MisturTentacles Posted June 20, 2014 Share Posted June 20, 2014 Hello guys I have been observing those new infested ospreys lately and I must say they ruin a lot of gameplay for me especially when I'm trying to level my melee weapon so I was hoping if DE could nerf it a bit at least lower the amount of toxic damage it does per tick or something because they really ruined a lot for me Link to comment Share on other sites More sharing options...
Fo0otsteps Posted June 20, 2014 Share Posted June 20, 2014 Have you tried bringing a gun? Link to comment Share on other sites More sharing options...
-Ozymandias- Posted June 20, 2014 Share Posted June 20, 2014 DO NOT NERF THEM CHALLENGE IS WHAT WE NEED Link to comment Share on other sites More sharing options...
Abufhad Posted June 20, 2014 Share Posted June 20, 2014 No Thank you keep it... too many noobs ask for nerf. A challenge is always welcome. Link to comment Share on other sites More sharing options...
Tsukinoki Posted June 20, 2014 Share Posted June 20, 2014 (edited) The procs alone killed a max health Ash (1290 HP) before all of the ticks had finished.So thats 150+ damage per tick.Even if it was just 150 per tick, or 82.5 with max anti-toxin that is just way to strong.A max health build Loki (redirection + vigor) has 645 health.With anti-toxin maxed the poison procs deal 82.5 per tick for 9 ticks over 8 seconds, or 742.5 damage.There is no way for a Loki to survive those ticks, even with the "correct" build to deal with them.And that was just a level 25 osprey.They really need some major tweaks.@AbufhadITs not a challenge with their invisible death clouds.Its a "Oh you didn't bring a super tanky frame? Well you're going to die and there is nothing you can do about it" Edited June 20, 2014 by Tsukinoki Link to comment Share on other sites More sharing options...
Salenstormwing Posted June 20, 2014 Share Posted June 20, 2014 Pistols are your friends. They can help you do lots of things, like shoot things on the ceiling and flying drone things. Or bring Ember, and set everything on fire. Fire fixes all problems. Link to comment Share on other sites More sharing options...
DoomsDayDan Posted June 20, 2014 Share Posted June 20, 2014 DO NOT NERF THEM CHALLENGE IS WHAT WE NEED There's challenge and then there's guaranteed toxic proc over a large area with a lot of damage per tick Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 Yes I know you guys are saying that we need a challenge but this?? This is a little bit too much it's not everytime we bring a rhino into a mission. Even though we bring pistols imagine how hard it is to hit a small oxium osprey that keeps on dashing a LOT Link to comment Share on other sites More sharing options...
Joocyfroot Posted June 20, 2014 Share Posted June 20, 2014 Infested Ospreys need a BUFF. Didn't even pay attention to them during the event, they die very easily and are easy to identify since they are the only infested that fly. Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 Yes I don't pay attention to anything but the hive and the tumors in the event. No they do not need a buff, I have spent some time in ODD missions and the quickest way to kill them off is with a nova but imagine how much damage they can do at waves 20+, at wave 5 they can already deal 200-500 toxic damage how much more at wave 20 and up?? All I'm asking for is a little nerf on their damage Link to comment Share on other sites More sharing options...
Quiet_Time1 Posted June 20, 2014 Share Posted June 20, 2014 (edited) They don't need nerfing, that's a the worst thing DE could do, then this will cause more of the player base to complain about how there is no challenge while they press 4 as a Nova and use their 8 forma Soma's. I suggest DE makes them a bit bigger so they are easier to hit, and next time, try not the hug them, they do drop poison gas after all. Edit:Some grammar here and there. Edited June 20, 2014 by Amethyst.zero Link to comment Share on other sites More sharing options...
Eric1738 Posted June 20, 2014 Share Posted June 20, 2014 my only concern is that this could potentially ruin the great melee 2.0 system. well, since all ospreys are "counter-melee", corpus has tons of them, so i never use melee against them. that's fine, but now infested has ospreys, that totally discourages me to use melee weapon against infested. unless DE makes ospreys more "melee-friendly", i feel melee 2.0 will be useless. Link to comment Share on other sites More sharing options...
TheThreadWeaver Posted June 20, 2014 Share Posted June 20, 2014 While I do find their toxin procs to be troublesome, I do not find them unbeatable. I suggest learning to identify and prioritize the new infested ospreys, similar to what people do when they see a Toxic Ancient. Keep your eyes open, bring a gun, and try to stay out of their charge paths. Try to engage the in only open rooms, and don't engage them in closes spaces, like hallways. And no, you don't need a super-tanky frame to endure them. I went around with my Ember and my Zephyr yesterday, and didn't get too much trouble with them. I just, y'know, stayed out of their line of attack and, thus, their toxin clouds. The only honest issues I see with these guys are for solo players, people who decide - possibly to their own sorrow - not to bring a gun, or people with team-mates who rush and thus force more dangerous pathing just to keep up. Link to comment Share on other sites More sharing options...
Methanoid Posted June 20, 2014 Share Posted June 20, 2014 (edited) The procs alone killed a max health Ash (1290 HP) before all of the ticks had finished. So thats 150+ damage per tick. Even if it was just 150 per tick, or 82.5 with max anti-toxin that is just way to strong. A max health build Loki (redirection + vigor) has 645 health. With anti-toxin maxed the poison procs deal 82.5 per tick for 9 ticks over 8 seconds, or 742.5 damage. There is no way for a Loki to survive those ticks, even with the "correct" build to deal with them. And that was just a level 25 osprey. They really need some major tweaks. @Abufhad ITs not a challenge with their invisible death clouds. Its a "Oh you didn't bring a super tanky frame? Well you're going to die and there is nothing you can do about it" Team Heal Restore, issue fixed, thats what i used when i got into any toxic problems and got stuck as loki and later nova, i just stagger deployed a few healpods, i tend to carry 50-100 of the team restores, we may as well, nothing else is going to burn through our nanospore collection. later on i had more success just splooshing past mobs as hydroid. Edited June 20, 2014 by Methanoid Link to comment Share on other sites More sharing options...
