archchunk Posted July 1, 2014 Share Posted July 1, 2014 I've been playing this game a long, long time and I've come across a problem with the game that drives other people I know away from it. The issue I want to discuss is early solo play, and when I say solo I mean any person that wants to start out playing the game right now and doesn't have some friends that will start the game out with them/power level them. The beginning of the game is very unforgiving and seems to rely almost entirely on you obtaining certain "base mods" in order to progress (aka serration/vitality/redirection/etc.) otherwise you are stuck grinding on the first planet in order to gain enough levels to get through the 2nd. This could be remedied by giving players a copy of simple base mods for killing the first boss, such as vitality/redirection/serration/etc. it could even be given during some sort of "this is how fusion works" tutorial or "this is how to equip a mod" tutorial of some sort. (On a side note I think it'd be a great idea to give starting people a choice between starter weapons, in case someone doesn't like assault rifles or automatic pistols.) Don't get me wrong, I'm not saying the game is too hard, I'm saying the difficulty curve of the game needs work at least towards the beginning of it (and honestly the 'endgame' but that's a different topic) I would love more discussion about this as I feel it needs to be worked on and more feedback about it will help. Link to comment Share on other sites More sharing options...
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