AdunSaveMe Posted July 2, 2014 Share Posted July 2, 2014 (edited) What the balls do you do against these things? They have a shock aura which can drain all of your energy and give you that weird screen effect. Normally this wouldn't be much of a problem... if you could actually avoid it. Ancient Disruptors punish you for not getting out of their way or whatever. Venomous Ancients punish you for not focusing them down. These things punish you just for being nearby. Apparently they don't need to hit you or shoot you, which I thought they did at first. Even when you can't see them, they can't see you, they're behind walls, through doors... Good luck running away from them too, when they have a huge radius and you can't see which direction they're in. Have fun finding it so you can keep your energy, you've got three seconds. So, why? Where's the fun? And don't gimme that "it's a challenge omg you're a noob want everything easy omg" crap. Cos this is silly. A challenge gives you a chance to beat something and more or less rewards you when you beat it, with loot or exp or a fuzzy feeling. The only fuzzy feeling you get from this thing is the annoyance from having your energy randomly annihilated. Edited July 2, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
thegamer118 Posted July 2, 2014 Share Posted July 2, 2014 keep this if we get to have our energy back for killing them, with this i accept it Link to comment Share on other sites More sharing options...
Sitchrea Posted July 2, 2014 Share Posted July 2, 2014 Yeah, I feel that disruption altogether needs to be changed, because losing every bit of energy mid-fight is not difficult, it's punishing. What makes it worse is that disruption can occur very often due to the amount of enemies with the disruption ability that spawn during missions. Maybe if disruption just took away half of one's energy per proc, or prevented the use of abilities for a time it would be much better. But as it stands, everyone hates it. Link to comment Share on other sites More sharing options...
Meenmu Posted July 2, 2014 Share Posted July 2, 2014 Yeah, at the very least those eximus units should have a smaller, visible field that follows them around. It could look and work something like the frost eximus snow globe, but instead of blocking bullets, it disruptor-izes anyone who enters it (kinda like the mag bubbles from breeding grounds). Link to comment Share on other sites More sharing options...
EverythingNagato Posted July 2, 2014 Share Posted July 2, 2014 or at least have them shock you instead and add a magnetic eximus with much better mechanics as mentioned above? Link to comment Share on other sites More sharing options...
Hyperius Posted July 2, 2014 Share Posted July 2, 2014 They should just suppress power use until they are dealt with. None of this energy drain nonsense. Link to comment Share on other sites More sharing options...
Psycho1848 Posted July 2, 2014 Share Posted July 2, 2014 So, why? Where's the fun? And don't gimme that "it's a challenge omg you're a noob want everything easy omg" crap. Cos this is silly. A challenge gives you a chance to beat something and more or less rewards you when you beat it, with loot or exp or a fuzzy feeling. The only fuzzy feeling you get from this thing is the annoyance from having your energy randomly annihilated. Lessons No.1 against Infested that everyone knows who played WF for a while: Don´t stop walking and be fast That´s the whole secret. If u have so much trouble against them u maybe play just on the wrong lvl for your equipment or you just to bad... sry but thats my opinion (nothing personal) Link to comment Share on other sites More sharing options...
DoomsDayDan Posted July 2, 2014 Share Posted July 2, 2014 I've said this before and I'll say it again, it should be an actual telegraphed attack, auras are just lazy Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 2, 2014 Author Share Posted July 2, 2014 They should just suppress power use until they are dealt with. None of this energy drain nonsense. Fantastic idea. I think a silence eximus would at least do a better job of actually adding an interesting mechanic. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted July 2, 2014 Share Posted July 2, 2014 You see a purple aura by your feet? Run away and aim. That doesn't work? Take out your melee weapon and BLOCK while you are disrupted. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) Lessons No.1 against Infested that everyone knows who played WF for a while: Don´t stop walking and be fast That´s the whole secret. If u have so much trouble against them u maybe play just on the wrong lvl for your equipment or you just to bad... sry but thats my opinion (nothing personal) ......Did you even read the post? It's not about Ancients. Ancients are petty. I don't give a S#&$ about Ancients. Read the rest of it. You see a purple aura by your feet? Run away and aim. That doesn't work? Take out your melee weapon and BLOCK while you are disrupted. I already mentioned, where do you go when you don't know what direction it's in, when it's behind walls and doors and on higher levels? Plus, if you've got a cold aura and some other aura on you already, it's not quite easy to see. So you have to find and kill the other eximi. And you have a few seconds at best. Edited July 2, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted July 2, 2014 Share Posted July 2, 2014 I've said this before and I'll say it again, it should be an actual telegraphed attack, auras are just lazy Auras ARE a telegraphed attack. People who choose not to react are lazy. If you get caught dust yourself off and try again. Link to comment Share on other sites More sharing options...
