ViLeDeth Posted June 21, 2014 Share Posted June 21, 2014 (edited) I'm enjoying the new mission type and love that it gets harder each time I play after a previously successful round. I've done a few runs with clan members but most of my runs have been solo. With the introduction of mutalist ospreys, I've been pleased to say they are a welcomed change in the infestation stable. Although small - these guys will kill you with their toxin mist if you don't move your butt out of the area or if you let them hang around for too long. Their simple presence in higher level mob groups is a nice pinch on the cheek that says "wake up, you're gonna be screwed if you don't handle them now before it gets crowded." Just a list to add on what is winning in this event for me. The things that really make this fun: 1. The tile set. >Very Chaotic in design, really tight corridors, erratic environmental geometry. Simply put, INFESTED! >Discovering new points of passage through vents or side passages. The team behind this tile set did an amazing job. > SPAAAAACE. Literally there are portions where you are exposed to space's atmosphere and there are indoor areas with space to move around within the same room type. 2. Sound: > Infested unit sounds are fantastic with and without music on! > The soundtrack IS DOPE! DOPE! DOPE! DOPE! 3. AI pathing: > The infested are everywhere and they can REACH YOU! > They aren't derping around, they are actively looking for you with dire interest in your demise. 4. Hive types: > Each time a hive dies, it snips at some of your advantages. Its not a hard or extreme change like in nightmare mode but it can lead to problems when you have to pass a corridor with a huge magnetic gas bubble in your way while both entrances of the corridor are swarming with the infested! 5. Mutalist Ospreys: > Annoying little buggers that fly back and fourth IF YOU LET THEM. > Easy to kill; bad to keep a live. Fast movement in bursts followed by environmental dangers created by it. Love it! > Kills AFKers on defense missions. Kills Cheese-Mode players. Kills careless players. Kills you because you are not moving away from the toxin mists. > Did I mention EASY TO KILL? Because they are if you aim and shoot or melee them. > P.S. - Don't leave them alive! Kill them! 6. Difficulty increase: > Oh things get scary fun when they reach higher levels as you play solo. EDIT: forgot two other pieces! :) Edited June 21, 2014 by ViLeDeth Link to comment Share on other sites More sharing options...
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