Cyberian_vs Posted June 26, 2014 Share Posted June 26, 2014 So we've had Survival for a good while now and its become one of the most popular game types, but theres always been that notion of the "Lone Tenno Operative" collecting all your goodies. Warframe has always been a team game but the whole idea of a space ninja does work with a lone agent doing difficult subterfuge, and thats where my game mode idea comes in. The Concept As a lone Tenno, you need to infiltrate a ship's most highly secured location - its vault. This is guarded mostly by automated traps (so damaging lasers, corpus knockback laser walls, arc traps, auto turrets) and a small security force since most are preoccupied with the survival team (not real time, just fitting in with the game). Since the survival team has triggered every alarm on the ship, systems are going down to redirect resources and each section of the vault is venting any possible intruders. Hence you have a time limit from section to section - your 5 minute intervals. The Gameplay The mission would be similar to a really difficult set of rooms similar to that of the orokin treasure rooms (remember how some used to be pretty damn hard?). You would go from room to room dodging lasers, jumping wall to wall to wall to ledge, zigzagging through complex rooms of varying spaces, all the while keeping up with you time limit and making sure enemies don't spot you. Enemies will have set patrol paths and if they see you they will run to an alarm and set it off, calling more guards to shoot at you from walkways around the maps and triggering more traps unless you stop them. If you succeed in reaching the vault, you are presented with 2 options, take your reward, or move deeper losing your chance for that reward. Once you hit the 4th vault (or 3rd, just keeping in line with current survival rewards) you reach the final vault and take the reward without a choice. For balance the lasers and traps will do percentage damage per tick, so if you just touch it youll take one tick worth of damage which could be 10% of shields + health total, or if you stand for a full second that could be 5 ticks to 50%. Also warframe abilities would need to be disabled (magnetic energy resonating from the core of the ship?) as Iron Skin, Wormhole, Switch Teleport etc would just break the maps. The Benefits - Players can compete with each other on individual skill, not relying on others - Good chance to put heavy focus on parkour (current or 2.0 if developed) - New and old players put in the same boat, damage mods and great weapons wont be necessary - Creates an entirely new warframe modding option to counter knockback and move fast The Drawbacks - Will require brand new maps tiles for each tileset so could be alot of work - Time balance could be hard to work out so that you cant finish the map in 2 mins and make it redundant - Solo game type not traditional for warframe so many may not like it - Treats you as a generic warframe, different warframes wont make too much difference Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now