Phatose Posted July 2, 2014 Share Posted July 2, 2014 ......Did you even read the post? It's not about Ancients. Ancients are petty. I don't give a S#&$ about Ancients. Read the rest of it. I already mentioned, where do you go when you don't know what direction it's in, when it's behind walls and doors and on higher levels? Plus, if you've got a cold aura and some other aura on you already, it's not quite easy to see. So you have to find and kill the other eximi. And you have a few seconds at best. Well, I usually have a good bit more then a few seconds. But I use enemy radar, so I get a heads up. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) Auras ARE a telegraphed attack. People who choose not to react are lazy. If you get caught dust yourself off and try again. You've got a couple of seconds to react to an aura that can be put on you by enemies behind walls and doors and on higher levels and behind an army of other enemies that can't be broken through in that time. Okay. At least the other auras let you do something about it. Those ones aren't a problem. Well, I usually have a good bit more then a few seconds. But I use enemy radar, so I get a heads up. I'm not sure about that aura, do eximus units show up as larger or different markers? I've only seen the aura a couple of times. As for the time it takes, I've had the energy stolen within five seconds on a lot of occasions. I think sometimes there's a delay in the effect showing up, probably host lag. Edited July 2, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
DaftMeat Posted July 2, 2014 Share Posted July 2, 2014 I've lost count of how many times Shock Eximus have drained me simply because I could not find them. The fact that they can affect you through walls is a joke. Terrible enemy design. No challenge, and no skill involved. Just artificial difficulty and frustrating. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted July 2, 2014 Share Posted July 2, 2014 ......Did you even read the post? It's not about Ancients. Ancients are petty. I don't give a S#&$ about Ancients. Read the rest of it. I already mentioned, where do you go when you don't know what direction it's in, when it's behind walls and doors and on higher levels? Plus, if you've got a cold aura and some other aura on you already, it's not quite easy to see. So you have to find and kill the other eximi. And you have a few seconds at best. So you mean an enemy might just be effective? Crap what are you going to do? I say block and regroup...I guess I'm kind of a survivor like that... what do you suggest? Oh yea...OP... well my friend..Block and move. Shoot if you were smart enough to bring a gun. They are far from unbeatable. Get creative. Link to comment Share on other sites More sharing options...
Awazx Posted July 2, 2014 Share Posted July 2, 2014 https://forums.warframe.com/index.php?/topic/255720-de-things-that-are-annoying-please Link to comment Share on other sites More sharing options...
Psycho1848 Posted July 2, 2014 Share Posted July 2, 2014 ......Did you even read the post? It's not about Ancients. Ancients are petty. I don't give a S#&$ about Ancients. Read the rest of it. I already mentioned, where do you go when you don't know what direction it's in, when it's behind walls and doors and on higher levels? Plus, if you've got a cold aura and some other aura on you already, it's not quite easy to see. So you have to find and kill the other eximi. And you have a few seconds at best. U talk about losing energie every few seconds.... If u keep walking the whole time and if u are fast (fast enough to escape or kill them) u will have no problems. If u cant find them fast enough check your equip. Examples Loki = make you immun against auras while u invisible Nyx (on range build) + Castanas = fast absorb attack with more range than eximus auras Hydroid = become water and your save against energie absorb Volt = fast enough to get out of range in under 3sec and so on *if u play on a really high lvl its normal that u lose your energie from time to time thats the reason why u can craft energie restores Link to comment Share on other sites More sharing options...
Hyperius Posted July 2, 2014 Share Posted July 2, 2014 I've lost count of how many times Shock Eximus have drained me simply because I could not find them. The fact that they can affect you through walls is a joke. Terrible enemy design. No challenge, and no skill involved. Just artificial difficulty and frustrating. They are definitely trying to fill an enemy encounter niche with the Shock Eximus (and mutalist), but they just aren't hitting a sweet spot with it. I'm a little surprised at how bad their enemy design is (attacks and behavior) when compared to how great their art has been. Link to comment Share on other sites More sharing options...
Phatose Posted July 2, 2014 Share Posted July 2, 2014 You've got a couple of seconds to react to an aura that can be put on you by enemies behind walls and doors and on higher levels and behind an army of other enemies that can't be broken through in that time. Okay. At least the other auras let you do something about it. Those ones aren't a problem. I'm not sure about that aura, do eximus units show up as larger or different markers? I've only seen the aura a couple of times. As for the time it takes, I've had the energy stolen within five seconds on a lot of occasions. I think sometimes there's a delay in the effect showing up, probably host lag. No, neither the mod nor the aura have special eximus markings. But they're really not necessary. Knowing that there's a threat behind a door or around a corner is a huge advantage, and it's always reasonable to take care when you know something is there, but not what. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted July 2, 2014 Share Posted July 2, 2014 I've lost count of how many times Shock Eximus have drained me simply because I could not find them. The fact that they can affect you through walls is a joke. Terrible enemy design. No challenge, and no skill involved. Just artificial difficulty and frustrating. I wanna tell you to grow a pair but that is rude and unnecessary so I won't. I'd rather encourage you to rethink your opinion and practice against them while assuring you that you will get better with practice. Link to comment Share on other sites More sharing options...
Psycho1848 Posted July 2, 2014 Share Posted July 2, 2014 I've lost count of how many times Shock Eximus have drained me simply because I could not find them. The fact that they can affect you through walls is a joke. Terrible enemy design. No challenge, and no skill involved. Just artificial difficulty and frustrating. Your auras and attacks can affect the enemys through the walls too, i see there no problem Link to comment Share on other sites More sharing options...
SoulDust Posted July 2, 2014 Share Posted July 2, 2014 Less thread more skill nubs Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) So you mean an enemy might just be effective? Crap what are you going to do? I say block and regroup...I guess I'm kind of a survivor like that... what do you suggest? Oh yea...OP... well my friend..Block and move. Shoot if you were smart enough to bring a gun. They are far from unbeatable. Get creative. I don't think you're paying attention. You cannot always see them, find them or get to them. And you seem to think losing all your energy for no reason is a challenge or isn't a problem. Rightio. Sure it's fine if you only ever use guns. Edited July 2, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
Renegade343 Posted July 2, 2014 Share Posted July 2, 2014 I don't think you're paying attention. You cannot always see them, find them or get to them. Can I show you a solution? Link: https://forums.warframe.com/index.php?/topic/247791-enemy-eximus-overhaul-suggestions-base-complete-may-add-one-or-two-more-new-scrambler-eximus-replacing-grineer-energy-leech-and-leech-eximus/ (see Shock Eximus) Link to comment Share on other sites More sharing options...
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