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Posted

I don't really have any nifty ideas for this apart from the basics. Thought I would mention before I forget ahah
Seen as DE has let go slightly with the strictness of frames like with hydroids puddle and such :3 Not dissing, I love it ahaha

But how un reachable is a sentry frame. That is support/damage dealer.

Like 1st ability be to place a tenno turret at marked location whether its on the ground or on the roof that shoots enemys for x duration. 

2nd ability places a healing pod at marked location and heals all team mates within range. 

Not sure on 3rd

But I thought a pretty cool ability for ultimate would be apon activation. player can not move, but gets increased damage and reload speed and accuracy. Basically making yourself into a turret. 

Opinions people? How un-obtainable is this idea? hahaha

Posted

Something like a frame designed around nanotechnology would be cool.  I envision deployed turrets being born of the surrounding environment or the self-turret ability causing the frame to integrate into whatever it's standing on and transform it into a weapon.  Turrets spawned in Corpus tiles would be boxy and metallic, shooting Impact-based bullets while turrets spawned in Grineer tilesets would look like Grineer technology and fire Puncture-based rounds.  Infested tiles would create organic turrets firing Slash based projectiles, etc.

 

It's far-fetched but I think it would achieve your idea while staying with the theme of the game. 

Posted

I remember suggesting something like this, and nobody liked it. Hope you succeed. 

+1

 

Third ability suggestions:

Ammo restocking

floating turrets

Laser Turret

Walking Turret

Missile Turret/AA cannon

 

Fourth Ability:

Swarm of Nano Turrets

A walking tank with millions of turrets on it.

Turret Base (like make a small base/perimeter of steel around you with turrets on it)

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