Joocyfroot Posted June 20, 2014 Share Posted June 20, 2014 Yes I don't pay attention to anything but the hive and the tumors in the event. No they do not need a buff, I have spent some time in ODD missions and the quickest way to kill them off is with a nova but imagine how much damage they can do at waves 20+, at wave 5 they can already deal 200-500 toxic damage how much more at wave 20 and up?? All I'm asking for is a little nerf on their damage So, there's actually an enemy that is a remote threat in ODD, NERF IT ERMERGERD Link to comment Share on other sites More sharing options...
Dromeos-Prime Posted June 20, 2014 Share Posted June 20, 2014 (edited) Or you know... they could just make the clouds more visible. So if you die it's your fault for not paying attention. Edited June 20, 2014 by reptillicus Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 Making them a bit bigger will solve one of my problems and making the clouds a bit more visible will solve another problem of mine but the damage is still a little bit too high and it's not only a threat in ODD. What if you're rushing a capture mission against the infested and you find a room filled with lots of infested ospreys spraying toxic that deals an average of 150 damage per tick? Link to comment Share on other sites More sharing options...
Joocyfroot Posted June 20, 2014 Share Posted June 20, 2014 my only concern is that this could potentially ruin the great melee 2.0 system. well, since all ospreys are "counter-melee", corpus has tons of them, so i never use melee against them. that's fine, but now infested has ospreys, that totally discourages me to use melee weapon against infested. unless DE makes ospreys more "melee-friendly", i feel melee 2.0 will be useless. IMO change weapon switching speed so it's equivalent or faster than what it is with speed holster and remove speed holster from the game. I used that aura while leveling loki to try it out and switching to and from melee was much much much better. This would also make switching to your secondary instead of reloading your primary a more viable tactic. Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 Team Heal Restore, issue fixed, thats what i used when i got into any toxic problems and got stuck as loki and later nova, i just stagger deployed a few healpods, i tend to carry 50-100 of the team restores, we may as well, nothing else is going to burn through our nanospore collection. later on i had more success just splooshing past mobs as hydroid. Infested ospreys can bring your health down faster than you can restore it at higher levels especially on dark sectors Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted June 20, 2014 Share Posted June 20, 2014 (edited) They need a MAJOR nerf especially in defense, it makes no sense that I die instantly with max vitality without even seeing the cloud, they are fine in the event, but infested defense is completely ruined... CHALLENGE =/= FUN This game is about fun, not dying instantly from invisible gas, that is toitally lame. FUN DON'T FORGET IT. Edited June 20, 2014 by Tr1ples1xer Link to comment Share on other sites More sharing options...
Diarist Posted June 20, 2014 Share Posted June 20, 2014 (edited) With all this straight to health damage they're adding to the game, I've found Life Strike almost essential to bring now. I have mixed feelings about the new Ospreys (they really do do a LOT of damage if not taken care of quickly, and reduced damage would be welcome cus no one should be screwed by Toxin status shot just for not bringing lifestrike/rhino), but that being said, they're new. They're bound to have tweaks, but we ourselves as players have to adjust to the new threat too. You can't expect to play the same way for everything ever. It's not forcing you to completely alter your playstyle, but there are many solutions to the problem. And like I said, they're only a threat if you let them be a threat. Yes, Ospreys are nearly impossible to melee without a Loki's Radial Disarm (it grounds them), but who knows. Try not to worry about it too much, really. EDIT: That being said, "the sword alone" is BS and impossible for anything that isn't grineer, now. Edited June 20, 2014 by Diarist Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 IMO change weapon switching speed so it's equivalent or faster than what it is with speed holster and remove speed holster from the game. I used that aura while leveling loki to try it out and switching to and from melee was much much much better. This would also make switching to your secondary instead of reloading your primary a more viable tactic. Remember the infested ospreys are small and whenever you get near them you get toxic damage, you might even die trying to finish one of them using a melee weapon Link to comment Share on other sites More sharing options...
Deicul Posted June 20, 2014 Share Posted June 20, 2014 DE's target audience was never any good at telling apart challenge from bad design. Link to comment Share on other sites More sharing options...
MisturTentacles Posted June 20, 2014 Author Share Posted June 20, 2014 With all this straight to health damage they're adding to the game, I've found Life Strike almost essential to bring now. I have mixed feelings about the new Ospreys (they really do do a LOT of damage if not taken care of quickly), but that being said, they're new. They're bound to have tweaks, but we ourselves as players have to adjust to the new threat too. You can't expect to play the same way for everything ever. It's not forcing you to completely alter your playstyle, but there are many solutions to the problem. And like I said, they're only a threat if you let them be a threat. Yes, Ospreys are nearly impossible to melee without a Loki's Radial Disarm (it grounds them), but who knows. Try not to worry about it too much, really. Life strike won't really do much against them since they're so small and they are hard to hit and if you get near them you get toxic damage Link to comment Share on other sites More sharing options...
Joocyfroot Posted June 20, 2014 Share Posted June 20, 2014 Remember the infested ospreys are small and whenever you get near them you get toxic damage, you might even die trying to finish one of them using a melee weapon Why would you melee them? I was suggesting to increase the holster speed so people that like to melee can take a gun out and rapidly dispose of them. Link to comment Share on other sites More sharing options...
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