(PSN)Deus1008 Posted June 27, 2014 Share Posted June 27, 2014 Im sure this has been posted about before, but I think it would be cool to be able to create our own quests in the form of keys that can then be built in the foundry and then hosted, or just nodes that anyone can join. Maybe have it to where you can only place an enemy if its been scanned a certain amount of times, or maybe have them as mod drops or something, also you can only use a tile set if you have unlocked all of the nodes on that planet.they could also base the enemy levels off of the Xp you have coming from already leveled gear, so it doesn't go to waste. let me know what you guys think, or if you have any other ideas to add. Link to comment Share on other sites More sharing options...
zavienh5 Posted June 27, 2014 Share Posted June 27, 2014 #gmod Link to comment Share on other sites More sharing options...
(PSN)Deus1008 Posted June 27, 2014 Author Share Posted June 27, 2014 (edited) Garry's mod?......what does that have to with user created warframe quests in the actual game warframe, unless g mod was a plug in or something, but I dont see how that has to do with what I posted. Edited June 27, 2014 by (PS4)Deus1008 Link to comment Share on other sites More sharing options...
Khaos_Zand3r Posted June 27, 2014 Share Posted June 27, 2014 I don't see how this has anything to do with questing. Just random sandbox crap. Questing needs to have purpose behind it, it needs to convey a story. Link to comment Share on other sites More sharing options...
(PSN)Deus1008 Posted June 27, 2014 Author Share Posted June 27, 2014 Yes, I agree. I think the creator should be able to convey a story, and set specific set of goals for the quest, obviously it wont be on a skyrim kind of level or anything, but I think it would be much more interesting than dark sectors. You are right, it would be limited, because of the tileset layouts, but im sure we could get pretty imaginative in enemy and boss or mini boss placements. Of course it would probably have to wait until all of the tilesets and bosses have been reworked. Im not sure how rewards for completing the missions would work though. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now