-dicht.ThanksFrost- Posted June 20, 2014 Share Posted June 20, 2014 What about valkyr Kara and ash locust helmet glitches? Link to comment Share on other sites More sharing options...
TheDarkness506 Posted June 20, 2014 Share Posted June 20, 2014 There's a typo in a gas infested hive codex entry in russian translation (seems you haven't noticed). Thanks for the updates! Link to comment Share on other sites More sharing options...
Blackrs Posted June 20, 2014 Share Posted June 20, 2014 DANKS DE Link to comment Share on other sites More sharing options...
optyk Posted June 20, 2014 Share Posted June 20, 2014 I thought my Saryn was having a wardrobe malfunction. thanks for the fixes DE my morning is Junk-Punch Free now. Why are you covering up Saryns chest? For shame... *SMH* =P Link to comment Share on other sites More sharing options...
Asci Posted June 20, 2014 Share Posted June 20, 2014 Viva la DE! Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted June 20, 2014 Share Posted June 20, 2014 - Fixed issue with Infested Osprey not showing proper cloud effects for affected dangerous area. And I thought all time what the f is going on. xD Link to comment Share on other sites More sharing options...
Feanor Posted June 20, 2014 Share Posted June 20, 2014 thanks DE! Link to comment Share on other sites More sharing options...
drunkpunk222 Posted June 20, 2014 Share Posted June 20, 2014 Pulse volt helm earrings bugged, before this fix and after. Link to comment Share on other sites More sharing options...
eclo Posted June 20, 2014 Share Posted June 20, 2014 - Fixed issue with event scoring inconsistencies where teammates could end up with different scores at the end of a Breeding Grounds mission. Sorry for the confusion this caused. YEEEEEEEEEEEEEEES I had to solo the mission so i could have that sodding Prova Prime!!! And please BUFF VANDAL WEAPONS Link to comment Share on other sites More sharing options...
xlraistlx Posted June 20, 2014 Share Posted June 20, 2014 So no fixes on the alt helmets? Link to comment Share on other sites More sharing options...
CribbyCribb Posted June 20, 2014 Share Posted June 20, 2014 Still a Problem with the Rubedo Skin on Rhino Prime the Emblem and Badge clip through the shoulder Armours I saw someone say something about it on the day the event started but not sure if they saw so just making note c: Link to comment Share on other sites More sharing options...
Sunfaiz Posted June 20, 2014 Share Posted June 20, 2014 - Fixed chest armor positions for Saryn. Cause Saryn needs the flaunt it. Nothing should cover her chest ! Link to comment Share on other sites More sharing options...
BluSkittle Posted June 20, 2014 Share Posted June 20, 2014 The Launcher says it's 12.8.2 in the top left corner. Link to comment Share on other sites More sharing options...
Fubukin Posted June 20, 2014 Share Posted June 20, 2014 Still getting locked in Ash's Blade Storm by the way. The difference now is that you occasionally do an attack very delayed. So far, I tried it once. Pluto Sechura, joined a mission at Wave 1. Immediately bugged out, and then every so often attacked an enemy with one Blade Storm attack, to then stay behind at that position. Basically, it made me teleport around the stage randomly, kill one thing, then stick me there. At all times the blades were out, at all times Melee and all other powers were blocked and at all times i hovered on the same horizontal plane, only able to change my altitude using terrain. Link to comment Share on other sites More sharing options...
BloodArmoredApostle Posted June 20, 2014 Share Posted June 20, 2014 Alright, good stuff Link to comment Share on other sites More sharing options...
Sormaran Posted June 20, 2014 Share Posted June 20, 2014 (edited) Thats it? Like nothing else need to be fixed? This is normal clan emblem position on rhino prime, ember prime and many other frames, when shoulder armor is applied? Not all armor sets bugged, but still... Edited June 20, 2014 by Sormaran Link to comment Share on other sites More sharing options...
Erelas Posted June 20, 2014 Share Posted June 20, 2014 Thanks for the fix, DE! Keep them coming. :D Link to comment Share on other sites More sharing options...
