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So, Basically Every New Item Is Going To Be Clantech Or Platinum Gated?


DirkDeadeye
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You're just asking the solo minded individuals to join clans? There's a lot of turnover due to people joining clans and leaving for their research.

 

Let me put this in more simpler terms. Not everyone is going to make their own dojo. I mean, to me, and a lot of us 10 or so forma and the handful of plastids and polymer bundles are nothing my alt has a fully built dojo. I do agree it is a solution, more of a bandaid to the particular problem by gating all this new content all the sudden through clantech.

 

The problem now is, there's a huge influx of people who want in clans, to get the research and leave. It sucks for warlords who want active clans, it's gonna force them to go through tighter recruitment regiments and ultimately harm their desire to do so. It kinda bugs me that I have to edit my OP because there are so many people assuming i'm whining about not getting clantech items. I'm thinking in broader terms. Although I was kind of nebulous, or even incomprehensible in my original OP which is below.

 

 

Flesh that part out first before gating new content through research...cause you're just making the task of a warlord or officer that much harder right now..which burdens them into a sense of not wanting to gel their respective niches in the community and furthermore disperse the people interested in actually playing this game with a sense of fellowship.

Edited by DirkDeadeye
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the market has decent amount of weapons to get every new player started off and have basically high DPS straigh from the get go

 

Clan tech weapons are a step further depending on the weapons that is - its not required hence why there is so much choice in warframe

 

they're not driving you to join a clan and get clan weapons - and besides whats the problem.. ? most clans have all stuff researched and unlocked. so im not seeing the point really

 

if you go into the game and expect to run a clan from the start. then you better believe that you will need to be patient when obtaining stuff via dojo

 

if you had done a little snooping DE said that they need to build the inventory of each clan tech weapon because it was totally  literately the market and giving to much of a choice to new players..

 

you can only have so much before the market becomes cluttered with nothing but weapons before all this happened we where nearing thee 7th page on the market and melee weapons were taking up most of that

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While I agree with you, I'd like to point out that there are great non-ClanTech weapons:

 

Penta

Every bow

Every Prime weapon

Vectis

Drakgoon, Sobek

Soma

Brakk

Despair

Angstrum

Vastos

Amphis

Dual Zorens

 

EDIT: Removed Jat Kittag from this list.

Edited by AlchemistMute
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the market has decent amount of weapons to get every new player started off and have basically high DPS straigh from the get go

 

 

 

Ah! Ah! I'm not talking about new players. There are plenty of people around that aren't new that don't involve themselves with clans, who just hop in and out of clans to grab the research. May I remind you of that element of my post. Solo does not equate new.

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People complained about the lack of clan tech weapons, and DE's reactions tend to verge on the extreme side sometimes. That isn't a criticism, just an observation.

 

That's my observation now everything is seemingly gated through clan tech.

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While I agree with you, I'd like to point out that there are great non-ClanTech weapons:

 

Penta

Every bow

Every Prime weapon

Vectis

Drakgoon, Sobek

Soma

Brakk

Castanas

Despair

Angstrum

Vastos

Jat Kittag

Amphis

Nami Skyla

Dual Zorens

 

And after two weeks/months, where are you then? Since you're interested in mastery rank? That's right, joining clans to gobble their research to further your MR. There's like, maybe a selection of 20 viable weapons in this game, everything else is fodder to boost your MR. You're not seeing the entire picture.

 

Also Jat Kittag, castanas, Amphis  is clantech..

Edited by DirkDeadeye
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I've had quite a few people join my (very small) clan after seeing a message in recruiting about it and then vanish the second they pocket all the blueprints. It makes it hard to grow your clan when half the people you recruit leave two days later. Personally I'd be interested in seeing some way get clantech stuff, if only to keep away the people who just want blueprints.

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You aren't required to join a huge clan. Or any clan. Start a clan of your own, name it after yourself, don't invite anyone, and build a dojo. The resource cost should be minimal as long as you're a ghost clan, totally manageable for a single person. Just don't build any barracks.

 

All that's required for starting up a clan is to name it. I know, I started up my own clan. There's... really not much to complain about. Starting the clan itself is simple and free, and at the lowest clan tier things are really cheap.

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You'd be surprised with how much plat you can earn through trading. But I don't see every weapon from now on being clan tech.

