Lord_of_Lords Posted June 28, 2014 Share Posted June 28, 2014 (edited) 1. When talking to a person in a chat tab, instead of having to type "/invite someplayer" we should be able to type "/invite" I see the use of typing the full player name in party chats but when talking to a single person, this should be an alternative. 2. Also, tab-completion would be nice. 1 tab to finish out a player name and 2 tabs to list the remaining possible player names. But this would be a lot more code to add than my first suggestion. EDIT: I'll add screenshots in a bit. I now see my failed explanation. This should invite Lord_bacon_von_hashbrown into my current session because he is the only person in this chat. Edited June 28, 2014 by Lord_of_Lords Link to comment Share on other sites More sharing options...
sekushiiandee Posted June 28, 2014 Share Posted June 28, 2014 im a little confused about what youre talking about....i was about to give this explanation on how it is already easy to inv players....changed my mind because i see youre a founder and want to assume i am misunderstanding you Link to comment Share on other sites More sharing options...
taiiat Posted June 28, 2014 Share Posted June 28, 2014 partial names and name suggestions is fairly complex, considering thousands will be using these functions all the time, so idunno if that's practical. if you were to enter just the Invite command with no arguments what would it do? there's already a list of all players in the chat on the right, so listing players to select them to invite would be extremely redundant. so i'm just confus here. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted June 28, 2014 Share Posted June 28, 2014 I'm not sure if this applies to PC, but on PS4 you can select someone's name in the sidebar and hit invite. No typing required. Link to comment Share on other sites More sharing options...
Azazelbishop Posted June 28, 2014 Share Posted June 28, 2014 what they need to do is let you right click peoples names in the chat window not the name list but the actual chat window. I think that would make trade chat and even people with an active alliance chat a lot easier to invite people or whisper them. Link to comment Share on other sites More sharing options...
Lord_of_Lords Posted June 28, 2014 Author Share Posted June 28, 2014 I edited my suggestion with more information. Thanks for the input and please keep it comming. :D Link to comment Share on other sites More sharing options...
Lord_of_Lords Posted June 28, 2014 Author Share Posted June 28, 2014 partial names and name suggestions is fairly complex, considering thousands will be using these functions all the time, so idunno if that's practical. This feature could run on the client side so scalability isn't a problem. if you were to enter just the Invite command with no arguments what would it do? there's already a list of all players in the chat on the right, so listing players to select them to invite would be extremely redundant. Gives a syntax error about not using a player name, which is evidence of an exception model which should allow a simple check in the exception handler to see if only 1 player is in a chat session. Something like: try { invitePlayer(name); } catch(SyntaxError err) { invitePlayer(chatlobby.getFirst()); } Link to comment Share on other sites More sharing options...
taiiat Posted June 28, 2014 Share Posted June 28, 2014 -snip- oh, so you can quickly invite in a PM tab. i suppose, but wouldn't it be faster to right click on their name in the chat and select invite? but if you prefer typing, by all means. Link to comment Share on other sites More sharing options...
shut Posted June 28, 2014 Share Posted June 28, 2014 (edited) I think we should be able to right-click on their names in the chat (not just in the sidebar on the right) and directly invite or PM other players from there. Trying to join runs like "IllIEviIVVarIordIIll: H> T4S PM for invite" by having to guess their name in order to PM them first is absolute hell. Edited June 28, 2014 by SortaRandom Link to comment Share on other sites More sharing options...
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