Atofinado Posted June 20, 2014 Share Posted June 20, 2014 (edited) http://prntscr.com/3urudo 12.8.2 : Breeding Grounds. 12 "Warframe: Tenno of the Future Past" Edited June 20, 2014 by Atofinado Link to comment Share on other sites More sharing options...
Kazuya3 Posted June 20, 2014 Share Posted June 20, 2014 appreciate DE! Link to comment Share on other sites More sharing options...
K_Shiro Posted June 20, 2014 Share Posted June 20, 2014 We just did a T4 survival with my key. Host migration at the beginning, I wasn't the host for my own key. (Seriously, a host button would be appropiate by now - especially for Online mode - I don't want to be randomly thrown into a game, I want to host when I'm in the mood.) Sometime after 15min I got a DC error. Ended up in the main menu. Everyone else was kicked too since I was the key's owner. Nobody got anything. I've lost my key. I don't want my key back, it's nothing that valuable. But punishing all players because some exploited survivals by aborting mission is plain insulting. To begin with I have a problem with calling aborting survivals to get the key back exploit. The keys are supposedly there to open a path to valuable loot. So people who abort to retain key cut themselves off from that "valuable" loot. There, it's not an exploit, the didn't get anything, it's fair and balanced. If it doesn't feel balanced then the proper way would be making the choice hard. Make all loot valuable. No, I don't want to get every prime part in 10 seconds. But you have already realized that a single fusion core is worthless as a reward. It isn't that hard to choose good rewards, fitting for the tier of a key. If you do that people won't "exploit" aborts and such on survivals since the loot would be worth it. I for one would do it like this: - 2 loot tables, one for prime parts and 1 for other stuff - The 2nd table may contain - Forma. - Reactor/catalyst bp. - Material pack: high amounts of materials, 1 type from each rarity. - Mod pack: 3 random mods, 1 guaranteed rare (and not ability mod or fusion core). - Core pack: 5 random fusion cores, 1 guranteed rare. - Consumables pack (https://forums.warframe.com/index.php?/topic/79196-concepts-of-mine-consumables-merchant-gambler-and-void-cause-i-like-that/ first chapter) - Time limited stuff, for example skins, syandanas, palettes. Like a trial version, you can use it for 12hrs or so, then it goes away. It's randomly chosen for every single player and may never be one that player already owns (something else drops if none can be chosen). - Large sum of credits. - 12hrs limited booster (affinity/credits/experience). - 10/20/30% coupon. Next purchase on market is X% cheaper, be it plat or credits. Preferably no time limit but at least allow "hoarding" these to some extent. - Pink shorts. At first 5 min/wave the loot is dropped from the non-prime table. After next 5 wave/min, the loot is chosen from the prime table. Then it switches again. Goes to eternity, with every round the rarer stuff having more and more chance dropping. Even helps with loot dilitation problem a bit. Sorry for ranting but losing a key (which some people might even pay real money for) because the game's own flaws isn't really a way to counter "exploits" thus annoying your players. Link to comment Share on other sites More sharing options...
Tr1ples1xer Posted June 20, 2014 Share Posted June 20, 2014 - Fixed issue with Infested Osprey not showing proper cloud effects for affected dangerous area. So instant death with max vitality and vigor is still in ? Not good... Link to comment Share on other sites More sharing options...
notionphil Posted June 20, 2014 Share Posted June 20, 2014 - Fixed issue with Infested Osprey not showing proper cloud effects for affected dangerous area. +999 Link to comment Share on other sites More sharing options...
actuallyVile Posted June 20, 2014 Share Posted June 20, 2014 DE, Your event is bad and you should feel bad. Try making us do something we don't have to repeat over and over and over and over and over and over and over. Thank you. Link to comment Share on other sites More sharing options...
DarkHalo666 Posted June 20, 2014 Share Posted June 20, 2014 Next hotfix to fix that in game it says 12.8.2.. was thinking....... DAFUG Link to comment Share on other sites More sharing options...
Sebastianx Posted June 20, 2014 Share Posted June 20, 2014 - Fixed issue with Infested Osprey not showing proper cloud effects for affected dangerous area. Oh, so that's why I kept going from full shields + HP to 0 for no reason :C Link to comment Share on other sites More sharing options...
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