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Melee Channelling Energy Cost Is 25 As A Client Sometimes


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Melee Channeling Energy Cost is 25 as a Client Sometimes


I noticed that, as a client in missions, the energy cost for melee channeling will be 25 energy per target hit (50 for 2 hits in one swing, 75 for 3 hits in one swing) when it should cost my loadout 10 energy per hit. As the client, sometimes it costs the right amount for the whole mission, sometimes it's 25 for the whole mission. It seems to cost the right amount when I'm the host. I can't deduce any common factor when this happens.


And when the bug is happening, if I'm at or below 25 energy, the hits seem to cost almost the correct amount of energy.


Anyone else getting/noticing this bug?

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