Lain.Iwakura Posted June 26, 2014 Share Posted June 26, 2014 DE, no machines are showing up on Sabotage, I have only been on Rhea, Saturn. Link to comment Share on other sites More sharing options...
Braken Posted June 26, 2014 Share Posted June 26, 2014 (edited) *sigh* MORE clan research... Also, freaking powerfists? The new stance drops from POWERFISTS?! Have you not learned from the electric crawler/contagious spread fiasco? Apparently not, since you still insist on putting desired mods on the rarest of enemies. They're not even hard, they're just really, REALLY rare... I'm sorry DE, but you REALLY need to get your act together. How many times have you promised to reduce grind? Several. And what have you done so far? INCREASE grind. The over-reliance on grindwalls and timewalls will be the downfall of this game. Already, it's having trouble retaining players. I only stay here and keep playing because I still have hope, however slight, that you'll finally see reason, and fix the game for the better... However, that hope keeps dwindling every time you add more grind and timewalls... Edited June 26, 2014 by Braken Link to comment Share on other sites More sharing options...
FLSH_BNG Posted June 26, 2014 Share Posted June 26, 2014 Tenno research lab? Great another 3 days of waiting. I hope this research does not involve Argon crystals (STUPID STUPID THING). Let's just hope the stance for it does not drop from eletric crawlers or scavenger moas. research requirements are easy to meet with a bunch of common resources... crafting well, we'll have to wait and see. Link to comment Share on other sites More sharing options...
ProfessorMeeseeks Posted June 26, 2014 Share Posted June 26, 2014 Mutalist ospreys still in Sechura. Link to comment Share on other sites More sharing options...
-FV-Runehawk Posted June 26, 2014 Share Posted June 26, 2014 The claws cut well, strike fast, and are a solid weapon overall. The only problem is that's all just baseless speculation. i'll get back to you with some concrete findings... in three days. #DownWithClanTech Link to comment Share on other sites More sharing options...
Elucidator_Repulse Posted June 26, 2014 Share Posted June 26, 2014 Those claws look awesome, thanks DE Link to comment Share on other sites More sharing options...
-CdG-Yoraex Posted June 26, 2014 Share Posted June 26, 2014 (edited) i wish i could get my ASH with those same colors Thanks for the claws DE Edited June 26, 2014 by yoraex Link to comment Share on other sites More sharing options...
Katinka Posted June 26, 2014 Share Posted June 26, 2014 Changes: Tweaked the positioning of the Eos leg armor accessories. Tweaked the position of Emblems so as to ensure they don't clip into shoulder armor. Nice change to the Eos armour. I always thought it should be a bit closer in. Ember Prime's Emblems are still cutting throught her shoulders. Normal Ember's are fine though. Link to comment Share on other sites More sharing options...
Magnagar Posted June 26, 2014 Share Posted June 26, 2014 When are we gonna get Excalibur immortal skin channeling visuals back!!! Link to comment Share on other sites More sharing options...
Cleesus Posted June 26, 2014 Share Posted June 26, 2014 (edited) I love the new syandana Edited June 26, 2014 by theclinton Link to comment Share on other sites More sharing options...
MasterMarsh Posted June 26, 2014 Share Posted June 26, 2014 Looks very cool, lets hope they deal some damage! Link to comment Share on other sites More sharing options...
IIISTIXIII Posted June 26, 2014 Share Posted June 26, 2014 Oh my, finding that stance...what are the chances of even meeting a powerfist these days, let alone have a rare drop from him? Link to comment Share on other sites More sharing options...
BlazeBigBang Posted June 26, 2014 Share Posted June 26, 2014 Hope that farming for this stance doesn't take as long as Tranquil Cleave ;w; Link to comment Share on other sites More sharing options...
Fabpsi Posted June 26, 2014 Share Posted June 26, 2014 (edited) nice patch, a lot of good stuff (the fixes and changes and the new syandana..... well the claws....lets wait for clan research) the first thing i noticed (and i even made a thread for it because i think it is awesome https://forums.warframe.com/index.php?/topic/252776-better-ash-skin-in-the-update-picture/#entry2927209 ) was the change to a better immortal skin for ash in the patch picture in the first post of this thread. - no white parts you can not recolor - better colored foots Why is this change not included in this patch but on the picture ? :3 maybe it slipped, or maybe it is not finished (it looks good to me, better than the current immortal skin ^^) Edited June 26, 2014 by Fabpsi Link to comment Share on other sites More sharing options...
