vitality, these need to change, way too strong. Since when is dying fun ? Infested were the most fun faction don't ruin it de pleassse. Link to comment Share on other sites More sharing options...
TsundereHvyCruiser Posted June 20, 2014 Share Posted June 20, 2014 Remove them from all infested def missions, even ignoring the poison procs they slow down infested def way too much with their floating around being hard to hit and idling in the spawn areas Link to comment Share on other sites More sharing options...
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