UnderFiend Posted June 27, 2014 Share Posted June 27, 2014 I haven't been able to test this on standard Rhino, but with Rhino Prime, whenever I fall off the map or into darkness in general (which can happen sometimes when going through doors for some reason), Iron Skin "wears off" so it has to be recast. I imagine it's the same for standard Rhino as well, and possibly Nova's Null Star. I also noticed this on Ember Prime (haven't tested standard Ember), where if I have WoF running and drop off the map, it suddenly ends, but this is a timed power so I can tell it's ending abruptly. I'm assuming this effects sustained powers so I'm thinking it happens to Nova as well, but if someone can confirm that would be excellent. I've only noticed this since the Breeding Grounds patch. Link to comment Share on other sites More sharing options...
UmamiSalami Posted June 27, 2014 Share Posted June 27, 2014 Same here. Iron Skin gone after a bombard decides to knock me into the abyss...... Link to comment Share on other sites More sharing options...
Vyrn. Posted June 27, 2014 Share Posted June 27, 2014 It now removes buffs from what I've seen. Warcry, Invisiblity, etc. all go bye bye. I'm guessing it's intended since it came suddenly and affects all buffs, but it might just be a wacky bug. Link to comment Share on other sites More sharing options...
-Refractor- Posted June 27, 2014 Share Posted June 27, 2014 It now removes buffs from what I've seen. Warcry, Invisiblity, etc. all go bye bye. I'm guessing it's intended since it came suddenly and affects all buffs, but it might just be a wacky bug. I would still assume its a bug, as when you drop off the map it has to respawn your character. And this may have been part of the fix to make it so a Nyx cant jump over an edge and trigger absorb then run around with it after the respawn(that was so awesome and OP.) Link to comment Share on other sites More sharing options...
Casardis Posted June 27, 2014 Share Posted June 27, 2014 I would still assume its a bug Megan once responded and confirmed that it's intended. Why it wasn't written in any patch notes is beyond me. Link to comment Share on other sites More sharing options...
Omega224 Posted June 27, 2014 Share Posted June 27, 2014 I hope its a bug its so annoying to be knocked off the map to waste the energy you used on the power Link to comment Share on other sites More sharing options...
-Refractor- Posted June 27, 2014 Share Posted June 27, 2014 Megan once responded and confirmed that it's intended. Why it wasn't written in any patch notes is beyond me. That sucks xD, but it also will make people more careful in the long run, but I do think some things shouldnt be affected, it really should be determined per power. Not ALL buff-type abilities Link to comment Share on other sites More sharing options...
AnonCat Posted June 27, 2014 Share Posted June 27, 2014 It's intended guys. Lol, not a bug. Link to comment Share on other sites More sharing options...
2Awesome Posted June 27, 2014 Share Posted June 27, 2014 Volt + speed buff -> fall off -> cant use speed buff because it's still in use, yet no speed buff on volt Link to comment Share on other sites More sharing options...
siiksai Posted June 27, 2014 Share Posted June 27, 2014 This has to be a bug, I can't think of a more amateurish blunt force trauma way to work around ability exploits. I can't imagine DE programmers being that thick headed. ...Then again, they're still too arrogant to add a /stuck command. Terrifying. Link to comment Share on other sites More sharing options...
imaxium Posted June 27, 2014 Share Posted June 27, 2014 This is sole reason I would die occasionally in Breeding Grounds. Why would they do this? It practically a penalty for trying to be mobile/ use their parkour system. I REALLY hope they edit this. Cause theres NO Reason Iron skin should be dispelled for falling. Link to comment Share on other sites More sharing options...
Whytee Posted June 28, 2014 Share Posted June 28, 2014 Use it to your advantage with Rhino. After a big fight, your iron skin will be almost depleted and unable to refresh - jump off the map and hey presto, you're able to refresh your iron skin. I know it isn't optimal for most frames for this to happen, but atleast it has one perk... Link to comment Share on other sites More sharing options...
imaxium Posted June 30, 2014 Share Posted June 30, 2014 Its more like crap getting mobbed, slide jump across gap (slides into gap). respawn and die.. :[ since I mainly play solo, mobility is essential, so im not fond of this Link to comment Share on other sites More sharing options...
sekushiiandee Posted June 30, 2014 Share Posted June 30, 2014 falling off map also cancels MP spreaddoesnt not cancel the mp effect that is already on enemiesbut stops the spread of the ability itselfi tested this by falling off xinis pit of lost loot and using mp on enemies Link to comment Share on other sites More sharing options...
UnderFiend Posted July 1, 2014 Author Share Posted July 1, 2014 I think I'm going to have to remember to ask this for/during the dev stream this week since clearly we need confirmation on if it was intended to effect all buffs. I understand WHY this was implemented, but as it was mentioned upthread, this is a blunt force solution to fixing the Nyx Absorb exploit. Link to comment Share on other sites More sharing options...
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