Twilight053 Posted June 20, 2014 Share Posted June 20, 2014 (edited) I'm fine with hitbox repair, little toxin rebalancing or whatever, but please don't remove the farts. They're what makes Mutalist Osprey so awesome. Without it, it's just another easy mob to kill. Edited June 20, 2014 by Twilight053 Link to comment Share on other sites More sharing options...
Stormandreas Posted June 20, 2014 Share Posted June 20, 2014 the cloud needs less range and a shorter duration, but not by much.The infested are NOT SUPPOSED to be powerful individually, they are meant to hoard and overwhelm you with numbers. Link to comment Share on other sites More sharing options...
RahuHordika Posted June 20, 2014 Share Posted June 20, 2014 (edited) No one is asking them to be nerfed to the ground, what people have against it is the insane, shield-bypassing, high-proc chance, invisible and thus unavoidable wall of damage they (+high numbers) create. Those asking for tweaks just want them to be more fair. I ran the mission with rhino to try out the rubedo skin, but no wonder my sentinel kept dying. Edited June 20, 2014 by RahuStalker Link to comment Share on other sites More sharing options...
notionphil Posted June 20, 2014 Share Posted June 20, 2014 the cloud needs to be more visually distinct, and should really start off small and grow bigger. Nearly invisibly clouds dropped off by flying enemies, that proc DoTs are a little too much. Link to comment Share on other sites More sharing options...
Twilight053 Posted June 20, 2014 Author Share Posted June 20, 2014 the cloud needs less range and a shorter duration, but not by much. The infested are NOT SUPPOSED to be powerful individually, they are meant to hoard and overwhelm you with numbers. A shot from my Soma kills them. :x (duh) Link to comment Share on other sites More sharing options...
Dako_Shark Posted June 20, 2014 Share Posted June 20, 2014 (edited) I agree that they need a bit of balancing, when I'm using a Frost built for survivability and a maxed Anti-Toxin mod on and they STILL manage to kill me on their own, there's a bit of a problem. Don't even get me started with the frames with less health and armor. Not to mention they have the most annoying hitboxes ever. Edited June 20, 2014 by Dako_Shark Link to comment Share on other sites More sharing options...
Hyperius Posted June 20, 2014 Share Posted June 20, 2014 My opinion is that they change the damage type from Toxic to Viral. Which makes them a more interesting unit because they would be able to keep shields from recharging for a time. Would work with the zerg rush aspect of the infested. This shield bypass stuff is pretty gimmicky. Link to comment Share on other sites More sharing options...
Hayzemet Posted June 20, 2014 Share Posted June 20, 2014 the hitbox is $&*&*#(%& Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted June 20, 2014 Share Posted June 20, 2014 Try infested defense and come back... They need to be nerfed to the ground bad !! instant death is infuriating. Infested defense is ruined now, good job. Link to comment Share on other sites More sharing options...
TsundereHvyCruiser Posted June 20, 2014 Share Posted June 20, 2014 I don't care if they're nerfed into the ground or just made reasonable. What they need to be is removed from any and all defense missions, stop slowing down my grinding Link to comment Share on other sites More sharing options...
BloodArmoredApostle Posted June 20, 2014 Share Posted June 20, 2014 infested already suck....now people are whining because they have a hard time with a slow flying object?....laughable. Link to comment Share on other sites More sharing options...
Twilight053 Posted June 20, 2014 Author Share Posted June 20, 2014 (edited) Try infested defense and come back... They need to be nerfed to the ground bad !! instant death is infuriating. Infested defense is ruined now, good job. I did a 30 wave ODD with friends before quitting. Edited June 20, 2014 by Twilight053 Link to comment Share on other sites More sharing options...
Atofinado Posted June 21, 2014 Share Posted June 21, 2014 Don't nerf them. Remove them completely. Link to comment Share on other sites More sharing options...
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