So, I'm a rather new player (who loves to make money in trading, I'm such a cheapskate) and I'm rather fond of melee. This game seems to be a bit more focused on ranged combat but it's still fun.
However, the more I look at Hysteria the less end-game potential I see in it. The highest I've gone is Tower 2 capture, but based on survival and ever scaling mobs, I've kinda thought about it and 300 damage seems to be a bit meager. Compared to some of my melee weapons (I've got one currently up to 1.4k damage), it's damage seems to do amazing early but rather poorly late game.
Using the Dual Ichors as my example, with all the crit mods considered, I'm seeing a total of up to 2k damage a strike. I can't tell if this is good but I assume no, as my damage is getting close with poor upgrades. Seems like it's purpose is more of an "OMG TOO MUCH DAMAGE MAYDAY MAYDAY" ability. LIke a scapegoat. That and compared to ranged weapons, weapon stances, and just your weapons themselves (which I bet can be more damage), I'm a bit loss.
I assume that's the tradeoff for being immortal, but Rhino kinda has that down along with some other tricks. So, is there anything viable in late-game Hysteria as the focal point? Or melee in general. Thanks for all the input!
Question
AttackSheep
So, I'm a rather new player (who loves to make money in trading, I'm such a cheapskate) and I'm rather fond of melee. This game seems to be a bit more focused on ranged combat but it's still fun.
However, the more I look at Hysteria the less end-game potential I see in it. The highest I've gone is Tower 2 capture, but based on survival and ever scaling mobs, I've kinda thought about it and 300 damage seems to be a bit meager. Compared to some of my melee weapons (I've got one currently up to 1.4k damage), it's damage seems to do amazing early but rather poorly late game.
Using the Dual Ichors as my example, with all the crit mods considered, I'm seeing a total of up to 2k damage a strike. I can't tell if this is good but I assume no, as my damage is getting close with poor upgrades. Seems like it's purpose is more of an "OMG TOO MUCH DAMAGE MAYDAY MAYDAY" ability. LIke a scapegoat. That and compared to ranged weapons, weapon stances, and just your weapons themselves (which I bet can be more damage), I'm a bit loss.
I assume that's the tradeoff for being immortal, but Rhino kinda has that down along with some other tricks. So, is there anything viable in late-game Hysteria as the focal point? Or melee in general. Thanks for all the input!
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