Khorndemon Posted June 26, 2014 Posted June 26, 2014 After playing two months i notice one thing--some of resources are at 1000 000.(nanospores for example).And some mods(warframes skills especially) are at 150-200pcs.And so is my question.Why so many resources and what to do with them??Maybe in future patches its will be fixed(drop system i think), but now its only make my armory into junk yard.(Sometimes i try to sell it but they coming faster then i sell them, and result is 5+ millons of credits).
(PSN)killerbunny53 Posted June 26, 2014 Posted June 26, 2014 Even if nano spore only sold for 1 or 2 credits I would sell them
Trajhenkhetlive Posted June 26, 2014 Posted June 26, 2014 Fielderon samples and detonite ampules, and mutagen sample could use some reconsideration too. There is no reason to build these from blueprints with minor event missions. Since the missions happen often enough it's a waste of resource to build them from blueprint. DE might want to consider making the blueprint for these permanent and cheaper to build in credits or eliminate the sample resources entirely.
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