Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Recommended Posts

Posted

It seems proper that the primary animations/attack style of the Venka should be a slashing motion, yet when equipped, the claw weapons make a thrusting puncture motion. It seems like a poor use of the weapon. When doing quick melee, however, the weapon does an excellent slashing animation (although it could be faster). It is possible that DE could swap these animations, so that when using quick melee, the players perform the Jagged Gash puncture animation, and that when the melee weapon is equipped, the players can use the slashing animation that's used for quick melee? I feel like this would make the weapon perform much better, especially since the weapon is high on slash damage, and not so much puncture damage.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...