Chrome-hound99 Posted July 2, 2014 Share Posted July 2, 2014 Does anybody else think the arc traps are totally freaking ridiculous? I mean it is all good and well to add new things to the game to keep you on your toes but to a point where it drags your shields down INSTANTANEOUSLY and then drags your health down from 1000 to 200. I know what ya'll are thinking. Just get away from that ONE arc trap. BUT NO! THEY ARE LITERALLY AROUND EVERY CORNER AND IN EVERY ROOM. IT IS ALMOST LIKE SOMEONE SPILLED THEIR HUNDREDS AND THOUSANDS THAT ARE ACTUALLY ARC TRAPS GOD F***ING DAMN. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 2, 2014 Share Posted July 2, 2014 I made a thread about these too, but I never really had a problem with the damage. When there's a bunch of them together though, sure. Link to comment Share on other sites More sharing options...
Tulzscha Posted July 2, 2014 Share Posted July 2, 2014 Moved to the proper section. Link to comment Share on other sites More sharing options...
BigSchmexy Posted July 2, 2014 Share Posted July 2, 2014 I wouldn't mind as much but they shouldn't be able to hit me while Im invisible that really just makes me think WTH only time I wasn't bothered was when I used rhino's IS but I thonk more than one frame should be able to deal with the traps or two I guess since valkyr has god mode Link to comment Share on other sites More sharing options...
Chrome-hound99 Posted July 2, 2014 Author Share Posted July 2, 2014 Yeah I had that invisibility thing with Loki too and It frustrates the hell out of me :'( Link to comment Share on other sites More sharing options...
Habataki Posted July 2, 2014 Share Posted July 2, 2014 Not to mention some sneaky trap behind crates and some obvious trap hovering themself on door, and still floating even when that door's open... Link to comment Share on other sites More sharing options...
Valfunde Posted July 2, 2014 Share Posted July 2, 2014 Wow, so much tears. I will drink them Link to comment Share on other sites More sharing options...
Kartumterek Posted July 2, 2014 Share Posted July 2, 2014 Does anybody else think the arc traps are totally freaking ridiculous? I mean it is all good and well to add new things to the game to keep you on your toes but to a point where it drags your shields down INSTANTANEOUSLY and then drags your health down from 1000 to 200. I know what ya'll are thinking. Just get away from that ONE arc trap. BUT NO! THEY ARE LITERALLY AROUND EVERY CORNER AND IN EVERY ROOM. IT IS ALMOST LIKE SOMEONE SPILLED THEIR HUNDREDS AND THOUSANDS THAT ARE ACTUALLY ARC TRAPS GOD F***ING DAMN. You know you can destroy them instead of whining right Link to comment Share on other sites More sharing options...
darthdart Posted July 2, 2014 Share Posted July 2, 2014 If you actually stand around in arc traps for them to not only eat whatever shield amount you have PLUS 800 hp, it's not the trap's fault, it's your fault. Even if you are exaggerating, arc traps don't move. You stand in them, it's literally your fault. Link to comment Share on other sites More sharing options...
Chrome-hound99 Posted July 2, 2014 Author Share Posted July 2, 2014 I know they are able to be destroyed but when I am running through all the rooms and enemies so I don't die, the arcs still get to me and eventually drain my shields and health. Link to comment Share on other sites More sharing options...
Zaresin Posted July 2, 2014 Share Posted July 2, 2014 Arc traps should be more like the ray shields from Star Wars episode three. I don't slow down when I trigger an arc trap. I run faster and forget it's there if I'm not coming back that way and even then I usually ignore it. They were put in to try and discourage constant rushing but like many ideas implemented in this game, it was an utter failure. The only time they actually do what they ewe designed to do is when you have three or four stacked onto each other. Every other time they are just a minor annoyance and not worth the attention. Link to comment Share on other sites More sharing options...
Chrome-hound99 Posted July 2, 2014 Author Share Posted July 2, 2014 It does seem like an utter failure to me. I don't see why rushing is discouraged by the developers either. But damn they can be a pain. Link to comment Share on other sites More sharing options...
Kartumterek Posted July 2, 2014 Share Posted July 2, 2014 I know they are able to be destroyed but when I am running through all the rooms and enemies so I don't die, the arcs still get to me and eventually drain my shields and health. Rusher... is anyone else surprised P.s. they were put in the game because of YOU Link to comment Share on other sites More sharing options...
Chrome-hound99 Posted July 2, 2014 Author Share Posted July 2, 2014 I go solo all the time, so I really do not see how rushing can be frowned upon. Is it bad that I rush? And yes I was already told so. Link to comment Share on other sites More sharing options...
Valfunde Posted July 2, 2014 Share Posted July 2, 2014 I don't care if he is bad. I can be fast without dying from the enemies nor any kind of trap. Honestly, the main difficulty these arc traps brings, imo, is the big arcs in the middle on the screen. Link to comment Share on other sites More sharing options...
Habataki Posted July 2, 2014 Share Posted July 2, 2014 Rusher... is anyone else surprised P.s. they were put in the game because of YOU Sadly, I have to agree... The sole purpose DE put those arc trap in game is to prevent rusher, especially rusher who tend to went ahead away from the rest of the team, just like surveillance camera and laser trap door on corpus ship. Link to comment Share on other sites More sharing options...
Chrome-hound99 Posted July 2, 2014 Author Share Posted July 2, 2014 I run solo all the time as I stated in my previous comment. Link to comment Share on other sites More sharing options...
Zaresin Posted July 2, 2014 Share Posted July 2, 2014 Sadly, I have to agree... The sole purpose DE put those arc trap in game is to prevent rusher, especially rusher who tend to went ahead away from the rest of the team, just like surveillance camera and laser trap door on corpus ship. And like those they are a minor annoyance that rarely do what they were designed to do. Link to comment Share on other sites More sharing options...
LordBeeBrain Posted July 2, 2014 Share Posted July 2, 2014 Now we know how enemies feel about Vauban's Tesla. Link to comment Share on other sites More sharing options...
chaotea Posted July 2, 2014 Share Posted July 2, 2014 I wouldn't mind as much but they shouldn't be able to hit me while Im invisible that really just makes me think WTH only time I wasn't bothered was when I used rhino's IS but I thonk more than one frame should be able to deal with the traps or two I guess since valkyr has god mode it kind of makes sense though. Invisibility only makes it so you cant be seen, while presumably ark traps work using a static field that doesnt need targeting. Link to comment Share on other sites More sharing options...
kebra Posted July 2, 2014 Share Posted July 2, 2014 Sadly, I have to agree... The sole purpose DE put those arc trap in game is to prevent rusher, especially rusher who tend to went ahead away from the rest of the team, just like surveillance camera and laser trap door on corpus ship. Strangely I see these as making people go even faster... That said, the magnetic doors seem enough and more efficient for that purpose, BTW one kind of trap by level seems enough, more break the flow of the game and make it slow paced wich is not how I see Warframe, but that's just my opinion. Link to comment Share on other sites More sharing options...
HurpadurpusRex Posted July 2, 2014 Share Posted July 2, 2014 (edited) I kinda wish they would turn the quantity down to 1/15, then up the damage by 2.5x. I like traps to feel like traps, and traps are dangerous. Oh and also set a base level to the traps that scales the damage down with less advanced world and up with more advanced worlds. Edited July 2, 2014 by HurpadurpusRex Link to comment Share on other sites More sharing options...
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