DeadX65 Posted June 20, 2014 Share Posted June 20, 2014 no collision hopefully you can figure out where that is from the map/pics. do you happen to have some sort of /location command? make things like this easier. venus dark sector survival (perhaps more with the the same tileset) has snow inside dead end rooms. they are not open air. also, pathing is STILL broken, the large hanger style doors infested constantly get stuck at the corner of them, and they are still randomly getting stuck elsewhere in the level. question, if some dev deigns to answer...do you paint pathing or leave it to a pathing AI to figure out? if it's AI, you should consider painting at least major routes through a tile to avoid corners and objects they can get stuck on, and have the AI to know when to leave the path to attack players. if you do paint pathing...then it needs redone for at least that tileset. Link to comment Share on other sites More sharing options...
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