Snuggletron Posted June 26, 2014 Share Posted June 26, 2014 Just got done running Casta to see about this "new" drop rate on Delta beacons. Turns out now the Prosecutors are completely impervious to any/all damage that isn't the single element they're buffed with. So, I got treated to a Shock Prosecurtor being completely impervious to every single thing I threw at it despite having electric mods on both guns -- but since this is Damage 2.0, and I was naive enough to attach additional elemental mods to my weapons, that means the electric mods don't count for killing Shock Prosecutors. "Stupid" is the only word I can think of to describe this both from a gameplay perspective as well as simple internal logic. As far as gameplay is concerned, you've essentially hamstrung everyone's ability to do damage by making us leave out at least one elemental mod. What's the purpose of doing these events and getting "dual stat mods" if we're rendering ourselves incapable of doing damage should we be foolish enough to use them? Further, this makes it literally impossible to solo farm these guys. Added to that, it's unlikely but not impossible a full PUG is still going to be missing that one single element, which makes the whole run a failure after it becomes obvious nobody can kill this thing and just let themselves die. That's the opposite of fun. As far as internal logic goes: so these are modifications to space ninja weapons, right? And these ammo mods give the bullets specific effects? What happens between me attaching _just_ a shock mod to my rifle versus a shock mod plus, say, a toxin mod? What about that process renders the "shock" quality null and void such that this purple #$&(% can completely ignore all these bullets I'm chucking at him? This is a categorically bad idea. I realize you guys have to make some money on this and that is absolutely fine as far as that goes. What's not fine is bludgeoning people with intrinsically stupid/broken mechanics in order to say Hey, look, you can farm it up and get it for free! when it's clear this is just a way to antagonize people into dropping $20 on the Hydroid in the store. Link to comment Share on other sites More sharing options...
Lain.Iwakura Posted June 26, 2014 Share Posted June 26, 2014 (edited) *sigh* MORE clan research... Also, freaking powerfists? The new stance drops from POWERFISTS?! Have you not learned from the electric crawler/contagious spread fiasco? Apparently not, since you still insist on putting desired mods on the rarest of enemies. They're not even hard, they're just really, REALLY rare... I'm sorry DE, but you REALLY need to get your act together. How many times have you promised to reduce grind? Several. And what have you done so far? INCREASE grind. The over-reliance on grindwalls and timewalls will be the downfall of this game. Already, it's having trouble retaining players. I only stay here and keep playing because I still have hope, however slight, that you'll finally see reason, and fix the game for the better... However, that hope keeps dwindling every time you add more grind and timewalls... Powerfists are actually pretty common on most Grineer nodes on Saturn, Ceres, and Uranus I actually have the stance already now! Got it 10 minutes ago on Rhea Edited June 26, 2014 by BlockCatGoesMeow Link to comment Share on other sites More sharing options...
blazingcobalt Posted June 26, 2014 Share Posted June 26, 2014 Infested Drones have been removed from Defense missions. This is primarily due to issues with navigation and the flow of wave gameplay. We are working on improving their ability to navigate these levels for future inclusion. Uh...unless I'm mistaken that Carcoal is a defense mission. Link to comment Share on other sites More sharing options...
coolguydj1 Posted June 26, 2014 Share Posted June 26, 2014 Time for me to unleash my inner Wolverine! TY DE! Link to comment Share on other sites More sharing options...
Aneuryzm Posted June 26, 2014 Share Posted June 26, 2014 no val changes? :( Valkyr changes are coming to update 14, which is approaching very quickly like sonic! get it? :P Link to comment Share on other sites More sharing options...
The1OfDarkness Posted June 26, 2014 Share Posted June 26, 2014 really? Powerfists...? *sigh* fine... Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 26, 2014 Author Share Posted June 26, 2014 Uh...unless I'm mistaken that Carcoal is a defense mission. And they are still indeed there, will be hotfixed in the next batch. Link to comment Share on other sites More sharing options...
ABoxOfQuestions Posted June 26, 2014 Share Posted June 26, 2014 (edited) After this update the sabotage missions on the asteroid base tileset have been broken and cannot be finished as the targets (Machines) do not appear anymore. I tested this on Rhea and Dione (Nightmare) on Saturn. Edited June 26, 2014 by ABoxOfQuestions Link to comment Share on other sites More sharing options...
coolguydj1 Posted June 26, 2014 Share Posted June 26, 2014 These Vanka claws are perfect for my Valkyr! It's slice n' dice time! Link to comment Share on other sites More sharing options...
Erelas Posted June 26, 2014 Share Posted June 26, 2014 Thanks for the fixes DE. I wonder, is every Syandana going to be "of the Orokin Elite"...won't be very special after a while. *wink* Link to comment Share on other sites More sharing options...
Kaiser_Suoh Posted June 26, 2014 Share Posted June 26, 2014 NEXT U14!!!! HYPE Link to comment Share on other sites More sharing options...
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