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Enemy Sense And/or Hidden Enemy Bug


PhazeDoubt
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A persistent bug seems to be enemies that are outside of the map. Since 13.8.3 (possibly sooner) this has become a horrible issue. Additionally, enemy sense detects these enemies even though they don't count towards objectives. Below is a screenshot that shows this issue. Note just how paradoxical this situation is: wave cleared, enemies on radar, and a sentinel firing!

 

I am unsure if this is a problem with the enemies or enemy sense.

 

QHSKJJv.jpg

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