It will likely change, I mean we had hardly anything in clan tech, especially the tenno lab so I guess it just needed a bit of fleshing out.

 

I'm a solo player mostly and I joined a clan not just for the tech but so I had people to chat with/help out etc.

Because you don't always want to rely on recruiting which just yields too many rhinos or rushers. Got sick of playing T3 survivals and the like solo.

But yeah I can't see DE making every weapon from now on clan tech. The labs would be flooded.

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With a sobering amount of solo players. I'm not disagreeing with you. But you'd be surprised how many people join clans just to grab research and GTFO.

What does it even matter?  Just ignore the extra chat tab and you won't even really notice you're in a clan.  I've never understood this "I'm a solo player so I don't want to join a clan" nonsense.  There are plenty of clans that will let you join without any kind of social obligations.

Edited by Aggh
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Everything?

nami solo and angstrum are both marketplace bps, I'm sure the next few tenno reinforcements will have bp weapons as well.

everything is seemingly gated

 

Come on! You even quoted me. You quoted my text..picked one word and went on a tiny tangent.

Edited by DirkDeadeye
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You'd be surprised with how much plat you can earn through trading. But I don't see every weapon from now on being clan tech.

It will likely change, I mean we had hardly anything in clan tech, especially the tenno lab so I guess it just needed a bit of fleshing out.

 

I'm a solo player mostly and I joined a clan not just for the tech but so I had people to chat with/help out etc.

Because you don't always want to rely on recruiting which just yields too many rhinos or rushers. Got sick of playing T3 survivals and the like solo.

But yeah I can't see DE making every weapon from now on clan tech. The labs would be flooded.

 

Okay, you know what, show the Grineer labs some love. Maybe I'll step off my soap box. But I see a trend in gating S#&$ through clantech. And it just makes the lives of warlords even more frustrating (something we keep ignoring here)

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My problem with the clan-tech wall is, it doesn't even take any effort at all to get this S#&$ researching, it's just a pain in the &#! to go through all this waiting gates to get a weapon that isn't even really that good. It's pointless. Seriously, I haven't used the Quanta, or the Venka yet, but just looking at the stats and functions of these weapons, nothing is really drawing me to waste my time building them and trying them. Make my effort actually worth something, DE. You guys have a terrible time with making things rewarding in this game.

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My problem with the clan-tech wall is, it doesn't even take any effort at all to get this S#&$ researching, it's just a pain in the @$$ to go through all this waiting gates to get a weapon that isn't even really that good. It's pointless. Seriously, I haven't used the Quanta, or the Venka yet, but just looking at the stats and functions of these weapons, nothing is really drawing me to waste my time building them and trying them. Make my effort actually worth something, DE. You guys have a terrible time with making things rewarding in this game.

 

And for all that you have revolving door members of clans just to consume your research. Which is the root of the issue which people can't get over.

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You aren't required to join a huge clan. Or any clan. Start a clan of your own, name it after yourself, don't invite anyone, and build a dojo. The resource cost should be minimal as long as you're a ghost clan, totally manageable for a single person. Just don't build any barracks.

 

All that's required for starting up a clan is to name it. I know, I started up my own clan. There's... really not much to complain about. Starting the clan itself is simple and free, and at the lowest clan tier things are really cheap.

 

Cheap? I've done it. It takes about 6-10 forma somewhere in that ballpark maybe even more.. Most people would rather just hop in and out of a clan. You do know that every room in a dojo requires a forma? Not trying to be a $&*^. Yes the mats are cheap, but does the average nosepicker want to spend that much forma, and that much build time, and that much research time (It will take 12 days to make the new infested weapon if you started today)

 

Versus just hopping in some random mountain/moon clan and gobbling up all the BP's and getting the hell out?

 

Absolutely not. There is a clear and present problem.

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everything is seemingly gated

 

Come on! You even quoted me. You quoted my text..picked one word and went on a tiny tangent.

Weasel word, lol.

 

I'm in a small clan of 17 members, of those 17, 12 are completely inactive (including the warlord which is a huge pain, took a week to get him on long enough just to give one person recruitment capabilities), 3 are casual on-off, and me and one other person plays regularly. I've been able to afford every single research that has come out in the past 3 months. It's not expensive.

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