Iraetus Posted June 24, 2014 Posted June 24, 2014 I have an idea in which in this second aura mod under the stances. We could use this one to alter the jump attack AoE damage to the 4 basic elements. These mods have no cost and takes up its own slot. - Lightning Hammer - Shock jump attack AoE. - Flame Impact - Fire jump attack AoE. - Cryo Smash - Cold jump attack AoE. - Toxic Takedown - Toxic jump attack AoE. So with these of course... they would proc with their appropriate element so we could stun, or slow enemies at our will with a fixed chance. But what about weapons with the innate ability to proc elemental damage in jump attacks? My idea is when we add these mods either: -The Element changes depending on the mod OR -The Element becomes a combination element (E.G. Corrosive) Discuss :D
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