Dragazer Posted June 23, 2014 Share Posted June 23, 2014 Ever since the recent patch Loki's Invisibility has not been able to produce constant stealth crits and shooting a weapon that isn't silent now alerts enemies of your presence. It also seems this bug is affecting Ash and Excalibur. Both not constantly dealing crits on melee stealth attacks and enemies can hear their gun shots. I'm assuming these are bugs because there was no mention of them in the patch notes. Screen shot of invisibility melee attack not showing stealth crit: Link to comment Share on other sites More sharing options...
Farren Posted June 23, 2014 Share Posted June 23, 2014 . . . shooting a weapon that isn't silent now alerts enemies of your presence. . .enemies can hear gun shots. . . Clearly AI improvements, now prepare for crying from coddled scrubs. Again. Link to comment Share on other sites More sharing options...
EX-Zanki Posted June 23, 2014 Share Posted June 23, 2014 Clearly AI improvements, now prepare for crying from coddled scrubs. Again. Chevere pibe, but it would be great if that improvement was noted in an update note. Link to comment Share on other sites More sharing options...
Vunie Posted June 23, 2014 Share Posted June 23, 2014 noticed that too it barely crits with some weapons and when you shoot while invisible enemies hear you sometimes and sometimes works just fine so its most likely a bug Link to comment Share on other sites More sharing options...
ragdollomega Posted June 23, 2014 Share Posted June 23, 2014 Actually, for me at least, I have never gotten a stealth crit with Loki since damage 2.0 was implemented. Unless it shows as the normal white numbers instead of yellow, but even then I have not seen raised values in my melee damage when invisible. Link to comment Share on other sites More sharing options...
Dragazer Posted June 23, 2014 Author Share Posted June 23, 2014 Clearly AI improvements, now prepare for crying from coddled scrubs. Again. Alright, but what about the stealth damage multiplier? I'm pretty sure that one is a bug. Link to comment Share on other sites More sharing options...
Shuuro Posted June 23, 2014 Share Posted June 23, 2014 Please refer to this thread: https://forums.warframe.com/index.php?/topic/251371-invisibility-smokescreen-not-doing-4x-damage-when-in-physical-contact-with-enemy/ I was able to find out what the problem is. It is a bug with stealth itself. If your body comes into contact with an enemy, your stealth multipliers become nullified. In short, you have to use your melee weapon at a sweet-spot range to get your stealth multiplier. This makes stealth melee lose out on a lot of potential DPS, especially in end game where enemies no longer die in one hit, and your melee will inevitably make you walk into enemies due to the nature of melee slowly moving you forward. Link to comment Share on other sites More sharing options...
Dragazer Posted June 24, 2014 Author Share Posted June 24, 2014 Please refer to this thread: https://forums.warframe.com/index.php?/topic/251371-invisibility-smokescreen-not-doing-4x-damage-when-in-physical-contact-with-enemy/ I was able to find out what the problem is. It is a bug with stealth itself. If your body comes into contact with an enemy, your stealth multipliers become nullified. In short, you have to use your melee weapon at a sweet-spot range to get your stealth multiplier. This makes stealth melee lose out on a lot of potential DPS, especially in end game where enemies no longer die in one hit, and your melee will inevitably make you walk into enemies due to the nature of melee slowly moving you forward. Ah I see that means its almost impossible to get stealth hits with weapons like daggers and fists, hopefully they fix the bugs soon. Link to comment Share on other sites More sharing options...
DeathwingZero Posted June 24, 2014 Share Posted June 24, 2014 (edited) Clearly AI improvements It isn't so clear as that. Sometimes, yes, changes to the game are forgotten in patch notes. However something as important as AI improvements, that people have been wanting since the game started, wouldn't be forgotten. Stealth nerf, as in they changed it without telling everyone? Sure that's plausible. Loki's invisibility does muffle sound though, and this is sci-fi so his sound muffle effect could easily apply to weapons. That said, "lol sci-fi" is a flimsy excuse at best and I don't expect it to be taken seriously or even changed. However, silent weapons like say Dread, they would alert the enemy to your EXACT position if you don't kill them in one shot. Alerting to your presence is fine, but making them charge straight at you isn't right and not realistic in any sense. Now let's say you do get a one hit kill, which isn't difficult with Dread or Paris or Paris Prime, if that shot happens to proc an AoE status like Gas or Electricity ALL the enemies it hits are instantly alerted to your exact position, which is again wrong. They should be alerted to your presence, but not your exact position. Heck, Fusion Moa's can lock on and laser beam you as you move even while invisible. Which obviously shouldn't happen. This is definitely some kind of bug, possibly resulting from AI improvements, but there's no way for us to know. It does need to be looked into and/or clarified by someone from DE. Edited June 24, 2014 by DeathwingZero Link to comment Share on other sites More sharing options...
Farren Posted June 24, 2014 Share Posted June 24, 2014 There's a concept called sarcasm, as much as I forget it's near impossible to see subtlety through text. Link to comment Share on other sites More sharing options...
DeathwingZero Posted June 24, 2014 Share Posted June 24, 2014 I've heard of this "sarcasm" you mentioned. Surely, the internet isn't a place for such a thing. The internet is all about being completely serious. Right? Link to comment Share on other sites More sharing options...
Dragazer Posted June 24, 2014 Author Share Posted June 24, 2014 (edited) Just tested now with my Loki and Paris Prime on infested. Firing shots don't catch their attention but if you hit them they start going to your location while cloaked. Pretty ridiculous because they still know your location even with silent weapons if you hit them. I really hope these are just bugs and will be fixed soon. Edited June 24, 2014 by Dragazer Link to comment Share on other sites More sharing options...
Rainofgod Posted June 24, 2014 Share Posted June 24, 2014 (edited) hmmm bombards still attack me while invisible, and some other enemies too, however a scorpion shot her harpoon at me while casting invisibility, just walked through her harpoon... Edited June 26, 2014 by Rainofgod Link to comment Share on other sites More sharing options...
crazylazy Posted June 26, 2014 Share Posted June 26, 2014 i feel the pain bro!!!! it is annoying for a loki fans like me Link to comment Share on other sites More sharing options...
.-KG-..-LivingLegend-. Posted June 26, 2014 Share Posted June 26, 2014 The bonus damage, body touching bug is much more annoying. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now