datguyskee Posted June 25, 2014 Share Posted June 25, 2014 (edited) Hello everyone, I personally would love to see DE give us the option to swap our polarity without using forma. What are your thoughts regarding this? EDIT: What I mean by this is to swap the polarity arround not change the actual polarity. (sorry for the confusion) Edited June 25, 2014 by LunskEE Link to comment Share on other sites More sharing options...
trams87 Posted June 25, 2014 Share Posted June 25, 2014 (edited) Hmmm, lunskee raises a good topic. I think what will need to be worked out is 1. What will it cost us to change polarity, if at all - Suggestion few 100 credits perhaps 2. How many times we can change or even move polarities. Or no cost at all. But given how DE may respond I figured I'd preemptive mag strike ;) Edited June 25, 2014 by trams87 Link to comment Share on other sites More sharing options...
Doommarine654 Posted June 25, 2014 Share Posted June 25, 2014 i personally dont see the point, since now that you can carry one weapon, you can super level anything in a few hours without a booster. Link to comment Share on other sites More sharing options...
LoopStricken Posted June 25, 2014 Share Posted June 25, 2014 I say, no.If you want to change a weapon to better suit your playstyle, you should be willing to spend a forma on it. Link to comment Share on other sites More sharing options...
KimchiKen_Prime Posted June 25, 2014 Share Posted June 25, 2014 No to the idea of polarity swapping ( eg: V to D ) Yes to the idea of swapping location of polarity. Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted June 25, 2014 Share Posted June 25, 2014 (edited) I agree polarity position swap should always be enabled , even without the use of Forma but, no costs please. Edited June 25, 2014 by BiancaRoughfin Link to comment Share on other sites More sharing options...
CaptainJohnson Posted June 25, 2014 Share Posted June 25, 2014 The only reason I can agree is because melee weapons- which inherently tend not to need Forma- sometimes have their polarities in the weirdest places and it doesn't let me switch them around to my usual mod order. I absolutely hate that. Then again, I'm not sure if that's a good enough argument for it so I can't really say "yes" to the idea. Link to comment Share on other sites More sharing options...
NovusNova Posted June 25, 2014 Share Posted June 25, 2014 I would say yes to being able to move polarities around the mod slots. But defiantly no to be being to change the polarity from one to another, because if we could do that, what's the point of forma then apart from being needed to build stuff in the dojo. Link to comment Share on other sites More sharing options...
datguyskee Posted June 25, 2014 Author Share Posted June 25, 2014 I ment swapping it's place not it's actual polarity. (post updated) Link to comment Share on other sites More sharing options...
Philamon Posted June 25, 2014 Share Posted June 25, 2014 Sounds like a good idea, however I am wondering if DE made it so you had to add forma to add to the RPG grind of the game. That said with melee weapons you don't need to forma them, so having a polarity in a weird spot and being stuck with it seems pointless. So being able to move polarities around without forma in the weapon / warframe would make sense. Link to comment Share on other sites More sharing options...
(PSN)Zeylon Posted June 25, 2014 Share Posted June 25, 2014 My tendency to like things organized likes this idea. I see no reason we shouldn't be able to rearrange existing polarities on frames/weapons/etc. without adding or changing them. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 25, 2014 Share Posted June 25, 2014 Maybe everytime you forma something, you change the polarity individually loadout by loadout. I.E. Change it to a v polarity in Loadout A, D for loadout B, etc. With more mods, this should be an option. Link to comment Share on other sites More sharing options...
(PSN)Zeylon Posted June 25, 2014 Share Posted June 25, 2014 Maybe everytime you forma something, you change the polarity individually loadout by loadout. I.E. Change it to a v polarity in Loadout A, D for loadout B, etc. With more mods, this should be an option. I'd be fine with formas letting you change every slot at point of use. Forma usage lets you change every slot, but the final polarity tally can only be +/- 1 from the prior count. However, they seem to treat items as fixed and singular with respect to settings, like they feel... you should buy two Latos if you wanted two different sets of polarities on them? Probably because they sell slots. I don't think they'd go for customizing loadouts like that (people seem to barely comprehend that you can have separate loadouts already). Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 25, 2014 Share Posted June 25, 2014 (edited) I'd be fine with formas letting you change every slot at point of use. Forma usage lets you change every slot, but the final polarity tally can only be +/- 1 from the prior count. However, they seem to treat items as fixed and singular with respect to settings, like they feel... you should buy two Latos if you wanted two different sets of polarities on them? Probably because they sell slots. I don't think they'd go for customizing loadouts like that (people seem to barely comprehend that you can have separate loadouts already). Then what's the point of DE creating loadouts in the first place? It's fortunate you can get by on mostly V or - slots. Edited June 25, 2014 by PeripheralVisionary Link to comment Share on other sites More sharing options...
(PSN)Zeylon Posted June 25, 2014 Share Posted June 25, 2014 Then what's the point of DE creating loadouts in the first place? It's fortunate you can get by on mostly V or - slots. Well, it seems to allow you to have a ready-to-go different set of appearance and mod settings on a given suit. I rarely see people use it, honestly. That may be BECAUSE the polarity slots are fixed and people work towards a specific set of mods for the slots that are given - of course. That would grant your position weight. The intention currently seems to be appearance/different mods - same slots though. Same with other items. That said, I can't say I know people that made two dragon nikanas to build them up with different forma or anything like that. However, letting you have multiple items and build them differently did seem to be a "by design" thing, and probably an excuse to sell more slots. Link to comment Share on other sites More sharing options...
datguyskee Posted June 27, 2014 Author Share Posted June 27, 2014 It seems that I'm not the only one who would like to see this option given to us. Link to comment Share on other sites More sharing options...
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