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Auto Roll.


ref92
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For those of us unaware, this is what happens when warframe falls too long a distance-it automatically rolls forward, taking away all control from the player. It's not exactly a large problem, but it does somewhat reduce combat flow. It can be countered by starting a slide mid-air, but that is a workaround, not a solution.

My suggestions are simple and easy to implement.

First and foremost, allow us to control direction of the roll. Whichever direction I move my camera, warframe follows even mid-roll. That is the most simple solution available that would remove the main issue of auto roll-being a nuisance. If I can at least direct my roll away from enemy fire lanes or from that endless pit of doom instant teleport, I will be at least a bit more happy.

Secondly, allow us to perform certain combos during rolls (manual rolling included). If I press 'Fire' button mid-roll, frame could perform a fancy transition animation firing a blast immediately after rolling. Melee weapons could get varying animations as well, or a simple non-weapon specific head-butt or tackle. That would allow us to take a relatively useless move that only adds visual appeal and transform it into an actual combat maneuver. Of course, charged/detonating/continuous weapons such as bows/ogris/penta/synapse would be unable to perform a 'snapshot'.

P.S. this was brought on by demonstration of new valkyr ultimate-it seems that even after simple straight jump (spinning forward a-la sonic animation) she performs auto-roll now. It may or may not be true for final hysteria 2.0 release, but it got me thinking. Regardless of final implementation, all issues with auto-roll are still valid. Thank you for attention.

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But you can control the direction of the roll by what way you are moving. 

 

Move backwards and you will roll backwards. 

Not what I meant. Allow me to clarify-once you started rolling, you're rolling in one direction. I suggest let us change direction mid-roll. I'm already in an animation, but instead of getting stuck for about a meter or two in one direction, I can turn around and change where I'm headed.

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What's worse is that they are gonna make it U14 where when Valkyr jumps while in Hysteria, she will auto roll when she hits the ground.

 

When I saw that, I thought of the amount of people who hate auto-roll and gave suggestions to fixes for it that were just given the finger.

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If you disable sprint before you hit the ground, you have less of a chance of rolling. But yes, auto rolling sucks, I'd rather be "crouch hitting" the ground and suffer a movement speed penalty for half a second than have to roll. The slide is second nature to me now, so it'll marginally affect me.

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