D3ST Posted June 22, 2014 Posted June 22, 2014 (edited) So, there are 4 different (soon 5) enemy factions, but we only have 3 loadouts on our weapons??? Goes without saying, that we need 2 more loadout options. its gettin real annoying, to constantly have to fiddel with my setups every time i want to play Void missions. and it will only get much worse with the introduction of the 5th faction,.. So pretty please? 5 loadout options, if you please? :) BTW. i use the wiki for reference, when building my elemental setups. http://warframe.wikia.com/wiki/Damage_2.0 Edited June 22, 2014 by D3ST
Taletreader Posted June 22, 2014 Posted June 22, 2014 Gas - Magnetic for Infested Radiation - Viral for the rest But I'd also like to have more weapons loadout.
mistopportunity Posted June 22, 2014 Posted June 22, 2014 pls no What's so bad about that? And besides i'm pretty sure this will be added update 14, you'll be able to name load outs too :D
Frostosti Posted June 22, 2014 Posted June 22, 2014 I am too lazy to change loadout for every mission anyway, so i am neutral for this but can understand that other people need it.
TC-Guardian Posted June 22, 2014 Posted June 22, 2014 5th faction? I know infested are getting buffed out but 5th faction is news to me, unless your thinking of these factions to do with focus and end game however i am pretty sure they will be non combat factions.
OtakuTom1992 Posted June 22, 2014 Posted June 22, 2014 (edited) I find that radiation and corrosive are effective against both Grineer and Corrupted so I use the one loadout for both factions the other two are for Corpus and Infested Edited June 22, 2014 by OtakuTom1992
yarash2110 Posted June 22, 2014 Posted June 22, 2014 more options are never a bad thing, i think you should be able to create whatever loadouts you want, with a limit ofc of like 12 IMO
D3ST Posted June 22, 2014 Author Posted June 22, 2014 (edited) Gas - Magnetic for Infested Radiation - Viral for the rest But I'd also like to have more weapons loadout. Magnetic against infested, but they dont even have shields?? do you know something i dont? 5th faction? I know infested are getting buffed out but 5th faction is news to me, unless your thinking of these factions to do with focus and end game however i am pretty sure they will be non combat factions. They have stated several times in lifestreams (sry, cant remember wich ones) that they are working on a 5th faction. or was this cancelled again? Edited June 22, 2014 by D3ST
Shinseyoku Posted June 22, 2014 Posted June 22, 2014 The Corrupted Enemies Are Basically A Mix Of Everything So It Technically Isn't A 4th Faction Its A Mix Of Everything.
SharkWithALaserBeam Posted June 22, 2014 Posted June 22, 2014 corrosive/radiation = grineer. radiation/viral = corpus (magnetic is not that strong only really affects shields) gas/blast = infested corrosive = void why do we need more than 3 please explain?
VoidWraith Posted June 22, 2014 Posted June 22, 2014 corrosive/radiation = grineer. radiation/viral = corpus (magnetic is not that strong only really affects shields) gas/blast = infested corrosive = void why do we need more than 3 please explain? I think the OP said because of the new introduction of or soon to be coming enemy faction, that was said in the Devstream.
Methanoid Posted June 22, 2014 Posted June 22, 2014 i still just use Corrosive+Cold on every weapon vs every enemy type, and dont notice any difficulty, mostly because when used on OP weapons, they remain OP regardless of elemental config.
D3ST Posted June 22, 2014 Author Posted June 22, 2014 corrosive/radiation = grineer. radiation/viral = corpus (magnetic is not that strong only really affects shields) gas/blast = infested corrosive = void why do we need more than 3 please explain? I/we dont use the same elementals as you do. Radiation/viral = Grineer Corrosive/Gas= Infested Magnetic/toxin = Corpus Corrosive/cold = void,...the cold is good against the shielded enemies. ?/? = 5th faction i still just use Corrosive+Cold on every weapon vs every enemy type, and dont notice any difficulty, mostly because when used on OP weapons, they remain OP regardless of elemental config. you dont have any problems against lvl 50+ with that setup?
D3ST Posted June 22, 2014 Author Posted June 22, 2014 The Corrupted Enemies Are Basically A Mix Of Everything So It Technically Isn't A 4th Faction Its A Mix Of Everything. Yeah i know, but u still have to spec. against the combination of enemies wearing both armour and shields.
wdf.Heyman Posted June 22, 2014 Posted June 22, 2014 (edited) corrosive/radiation = grineer. radiation/viral = corpus (magnetic is not that strong only really affects shields) gas/blast = infested corrosive = void why do we need more than 3 please explain? Because you just listed 4 different loadout variations,implying that's all we need, and we have 3 loadout slots? Edited June 22, 2014 by wdf.Heyman
Methanoid Posted June 22, 2014 Posted June 22, 2014 (edited) you dont have any problems against lvl 50+ with that setup? nope, i just shoot them more if needed, Corr/Cold has some of the fewest negative penaltys vs all factions, making it still a good medium vs everyone. Edited June 22, 2014 by Methanoid
D3ST Posted June 22, 2014 Author Posted June 22, 2014 nope, i just shoot them more if needed, Corr/Cold has some of the fewest negative penaltys vs all factions, making it still a good medium vs everyone. Ok i see.
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