Noobstein Posted June 20, 2014 Posted June 20, 2014 I just finished Operation Breeding Grounds and all I can say is AMAZING!!! The new infested units are nice, they present a challenge in terms of aiming and dodging. The new tiles are interesting, I love the infested broken ships, they challenge the player into finding ways to navigate the maze. The dual stats mods are great, I was expecting some dual stats fire mods, waiting for the ice mods now. ;) As for the new infested sounds, what can I say? Creepy and sick, just like infested should sound. Great job, DE! Thank you!
Zareek Posted June 20, 2014 Posted June 20, 2014 Definately one of the better updates in a while, love it
Darkmoone1 Posted June 20, 2014 Posted June 20, 2014 Agreed. This was most likely the most fun I have had in warframe in a very long time. I kinda wish the whole game was like this(Missions get harder as you complete multiple objectives with a very detailed tileset.).
notlamprey Posted June 20, 2014 Posted June 20, 2014 (edited) The new "breeding grounds" tileset looks great. I also like the little easter egg, if you can call it that, of being able to investigate the hole you breached the ship through. It might not work quite as intended yet, but it's cool to see DE playing around with physics a little. I'd love to see it turn into one or two new environmental behaviors for "ship" tilesets. All the new assets look and sound nice, especially the new Infested speeches. The music is... not exactly where I would have gone, but I'm sure a lot of players really love it, and that's good enough for me. The event-specific voiceovers do get pretty repetitive, but that's such a minor thing that I probably only noticed because I bothered to go for the whole enchilada on rewards. There are the expected rough spots in level geometry and "getting stuck in/on things/enemies," but it didn't really ruin my enjoyment of anything. edit: 'twas the pride of the peaches. Edited June 20, 2014 by notlamprey
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