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Please Don't Nerf Mutalist Osprey To Ground


Twilight053
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No one is asking them to be nerfed to the ground, what people have against it is the insane, shield-bypassing, high-proc chance, invisible and thus unavoidable wall of damage they (+high numbers) create. Those asking for tweaks just want them to be more fair.

I ran the mission with rhino to try out the rubedo skin, but no wonder my sentinel kept dying.

Edited by RahuStalker
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I agree that they need a bit of balancing, when I'm using a Frost built for survivability and a maxed Anti-Toxin mod on and they STILL manage to kill me on their own, there's a bit of a problem. Don't even get me started with the frames with less health and armor.

 

Not to mention they have the most annoying hitboxes ever.

Edited by Dako_Shark
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My opinion is that they change the damage type from Toxic to Viral. Which makes them a more interesting unit because they would be able to keep shields from recharging for a time. Would work with the zerg rush aspect of the infested. This shield bypass stuff is pretty gimmicky.

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Try infested defense and come back...

 

 

They need to be nerfed to the ground bad !!  instant death is infuriating.

 

Infested defense is ruined now, good job.

I did a 30 wave ODD with friends before quitting.

Edited by Twilight053
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