Senketsu_ Posted July 2, 2014 Share Posted July 2, 2014 Drew just made a post about the ship still being worked on this week. I doubt it will be wednesday. my moneys on Friday :3 Link to comment Share on other sites More sharing options...
Aden Posted July 3, 2014 Share Posted July 3, 2014 (edited) Wouldn't it make more sense to let players have multiple kubrows? Anyway, idea: Why not a clan kennel. We'd still have our own kubrows but why not? Throw them into the rail defense as guard dogs and use it to share genetic templates with clan mates. See what they've done and do some blending. Heck, if you really want to punish players for being away from their game for too long then make it an option to place your kubrow in the kennel for "X" amount of credits a day/week set by the clan? Make it a place were you can train with your kubrow against holographic targets. Use it to track the purity of your bloodlines compared to that of others in the clan and those keeping their kubrows there. Might be an interesting mechanic and would open up a few interesting roles to fill in clans. I mean if we're going to be breeding our own kubrows why not make being an actual "Breeder" something that a player can more easily manage as a source of credit or resource income?Half asleep ideas over. Goodnight everyone. Edited July 3, 2014 by Aden Link to comment Share on other sites More sharing options...
PsiWarp Posted July 3, 2014 Share Posted July 3, 2014 IMO, it would be great if we could have multiple Kubrows, heck all the different breeds if we can muster the pet slots we need. Either put them in a kennel or into cryostasis when we have a companion already occupying our time! Link to comment Share on other sites More sharing options...
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