AandOE Posted June 21, 2014 Posted June 21, 2014 In playing a gratuitous amount of the event, it has me comparing it to Borderlands' newest game, the Pre-Sequel (BL:PS), in environmental hazards, maps & levels-wise, among others. Specifically, BL:PS has an oxygen system for being in a vacuum, but also deployable oxygen stations, oxygen vents, and open door rooms that one can duck into to replenish. It wouldn't take very much--as shown by DE's ability to separate vacuumed rooms--to make entire outside maps on asteroids, moons, et cetera with the same feel, since our shields take the place of their oxygen system. Want a new Grineer or Corpus type to go outside? Give them a helmet and backpack system, then put them out in the vacuum. Now there's a new crit spot, their oxygen supplies! Want to hack a console to suck the air out of a room, to use it offensively? What about hacking a small outdoor post to give a limited oxygen field? Warframe could outpace BL:PS with their already established practices~ P.S. How about some dedicated vacuum related mods, to assist in using these new environmental hazards? ^_^
unknow99 Posted June 22, 2014 Posted June 22, 2014 Vacuum = zero-gravity phases?! That would be cool hard to do,but cool,unless you just reduce the gravity to all jump like Zephyr)
TDoooG_G Posted June 22, 2014 Posted June 22, 2014 The complete outside environment might very well be coming. Not sure if you've watched the latest DevStream but they shared some very interesting photos of a planet with a corpus and grineer ship fighting it out in the sky. Its near the end of the stream if you go looking for it
AandOE Posted June 22, 2014 Author Posted June 22, 2014 Gravity phases would be neat, too, for even just those planets/moons that naturally have small gravity fields. I saw parts of the devstream--and ship to ship fighting would be neat--and with our sort of destroyed ship from the event, just delete the infestation parts and voila! New tile set with minimal editing. Have the various environmental effects be randomly applied during startup, and it can fit extermination missions, spy missions, or even assassination with little deviation due to the destroyed ship bits.
Sitchrea Posted June 22, 2014 Posted June 22, 2014 The problem with some of these theories is that they are not scientifically backed. A vacuum does not equal zero-gravity. In fact, there is no such thing as "Zero-gravity." There is such thing as zero-G, which is moving at a speed that is not affected by fluid resistance, however gravity always exists everywhere. electrons gravitate toward an atom's nucleus. atoms gravitate towards other atoms. planets gravitate toward stars. stars gravitate toward galactic centers. galaxies gravitate toward... God? lol Point is, a vacuum just means that there is no atmosphere. Gravity has no part in the equation.
AandOE Posted June 22, 2014 Author Posted June 22, 2014 True, which is why I also mentioned asteroids, moons, low-grav bodies, etc. Mercury shouldn't have the same gravity as Earth, so we should be able to jump higher while playing there. This is reflected in BL:PS's tall buildings, large mountains, deep valleys, and such and so on, while also giving a vacuum. Not to say that one must have the other. ^_^ If an outside, vacuumed map appears, it'd be nice to also see it on a low-grav body with tall buildings and such to grant wonderful sniping points.
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