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Posted

Before the new infested units i always felt like sentinels died too easily because of the few ays they can be healed (Random health drops,Blessing,Rejuvination)

 

With the new gas cloud units sentinels die even quicker than ever...

 

As a Valkyr melee frame i dont have many options when it comes to gas clouds and enemy explosions, Charge through and tank them

 

Just wishing Sentinels didnt die on the first visit of a bombard or lose more than half of their HP in seconds Via gas cloud

Posted

My Shade is actually very durable with high rank mods like steel fiber, redirection, vitality, etc. he/she/it does not survive one hour tier IV survival though. most of other missions run fine

Posted (edited)

Vitality + Steel Fiber for Sentinels. Nobody uses them AFAIK, so now there is the reason for them to exist.

I use high redirection and vitality for my sentinels

 

Steel fiber i havnt used yet, doesnt seem worth it but might give it a shot if it keeps them from dying so quickly

 

 

 

My Shade is actually very durable with high rank mods like steel fiber, redirection, vitality, etc. he/she/it does not survive one hour tier IV survival though. most of other missions run fine

IIRC shade has the most HP

 

And turns invisible randomly and isnt as an aggressive a shooter so it wont really draw aggro

 

Probably the best for long runs

 

I use wyrm and carrier most and they dont really go as long

Edited by Azawarau
Posted

They only time my Helios and Shade dies is because I went down. They rarely died even during infested missions.

 

I think the best way to prevent them from dying faster would to avoid running through poison as a Rhino or Valkyr. Even though you may be immune to poison as those 2 frames, your sentinel is not.

Posted (edited)

Vitality + Steel Fiber for Sentinels. Nobody uses them AFAIK, so now there is the reason for them to exist.

+redirection, all maxed. And still sentinel dies too fast, especially when i play as valkyr. Ofc i mean high lvl enemies, like 40+ at least..

Edited by Sormaran
Posted

They only time my Helios and Shade dies is because I went down. They rarely died even during infested missions.

 

I think the best way to prevent them from dying faster would to avoid running through poison as a Rhino or Valkyr. Even though you may be immune to poison as those 2 frames, your sentinel is not.

Its not just that

 

Bombards and Napalms

 

Ancient toxics eventually do it too

 

Its difficult to completely avoid for someone whos a melee tanker

 

If health drops were a bit more regular itd help a ton

 

When youre a melee frame youre gonna have alot of sentinel issues

 

You can get in close but your pets cant take that kind of heat

Posted

sentinel dies too fast

hey, you need to remember that sentinels are our pets and we need to watch after them! if it is in danger you need to evade dangerous situations and also pick up health orbs sometimes or do other stuff to make it survive!

Posted

hey, you need to remember that sentinels are our pets and we need to watch after them! if it is in danger you need to evade dangerous situations and also pick up health orbs sometimes or do other stuff to make it survive!

Sure Sure.

Use health kit when sentinel is low hp, or got damaged. Higher level enmeis can almost instant kill them.

What about the soon-to-be-kurkbrow? they are melee... and i'm sure they can attract aggro as well.

Posted

In infested endless, even if you put maxed rank redirection, steel fiber and vitality into your sentinel, you're almost definitely going to lose it to the gas from mutalist ospreys

Posted (edited)

Imo sentinals shouldn't die, but I don't think they should shoot either. Straight utility that doesn't die. Or are significantly tougher.

Edited by deth_monkey69

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