OpusRelinque Posted June 28, 2014 Share Posted June 28, 2014 hello DE after on of the last patches Zephyr's tubolence skill got broken, it isn't working anymore. thx for a fix in near future :-D Link to comment Share on other sites More sharing options...
tveeggad Posted June 28, 2014 Share Posted June 28, 2014 It has never blocked all projectiles. Just saying. Link to comment Share on other sites More sharing options...
Tulzscha Posted June 28, 2014 Share Posted June 28, 2014 Could you please expound on this? What sort of projectiles (e.g. Grineer Lancer bullets, Corpus Crewmen/Moa lasers) is Turbulence no longer affecting? Does it happen on both client and host? Link to comment Share on other sites More sharing options...
OpusRelinque Posted June 29, 2014 Author Share Posted June 29, 2014 @Tulzscha Enemies like Grineer Heavy Gunners which uses 'bullet' weapons without hitscan are full ignored by the Turbulence skill. Corpus with lasers (eg Moas) are still distracted, only not the guy with the Supra (Corpus Engi). it doenst matter if play solo, as host or client. @ConcretePie Thats not true what u say, the front shield even worked 100% against a bunch of heavy grineer with lvls over 80 and higher. If the angle of attack or in worst case from the back the shield was bypassed. The main problem was(is) only that the sentinel got all bullets and died fast. Link to comment Share on other sites More sharing options...
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