Fullmetal_Underpants Posted June 29, 2014 Posted June 29, 2014 Fang prime's original big draw was the fact that it did triple-strikes every time you attacked with it, but with a stance mod on it, you seem to lose the 2 extra strikes... is there some fix to that coming or have they just been destroyed forever?
Kthal Posted June 29, 2014 Posted June 29, 2014 Different stances change the 'default' (non-combo) animations, since there are two dual dagger stances, one of them will keep the triple-strike pattern.
Fullmetal_Underpants Posted June 29, 2014 Author Posted June 29, 2014 Different stances change the 'default' (non-combo) animations, since there are two dual dagger stances, one of them will keep the triple-strike pattern. oh, so one of them actually keeps its original function of triple-striking and the other one just turns it into an awkward cleaving weapon?
Axeroix Posted June 29, 2014 Posted June 29, 2014 (edited) Sinking Talon keeps it as a Triple Strikee weapon Gnashing Pyara makes it a wierd Long motion weapon Edited June 29, 2014 by Axeroix
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